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Bunny Archer special needs to be nerfed to only pierce X amount of units instead of ALL units. Cleared Hell Mode easily by spamming bunny archers and using spells to keep them safe.
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What am I going to do now I've saved the world? Thanks so much Paladog and crew, you and your courage were my loyal companions through some dark days...
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Getting the xp to lvl and progress just takes too long, by the time I got to the 1st red map at 12 I was bored as the game has become a grind doing the same levels over and over to earn gold and xp to level up and progress
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would be a nice game if I can actually control the movement of my troops so that they don't clog up at enemy's fortress which makes every enemy unit invincible and snowball into an undefeatable mass that eventually one shot everything including the dog
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Kinda boring (tedious) game... "Epic war" was a little bit funnier and more complex (to pick a right strategy to win hardest game diffuculty).
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Interesting concept, but the levels take too long. There's not much of an opportunity to change strategy except to start over, the level difficulties vary wildly, indicating that there's a level of luck involved and the upgrades are slow and minimally effective. Most of the time I am sitting and waiting to perform an activity which is not an interesting gameplay strategy. A+ for trying. D for execution.
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I'd like to see the stats instead of just the stat increases. The only way to know the stats is by remembering all stat increases or looking them up on the internet like this webpage: https://paladog.fandom.com/wiki/Units But that doesn't say per level. Just level 1 and max level (20). At level 20 they will be twice as strong as level 1.
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Does anyone else just stacks Food and Poison Maces, then summons alot of archers and kills the units that don't get drawn back with Poison?
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Can see the "white screen" issue has affected quite a lot of recent players. Can confirm for Edge and Chrome that refreshing several times does eventually load the game to the main menu. Unsure why this is this case however. Remember playing this back in 2014. really enjoyed it!
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Either I am looking at a polar bear in a snow storm, or it is freezing on the white screen while loading. Doesn't seem like a very well built game so far.
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WHY WON'T IT LOAD???!!! It's supposed to be the achievement of the day, yet the game WON'T LOAD!!! PLEASE FIX IT IN TIME TO BE THE ACHIEVEMENT OF THE DAY!!!
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no matter how many times I refreshed the page, it would only give me a white screen except for when it gave me a progress bar on top of the white screen, but nothing happened when it filled
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My tactics for 3+ chapter (mostly)
EQ: any dmg mace (i got lightning) + heal mace + food mace/ rings: as you like (i got money/exp)
Max Aura skill + Max lvl Rabbits + Rhinos/Turtles = put 2/3 Rhinos in the front, spam food mace and summon rabbits, if needed use dmg mace or heal Rhinos.
Rabbit's arrows penetrate in aura so they will knock out most enemies and hit those hiding in the lair, rhinos play as tank here.
DISCLAIMER: doesn't work on ghost levels, which bypass FIRST GROUP of your allies and attack your backliners so spawned rabbits won't handle those without any protection.
TIPS: ignore Paladog regen health skill (use mace), Paladog max health skill (aura is big enough to be at safe spot), paladog speed (it may be useful but i didnt use it);
invest the most in aura area> regen food=regen mana>max food, higher defence/attack in aura, add mace/ring lvl
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And it would be nice to specify how ghosts are working. For example, on forest level 3, I release many bears, some of them are just wlaking over the paladog. The ghost goes over the screen and directly attack the dog. Why? When they reappear? It seems quite random.
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The forest 3 level is too hard on Hell mode. Until that point I went fast, and there I have stucked. There is a very steep difficulty increase at that point.
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I haven't played this game in 4 years. Now that I play it again, it makes me... feel... THAT FLAT SCREENS ARE MONSTERS TOO!