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since the last update (14.05.2012) the cpu usage went up far. it was very playable before on my netbook, not its getting laggy. can you pretty pretty please fix that again? i like the game a lot, but its getting difficult to play (takes out some fun)
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level 3-12 is the perfect place to farm. I just spawned turtles, dogs, and kangaroos. Once the castle is destroyed and the ghost boss comes out just keep spamming melee units and let em stack up at the end. I went from level 53 to 86 in under 30 minutes, got +8 and +9 rings, +6 and above wands, and a ton of gold.
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great game but unfortunatly the green levels suck all the fun out of the game and make you want to rage quit. i have done 4-15 about 10 times now, sometimes i die before i even kill one thing :/ the poison spells are useless and sometimes it seems like that is all that comes
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Not sure what I'm doing wrong, but the ghosts seem to be making 2-3 impossible. They slip past my troops and then appear again right in front of my guy and rip him apart. Can't get past this level.
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This game is so amazing. It could be the next "Plant vs. Zombies" style famous game that comes with a new PC installed.
Think about it this could be a great PC Game
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In hard the game is really hard... I can't even think about it in Hell. I can't get past level 2-12. Archers everywhere, I can't get through!
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I like this feeling. Anytime I unlock a new unit, I think that no others could be better... And then I unlock the next and it is even more powerful. Those Rhinos truly wreak havoc.
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Great game. I like the game mechanics and the characters. Besides for other suggestions, one thing this game is missing is the final finishing touches... get someone to change all the text boxes because the engrish isn't good!
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Do something with 4-15 level. Remove Turtles and/or poison, add dragon(I bought it, btw)
a)4 poison staffs in a row, no chances to stop, monster kills me
b) 5-6 turtles in a row.
Tried 17 times, first level which I can't beat.
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To all those complaining about ugraded little creatures like the mouse and saying they dont show on the bars.....they do. The bar size shown is for overall power, all summons use the same size display, so you can compare how powerful one unit is to another. If you notice how big the dragons hp bar is in the upgrade screen, you will understand by comparison why the mouse doesnt really move it much, 10 per upgrade is not big enough to register much on the graph.
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Only wear gold/experience rings unless you have trouble with a difficult level and think you can actually win the next time. If not, go gold/exp ring and grind the first boss for easy gold/experience by matching his forces almost exactly for a long time...
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As shown in the unoficial video, the pig is selling his own family as hams for the war effort. You have to feed the carnivores something... and the one remaining pig doesn't look displeased at all of what happened now he's rich...
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if you guys get tired of Grind, you can do it "afk"....
just equip 2 rings that gives exp bonus...
go to a stage where the boss summons ( chapter 1 - 12 / chapter 2 - 24 for example)
spam lotsa turtles, then spawn 1-3 monkeys
this depends on what skills you get when you lvl up (when I did this I already maxed regen and aura area and defense)
currently lvl80 grinding away at chapter 2 - 24, playing another game in another tab :)
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OP strategy: invest in decrease mana cost 5/5 and try to put as much as possible in mana regen. You will need some trash creature to tank before you become strong enough. Basicly stay af far as possible to have your creatures in aura range and hit with range attack. You dont need any creatures later on (maybe 1-2 pinguins).
Stuff to use: Fury mace (must have), fire mace (good at the begining when you get overcrowded), heal mace (good at begining to heal your tankers creatures). Switch heal mace later on to food mace.
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I was all happy cause i thought i was done, but then i thought, wait a minute all i've gotten unit wise so far is up to the kangaroo. "Chapter One Complete" -looks to see how many chapters there are .... dammit. Great game allot of fun, the one thing i hate is that when you get the bigger units retaliating, that they can destroy my whole line of attack in a few attacks. Still 5/5
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Part 3
Bosses:
Do the caves normally, except allow food and mana to build up before the cave is
destroyed. Do not use a fist spam to destroy the cave.
Zombie king: Use turtles to hold off his creatures, rabbits and the turn undead
spell to kill his minions and him. You can get huge amounts of experience by
repeating this level many times.
Witch: When the cave is almost gone, spam mice. The mice will absorb her turn frog
spell while your other creatures beat her down. Support with fists.
Mummy King: Same as zombie king.
Soccer Skeleton: Mice Spam once he is on screen.
Big Ghost: Protect Paladog with position! Ignore him when he gets past you, just
wait for him to pop up in front of your front line and get hammered. Fist spam him
when you get the chance, but don't let him hit Paladog.
I have not done ghost dragon yet, but in general with bosses, if you have trouble
then you might need to unlock farther up creatures.
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Part 2
At penguins, switch to a fist staff, food staff, and healing staff. Summon 1st penguin as fast as possible, followed by 1st rhino. Support 1st penguin with fist staff until rhino catches up to cover it. Alternately summon penguins and rhinos as soon as the counters reset. Use the food staff to build up your food fast enough to keep up with the counters. When you reach 5 penguins, you can stop summoning penguins and just summon rhinos. Also keep your aura just barely on the lead rhino.
Use the healing staff to keep your creatures alive. Use the fist staff to stave off rushes. On cave levels, when the cave is almost half destroyed, save up mana. As soon as you hear the scream, fire off fist mace spells as fast as you can. Between your fist mace and the rhinos, you will destroy the cave in seconds. Should take you less than 2 minutes to destroy a cave.
When you reach dragons, replace the 5 penguins with 3 dragons.
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Strategies change as you go through levels. It is critical to obtain new creatures to make new strategies available to you. So far, I am up to the last lines of the 4th area, so this is not a complete strategy yet.
Use the best mana rings possible. The exception is the green levels, where only the creature health (bone) rings will help you. For all other level types, use mana rings.
Spamming mice will take you through at least the 1st 10 levels.
At turtles, use a turtle & shoot strategy. Summon up to 3 turtles (5 if they take damage) & keep them in your aura. Then, spam rabbits. Food staff can help get your turtles out quicker. Spam mice and rabbits to counter ghosts
Hold turtle/rabbit strategy until you replace turtles with rhinos. Summon no more than 3 rhinos, and then go back to rabbit spam. You should have an aura at this point large enough to cover the rhinos and the rabbits. If you cannot, cover the rabbits 1st, but carry a healing staff to heal rhinos.
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