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Comments for Paladog

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XdragonKing

May. 22, 2012

Under rating threshold (show) At first,i thought the bear was a monkey xD.

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(0)

Fleecemaster

May. 22, 2012

Under rating threshold (show) Hey everyone, I couldn't find a wiki for this game so I've decided to create one, check it out if you want! http://paladog.wikia.com/wiki/Paladog_Wiki

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(1)

xJem

May. 22, 2012

Under rating threshold (show)

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(-4)

OminousNANOBOT

May. 22, 2012

Under rating threshold (show) Fully upgrade the archer unit to win quickly and easily.

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(-2)

Werewing

May. 22, 2012

Under rating threshold (show) The first time I saw the "meteor" Mace, I thought it was a cookie.

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(50)

Schreib

May. 22, 2012

Under rating threshold (show) Really, still no badges? If this game isn't worth of badges, then badges shouldn't even exist!

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(22)

ninjatune

May. 22, 2012

Under rating threshold (show) Very nice game, a bit long, but 5/5 for sure. I especially liked the ending, that was fantastic!

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(3)

DyslexiaNL

May. 22, 2012

Under rating threshold (show) Great game 5/5. I spam only turtles and use Lightning Mace to kill those mobs stack together. I wear only XP rings, and focus on gaining Mana with skill upgrade. I also use Poison Mace and the Fury Mace. Try only upgrade these first : Mana , Ring/Mace Mastery, Larger Aura, Level up faster, Team get less dmg, Gain team HP, More Cash. Paladin HP, more attk for team you better do letter so it's more easy to level up Paladin with XP rings and Turtle spam. Turtles don't attack so Paladin gain 2,3 levels every fight!

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(1)

mikdoralpee

May. 22, 2012

Under rating threshold (show) i would love to have random items appear in the shop after every successful mission.

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(5)

bi4togy

May. 22, 2012

Under rating threshold (show) @zacktwo ...Greg hasn't gotten here yet.

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(0)

mades

May. 22, 2012

Under rating threshold (show) how to pass 4-15 ?

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(2)

zacktwo

May. 22, 2012

Under rating threshold (show) Y U NO HAVE BADGES YET PALADOG!!!!

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(6)

felippeh

May. 22, 2012

Under rating threshold (show) How can i save my progress? When i close the window the game restart )=

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(0)

Eggsnham

May. 22, 2012

Under rating threshold (show) Great game, my only suggestions are pretty much the same as everybody else's: more numbers and stats to determine the effectiveness of the units and various upgrades/weapons and rings. Other than that, it's an awesome game and gets a 5/5

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(0)

Fantoche

May. 22, 2012

Under rating threshold (show) How to win every battles : Spam archers and raise your food production

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(0)

Werewing

May. 22, 2012

Under rating threshold (show) Err...I just brought a few items from the shop...is it just me or does it sound like the pig is saying foul language? (I'm completely serious)

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(2)

xXo0Noob0oXx

May. 22, 2012

Under rating threshold (show) Badges?

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(16)

kopakopa

May. 22, 2012

Under rating threshold (show) Description of the animals status would be nice. For instance, does speed is about how fast he walks? or hits? or both?

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(3)

Kaltherzigh

May. 22, 2012

Under rating threshold (show) The current stats number of my army could be show on their respective bars. Like attack, hp, delay. That way we could tell more acurately which unit is better.

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(1)

msteroble

May. 22, 2012

Under rating threshold (show) ffs so he defeats all the monsters and blablabla, wich gives them people who come to live in critter land . isn't that even worse lol

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(0)

Minik237

May. 22, 2012

Under rating threshold (show) Idea for a new unit! A Crane Priest or other healer of sorts. does basic healing and the more you upgrade it the faster/ more it heals for!

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(5)

Tikithehut

May. 22, 2012

Under rating threshold (show) Fun game, lots of opportunity, and plenty of cool units! 2 suggestions: 1. Generally I feel punished for doing well in a normal map. If I build up a strong group of forces and push to the enemy base, the game seems to respond by sending a HUGE group of guys all at once which my force has about no way of countering. I'm then forced to fall back and blast with spells. 2. The reward for getting 3 stars on a level is very minor compared to how much money I get if I drag out a fight. Similar to previous point, it seems like I'm better off taking longer on a fight so I can get more gold and exp out of it. New units are crazy expensive after all. Thanks!

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(4)

acidlain

May. 22, 2012

Under rating threshold (show) this game is just about spamming rabbits in the end.

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(3)

kyleth

May. 22, 2012

Under rating threshold (show) cool units but has few support units needs support units vote comment for sequel with new units

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(1)

Emouse

May. 22, 2012

Under rating threshold (show) This is a really petty request, but a way to skip the ending and return to the menu/stage select screen when you beat the final level (after the first time, at least) would be nice.

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(0)

123Knight321

May. 22, 2012

Under rating threshold (show) Am i the only one who sees that those tv's are from the movie 'the Ring' because that creepy girl is coming out, hits, and goes back in. Its an awesome detail!! Good job Fazecat!

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(14)

MrKetch

May. 22, 2012

Under rating threshold (show) The different levels are a nice change of pace, the random tile one though can get really frustrating at higher levels, got 8 turtles in a row while the enemy side filled up. Only suggestion is to level up the most commonly appearing units in those levels and hope you get lucky.

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(4)

rmyung

May. 22, 2012

Under rating threshold (show) I like the upgrade system.. the upgrades and items feel useful, and there's good variety. I agree with the comments about the balance (rabbits, etc). I think it would have been nice to have enemies that were strong against certain attacks, so you had to balance your team to match up well.

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(3)

ShadowOrigin

May. 22, 2012

Under rating threshold (show)

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(-3)

sycamore005

May. 22, 2012

Under rating threshold (show) I just maxed out my mice, and they friggin' annihilated everything that was on their way.

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(-1)

tartecitron

May. 22, 2012

Under rating threshold (show) Incredibly addictive gameplay even if it is a little repetitive. Is there a chance there will be an expansion update where a certain number of stars can unlock some bonus levels?

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(4)

Odyy

May. 22, 2012

Under rating threshold (show) Is there a level cap?

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(3)

Reach229

May. 22, 2012

Under rating threshold (show)

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(-3)

shadree

May. 22, 2012

Under rating threshold (show) When the enemies are in their base, can they be hurt? If not, then that sucks. I'll have 50 troops up front and no way to stop them killing me.

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(-1)

harutor

May. 22, 2012

Under rating threshold (show) nice game, nice ending! 5/5

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(3)

seand1273

May. 22, 2012

Under rating threshold (show) There is a bug on 4-24. The board does not end when the boss is beat. I hope you fix this soon.

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(2)

mobile82

May. 22, 2012

Under rating threshold (show) III. 1. Health – increases max HP of Paladog (0-20) 2. Riding – Ables Paladog to move faster (0-5) 3. Defense – Paladog takes less damage from enemy attacks (0-5) 4. Regenerate – Slowly regenerates Paladog’s HP (0-20) To learn all skills necessary to dial the 200 level. Symye important is I-1, 2,3,4,5,6 II-1, 2,3,4,5,6. Skills Paladog do not touch, and decide for yourself. was almost at the level of hell.

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(9)

mobile82

May. 22, 2012

Under rating threshold (show) II. 1. Aura Power – Larger aura diameter (0-3) 2. War Aura – Strengthens units to attack more forcefully within the aura (0-20) 3. Defensive Aura – Increases defense of units within the aura (0-5) 4. Haste Aura – Shortens interval between attacks of units within the aura (0-3) 5. Skill Aura – Special skill of units will burst more often within the aura (0-5) 6. Regenerate Aura – Slowly regenerates units health within the aura (0-5) 7. Berserker Aura – Units within the aura attack with brute force when their health becomes less than 30% (0-2) 8. March Aura – Increases movement speed of units within the aura (0-5)

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(5)

mobile82

May. 22, 2012

Under rating threshold (show) I. 1. Cultivation – Increases food production (0-20) 2. Prayer – Increases mana regeneration rate (0-20) 3. Preservation – Increases maximum food (0-10) 4. Devotion – Increases maximum mana (0-10) 5. Magic mastery – Redudces needed amount of mana (0-5) 6. Leadership – Produces units faster (0-3) 7. Luck – Increases the amount of gold earned (0-9) 8. Mimic – Gains extra EXP points (0-9) 9. Treasure Hunter – Increases item drop rate (0-5) 10. Ring Mastery – Automatically adds the level of this skill to the rank of the currently equipped ring (0-5) 11. Mace Mastery – Automatically adds the level of this skill to the rank of the currently equipped mace (0-5)

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(6)

darsh97

May. 22, 2012

Under rating threshold (show) The money and XP maker: go to level 4-10 where you're confronted to your ghostly doppelgänger which in impervious to physical attacks. Build a large army. Make sure to have a certain quantity of ranged units so that they make a "cushion" between Paladog and the boss in case he's using spells on you. Just wait for level to increase. From time to time, re-generate units.

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(1)

Goldcardgames

May. 22, 2012

Under rating threshold (show) But tortoise don't live at sea!

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(0)

RexJC

May. 22, 2012

Under rating threshold (show) um olrod ya know thats just your own lack of skill you can win i give the game a 5/5 it has potential maby 3 mistakes like coments above but its a great game

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(1)

bourdu

May. 22, 2012

Under rating threshold (show) The critters eat meat! Talk about innocence... :D

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(1)

Olrod

May. 22, 2012

Under rating threshold (show)

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(-13)

yey77

May. 22, 2012

Under rating threshold (show) Is it just me or spamming rabbits is the way to beat normal levels ....

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(2)

MehdiB

May. 22, 2012

Under rating threshold (show) it seems that every animal got some sort of intelligence except the paladin horse !!

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(4)

PuckyWuck

May. 22, 2012

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(-4)

Northdene

May. 22, 2012

Under rating threshold (show) I think that one of the skill point upgrades should be that you start with some food, up to 50 maybe, otherwise you are waiting for your food to build up enough while your enemy is heading at you.

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(6)

kalzekdor

May. 22, 2012

Under rating threshold (show) Not sure if this was intentional or not, but when your units are attacking the enemy base in the normal (yellow) missions, enemy ranged units will stay inside the base, which means that your units (possibly only melee units) aren't able to attack them. The only reliable way to kill them is with a spell. Otherwise they just sit there with impunity raining death upon your forces.

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(46)

Andvareel

May. 22, 2012

Under rating threshold (show) Green battles are too random. Yeah, they're all winnable, but I've lost before without having a card that could actually kill the enemy. I only played on normal and only used it at the very end, but rabbit spam did seem a bit too powerful. The final level's gate has a lot of HP, so once I had approached the gate and reached a stalemate with the enemy, I just rabbit spammed. Final boss really couldn't do anything because all the support was dying instantly. I really don't like the idea of going Epic Battle's way of limits per type- but something needs to be done- maybe make shields extremely arrow resistant and add more attacks that hit back ranks? Monkeys are weak. Bears and 'roos a bit too similar. Consider having the poison mace either have minor area of effect, or ignore targets already poisoned. The purple battles are stupidly easy. It's a bit slow to start- I quit for a while after only playing a few levels, and only played again because I got sick and had nothing better to do.

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(1)

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