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What? The documentation/ explanation of skills, items and units is sooooo horrible and shoddy, I cannot bring myself to like this. I like to know what I'm doing and buying, this game doesn't let me. 2/5
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In a peaceful world they had BEAR guards to protect them from what? The other peaceful animals? Probably the peaceful mercenaries, soldiers and gangsters...
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Destiny mode is probably the only thing stopping this game from being a perfect strategy war game... I've played levels and levels based 100% on luck :/
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One of the absolute best, most addictive flash games ive ever played. Difficult without being unfair, and the constant upgrades of units, skills, and items makes me always want to play just a little bit more.
Literally the only flaws are the English translation, and that most of the time when a boss popped out i was holding left to get back behind my troops (after theyve flown back), which automatically skipped the boss dialogue.
PLEASE MAKE A SEQUEL!!!
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Comon people, this game has been on iTunes and Google Play already for months... it's a huge hit in Korea... I agree the English should have been corrected by now though
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Destiny level: 4-15 took me around 20 tries with the following strategy - Summon rhinos and tortoise as soon as they are out. Save meteors, lightning and penguin for the 2 massive waves. Try not to summon penguin asap, wait till the enemy are in the middle of the screen, with your last few tortoise/rhinos holding back then summon it. The aura benefits the penguin greatly as they can cause freeze and penguins are generally weak without the special power. Use meteor to break up the initial wave, if the enemy forces are overwhelming and passes the center mark, spam lightning and penguin. May the RNG be in your favor and good luck :)
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My only issue with the game, was the broken English... Maybe if you got a better story writer to develop a more... definitive plot? The individual characters disappear off to their fun little fantasy worlds, but we don't truly know about where they come from before that. The grammar needs work, and a few words are misspelled. The game itself is great, the mechanics are balanced, and the idea, while not original, is still great. I just wish the game had more of a plot to support the engine. I am, however, definately looking forward to a sequel, and I'm going to look into downloading from Itunes.
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Personally i do not like games like theses but I must say the graphics are very friendly and as such I gave it a 5. They really should give like at least 4 different badges to a game like this.
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Best wand in the game is the Lighting Wand ... cost the least amount of mana for dmg and is 100x better than the Meteor Wand ... which costs more mana and does less dmg...?
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I want a button that will autocast and autosummon units. Select autosummon unit 1/mouse dude, or maybe a Queue that can be repeated? And I just want my spell to selfcast repeatedly or be able to select that.
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Also the increase regeneration rings either do nothing or it is so unnoticeable they are not worth wearing ... please fix
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Not gonna lie ... some of these levels need to be balanced better ... later on the green levels are impossible unless you get lucky. You give us way to many turtles and they suck even when maxed at lvl 20. I keep getting like 5 turtles in a row and they just get slaughtered... Make them better or have them sent less ... I rather have the rhino....
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I wholeheartedly agree with Lichice's comment. Destiny Levels are the absolute worst thing in this game, and it's getting a 4/5 for that. It's such a difficulty curve within the game,it kills what little fun you can have on a sidescroller.
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When I first saw the icon and name of this game I figured it would be a lame/boreing game
but i decided to check it and and it was a really great game I wish it had some in game achivements and badges
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If you use the starter mace type, up regen and max mana pool, and reduce the mana cost, then you can rightfully say IM FIRIN MAH LAZOR (yes i posted this but it cut off my explanation)
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Needs a speed up button during battles. I know you build up stats to make it go faster, but the entire thing needs to go faster overall, no matter the upgrades, its just too slow
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Maybe add encyclopedic entries for the enemy creatures too? Otherwise, an epic game. Polish it some more, and you can sell it good.
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jym, not being able to retreat is part of the challenge. This game is already almost too easy. Yet I can't stop playing...
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I have good and bad news :
good news that i downloaded the game for android its awesome :)
bad news : i deleted the game as soon as i know that i finished the game and
need to pay $$ to be able to play all levels :)
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Destiny levels are the worst possible thing you could have done, and that's why you're getting a 4/5. I do not appreciate being screwed over because the game cannot spit enough useful things at me for me to defend myself.
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Great game, though I quite a few complaints about this game
*lack of numbers and information with upgraded units (strength and health), maces (base mana cost).
*There are too many levels in one chapter making the battles very repetitive.
*My biggest complaint: the tendency of range units (monkeys, rabbits and penguins) of running into melee range on the 'green' levels (the ones where you must protect Paladog from incoming waves). And the andomness of these levels: often I start with the weak firemace and weak monkeys that aren't sufficient to protect Paladog from the incoming waves (Chapter 4 - Level 3 in this case). This is a battle of pure RNG and little does thinking matter in this. In fact, nearly every single level from the first 3 chapters were no challenge at all bar a few. And then to come to chapter 4-3 being impossible for me to complete due to the RNG is quite frustrating.
Well other than the last complaint I very much enjoyed this game.
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I cannot believe that this entire game is free! 5/5 and favorited. A huge amount of content, incentive to upgrade and continue playing. Wonderful job.
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Right on the verge of greatness. The flow needs to be fixed. It ends up being a grind, which is unfortunate seeing it starts out not being one.
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The Green levels involve more strategy than you guys think. Don't just press the button as the action comes out. Save your maces for when the enemies get close. Summon your units constantly. Remember that some maces don't have a very long range (like the fiery ones). If the mace you get can't hit the enemy immediately save it up. Still admittedly a little bit difficult and frustrating, atleast on hard mode.