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I started the game by upgrading my archers as fast as I could. Now I'm nearing the end of the 4th world and I still almost never build anything else. The game's a bit redundant now. Start the round, cast some spells. Keep casting until a bunch of archers catch up. Keep summoning the whole time. Win. All it took was upgrading my food production speed. I realize I COULD change strategies, but I'm so far into the game now that changing my build would be a pain. I kinda just feel at this point that the game is a tad too long.
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This is an exteremly charming and interesting game with lots of fun. I've made the journey to the end and I have really enjoyed playing it. Peace has finally come to Critterland. Developers, keep up good work and make PALADOG 2 for us.
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This game seems like a sort've cartoon variant of Epic war, which is nice because I don't see a lot of games in that genre.. Just using fully upgraded rabbits and the food mace, I've beaten pretty much every yellow map I've run across (with the exception of the shadow paladog boss, which I had to use bears to clog up the enemy path while I occasionally stepped in and healed them, then sniped the boss with the fist mace. Also, is it just me, or do the rings do absolutely nothing at all, no matter how high level they are?
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When I was finished the first 30 levels, I was like: "Yes, Finally! I am done the game!" Until I pressed the arrow at the right of the screen.
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soldier: sir we got enemies approaching
captain : the time has come load all guns what is the enemy count
soldier: 1 sir
captain: WHAT THE HELL THEN ARE YOU WORRYING ABOUT
soldier : but sir i dont know what to do
captain: what do you mean
soldier : well its a dog
captain : A DOG DAMMIT YOUR FIRED
soldier: but sir
captain: no buts get out and ...
soldier: ITS PALADOG
captain: O SHIT RUN!!!
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what's the point of the random garbage green missions? If I wanted a gambling game I'd go play a card or dice game. Since none of the upgrades, etc that I have worked on apply, can the green missions be moved to another game entirely? Or at least not stop campaign progression - not worth trying again and again for the dice to come up my way.
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LOVE: * You actually need to employ different strategies at different levels. * There are entirely different minigames on some levels. * Everything is adorable. Hate: The massive grinding required to even approach max anything.
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Unless i'm blind. Did I only see 11 puppies in the ending? what happened to six and six?... OH NO THEY KIDNAPPED ONE PART 2?
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I do enjoy the fact that the game while challenging, it is possible to win through either grinding, finding the right combos of tools and weapons, and what kind of units to use. Seriously a well done game deserving of sequel
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I find it annoying that any ol' button can skip the boss-text.. Half the time when it appears, I'm pressing buttons, and I never get to see what the boss says.. :\
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great game. own and enjoy the android version. i agree with eimazein's suggestions. it would make a 5 out of 5 star game to a 6 out of 5 star game.
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The ability to play as the bad guys! (Also a way to skip through the end credits to make it easier to grind for lvl 14 equips...)
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Thank you for allowing level replay to grind. I'm not good at videogames so it's sad when there's a great game that I have no chance at beating. 5/5
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You wanna try something funny? Go back and play the very first level after you get the monkey. 2 monkeys can beat it alone :D
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you should get money faster! and like the others say more stats would be good. other than that pretty good. love the name
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On the iOS there is a game called legendary war , which is very similiar to this game . It is more polished , has less typos . The downside - after upgrading units to a certain point , paying becomes neccesary .
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The "green" levels are complete and utter garbage. Not only are you fornicated when you didn't upgrade some of the useless units you get there (like turtles or monkeys), since it's random you might end up with 10 useless spells (poison, lol) or units in a row causing you to lose.