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This game is amazing!
I agree with most of the suggestions posted, and I have one of my own.
On Destiny Mode in the higher stages, it is too difficult to win. What cards you get is pure luck, and no skill. I've been doing this for the 7th time now, and I hope I beat it. Please fix this.
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I would be happy if the Experience bar is horizontal or just bigger or with numbers so that you can see better how much XP is left
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Also, please indicate if Same rings effect stack.
I.e. level 4 experience ring + level 2 experience ring, do i get the effect of the two if i equip them both? or just the highest level
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Echoing the majority - FANTASTIC GAME! I've been playing for 3 days. Question: what determines the 3 star rating? Most often I just get three stars when I complete a level, but every so often I end up with a one or two. I go back when I'm stronger and get 3 stars. I thought it was completing the level in under 5 minutes, but that wasn't the case. # of causalities?
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Very nice game ! I love to play this game ! Nothing to say :D
Thks to the developer to give a trailer, very nice and funny video !!! :P
http://youtu.be/hg6dU4UuUWo
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the aura ring doesn't seem to always make the archer rabbits shoot fire arrows no matter how long I stay near them....
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in a game where the only reward from level up is one skill point, spending a skill point to increase experience gained is never worth, why then include it? :(
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In addition to being an amazing game all around, I'm very impressed by the fluidity of gameplay. Typically in a game like this, there would be severe frame drops when the load increases, but I haven't seen that at all!
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going to be honest, for all the normal levels the best strategy is to just stack archers, they are way overpowered and melee troops are way under powered... hoped that the mage would be better than the archer, but the cost/benefit ratio is out of whack...
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i think when the dogrider stays without mana could do some physical damage.
and also an chance for us to save our save game in desktop and upload it. because now i lost my 4hr save game due to an loss of energy =@
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The turtles seem a bit useless as later on the rhinos or even the penguins/dragons have much more health and obviously attack. I think the turtles should have a damage reflect % as they get hit. Otherwise a good way to earn money is to fight the bosses that spawn monsters, you just kill them one by one and you get money for it, Don't rush on those too fast or the boss will die and you won't get as much money though.
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Lol finally beat the game. Lots of fun. Beat the last boss on the first try too. The ass destroyed all my dragons/wizards immediately so I had to resort to mouse spamming and elctrobolting his ass lol.
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can some one tell me how to properly load the game.. there seems to be a white bar which just doesnt load on my friends computers. is anyone else facing this trouble?
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really loved it, but few things can be improved: 1)make hot key of troops enable to set; 2) a way to upgrade weapons and rings, such as combination of other loots with expensive cost, 3) show detail of troops and items,"your level up gets faster" surely isn't enough;4) longer exp bar maybe a better look, it really a surprise when level up.
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I suggest adding survival mode!!! for this game
Also, is it possible to skip the ending after finishing 5-24?
I would like to winning that boss to get strong items!
any speed x2 x3 x4 option, quality low medium high?
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Great game! I come with multiple suggestions (some of them I think have been already suggested): *Show stats for rings and maces. *A blacksmith or something to fuse maces/rings. for example 2x lvl3Heal mace+some gold = lvl4Heal mace. *Speed button. *Number of units counter (for both teams). *Main hero's stats (to see which upgrades you've got). *Summon's stats (to see how many times you've upgraded each unit and to see their actual HP/damage/speed/delay). *Achievements. *A mode indeep explanation of skills and upgrades. Hope you take some of this in consideration for an update/ future versions. Keep it up!
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Would love to be able to retreat with troops. Specially in the ghost boss, all my fellas standing in the end of map for 10 minutes and every new summon hit the boss once in he's way.