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Look, everyone is commenting that the British aren't paying for the tea. Here it is: Your opium business doesn't make any money on that tea because YOU do, for your retirement. Your illegitimate business sells opium to broker your legitimate business of selling tea to the British. That money is going in your pocket, not back into your illegitimate business. Make sense? So yeah, some cushy mansion in Great Britain has all that money waiting for you to come home after 10 years.
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Can someone tell me how to play? The opening screen isn't giving me any options to play. The song keeps playing and it says High Tea, but not clickable options.
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I appreciate the fast paced, though relaxed atmosphere in the game. It has some wonderful sound added to it. I enjoyed it!
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Starts off too quickly in the beginning. I was trying to figure out what everything says but the years were flying buy. Suggestion: Make the first minute of the game a bit slower paced.
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If flash runs slow on your computer the ships go much slower but everything else runs like they are supposed to so you pretty much have no chance at all to complete orders after some point just happen to notice it when i tried it on an older laptop.
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Waaaay tooooo faaaaaast. I get that you want to make the game quick and fun and not a plodding trading game, but honestly since the demands come so quickly I can't really sit back and make choices about what I do. I have to keep up a constant flow of tea and opium. if markets are bad ... oh well. After the first 2 or 3 deliveries I was clicking on every single deal I could, as fast as I could, and constantly buying both tea and opium as fast as I could... just to make deliveries in time. I also couldn't bother with reading the ingame events, since if I did I lost too much trading/buying time. I get what you're trying to do, and have some very nice graphics for it, however it is just way too fast for a trading game.
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definitely let us buy more then 30 of each at a time. How am I supposed to get 660 crates of tea in 12 weeks at the rate of 30 crates at a time. it's insane
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I played this game about 30 times on ArmorGames in the past 2-3 days (since it was uploaded) and I've played about 6 times on here and I STILL cannot win. I've changed my tactics multiple times.
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Weird bug that helps alot for game; Sometimes there are only 4 or less opium buying cities. This is a great chance to earn alot of money. Even it says 'risky', just keep sending ships there. If some city locks down, don't pay the money if you have more than 2 ships. When all cities but 1 are locked down you can trade with the last city. They will propably pay you 99 per chest and even it says 'risky', it will always trade without problems. + If worked.
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wow, 98-5 Milions losing at the final order... nice
I noticed that order can really be different in diffetent games: i sow final orders of 580 to 760...
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This game would be utterly useless if you could buy as much tea/opium as you wanted in one go. It would totally eliminate the need to keep a constant trade. If you find yourself lacking tea, then you have to start trading for it earlier and not when the Tea Clipper has his panties wrapped around your throat. For those of you who want to be able to trade as much as possible, go to a McDonalds and order 2 million Big Macs and see what response you get.
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to kittyc: right click and see if it says show all. if that doesnt work then set browser zoom lower.
now to the game, the game was good. kept me playing quite a while, but the hardest part is when the prices go sky high and you cant buy opium.
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Huge problems that made a wold of been amazing game into an OK game. The benefits that you get always come when you don't need it. Like opium prices go down when i already have 100 crates. Also the market had no real pattern emerging, it just when random. It seemed like deals went amazing to shit for the rest of the game. So when i jumped at good deals when they DID pop up i always got busted. At the end of my game it was risky for pretty much everywhere. 3/5
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Another thing Ive noticed are the purposeful pitfalls in the game that seem a little bit of a low blow. There have been points when the market naturally dipped down and I stock piled either tea or opium, making a good 6+ orders as fast as possible, then the game "gives" you cheap tea or opium, and you buy 2-3 in a row and all of a sudden my "frantic spending has caused a rise in price" If you're gonna put factors like that in the game we should be able to monitor them. A "market stability" meter or something similar
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The point at which prices rise dramatically because of too much purchasing is much too short. By the end of the game, I found that I was constantly buying. But, my prices kept spiking because of this ridiculous addition. Also, the cities at which the deals spawn has to vary more. At least 65%+ of them kept landing in cities that were risky. Why would opium dealers go to a city that's crawling with officials? It just makes no logical sense. To me, these two things (among several others) just seem like additions thrown into the game to increase its difficulty.
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Its definitely a fun game, and something new, but the game suffers from massive issues with time constraint. The "cooldown" on buying opium and tea relative to how much you can buy at a time, max, is terrible. There were points where I had well over 10k silver, and the prices of tea were to the floor, but I couldnt meet the order in time (that is to say its exact due date) because I simply couldnt buy fast enough! Also, why arent we getting paid for shipping tea to Britain? We get ships at first, but Im rarely making more then 3 trades at any given time an would rather have gotten average market value for the few hundred crates rather then a useless boat.
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I just had two games in a row where I did not see a single order for opium... Consequently I lost, since I could not deliver the first tea-shipment (since I couldn't make any money).
Did the Chinse rehab-program just kick in, or is something wrong?
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I don't see the start button...I don't know why but some of these games seem to not fit in the window so the parts around the edges are cut off for me. It looks like a very interesting game; I really wish I could play it!
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There should be more lvls. Plz, continue developing it :D! It is so much fun and addicting. I was kinda sad, when I got the badge and the game ended already.