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The pig sound so annoying! maybe you could tune it down alittle? its making me start to imagine what the creator looks like
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after I lose a battle I don't want to be sent to the unit page, I want to be on the map to try again without having to scroll 3 pages first :(
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I do wish the unit's change graphics at least at level 10 and 20, just to make it feel like you didn't just waste all your gold. It'd be also pretty cool if the maces got bigger/scarier as they leveled as well. Don't care if you change the rings. Besides that a speed up button and some stats on the level up screen and this game would be perfect!
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the game is loading bad!!! is bigger than the screen so u cant see the whole thing :( can u please find out or tell me whats happening?
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1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000/1 XDDDDDD DIS GAME IS FUN
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This is a very ripetitive game, especially when you find out that the easiest way to finish most levels is to summon only archers. Yet, I can't stop playing it! :-)
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King:"Send the paladog!" Captain:"But sir he is just a dog you put in a costume!" King:"I don't care I can get a new dog if he dies." Captain:"But... He is so cute." King:"Want your head?" Captain:"I will send him."
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all right well. Super game and all, i like it so no offense. But now i just started repeating level 12, with the shuriken throwing skeletons, and checked how much more damage my upgraded rabbits does. If it increase or anything, but i hardly notice any difference, there are no numbers so i dunno but they after finally upgraded them to level 20 with all the +damage they should like instant kill them. But instead they reduce the same amount of hp bar as they did when i first played level 12. Seriously...it would be soo cool if not for that.
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This has the potential to be a full-scale game like plants vs zombies. Make the map chooseable and add about 10 more units to choose from, and maybe 10 more wand types. And probably 3 to 5 more world areas. So much potential here.
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Woohoo! I killed a ghost. 0_0 His GHOST fly to the HEAVEN. That cant : 1. He is already a ghost. 2. He want to kill people and he go tot the heaven?!
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realy gerat game and design! But in first boss batle (red square and skull) you can easy grind cash and lvl with archers. But overall 5\5!
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"Thank you for saving me. That green monsters suddenly attacked our village.' Not only do those animals know nothing about fighting, they know nothing about grammar either.
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i didn't know what to expect at first, but it has an interesting story, great game play..and overall, it's quite addictive
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if paladins use light as a weapon and if this is a world of good critters why does paladog have dragons with him and why does he have ice spells, poison fists,etc that are not based on magic
o.O
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3rd chapter level 24, to beat the boss send out dragon then spam mice and spells, if you lose your dragon get a new one and repeat.
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Also, a combo I found worked well is speed + mana regen + heal + fire. Fire has decent damage, excellent AOE, but low range means you get hit alot. So, you rush in, spam fire, run, heal, repeat. This also lets you keep up a near invincible wall of units, as you can just heal them as you heal yourself.
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A helpful tip: lvl 12 is a GREAT farming xp spot. Destroy the base, and when finished just stream n even amount of guys to let zombies and ninnja skeletons come, and just magic when they grow to big. You will level very efficiently this method.