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Oh the evil of humans! Oh the goodness of animals! i'm gonna go play that piranha game. Not a whole lot of this game brings originality. The art work is amazing! 3/5
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TIP: Rhinos rule, seriously do not get any range units as ghost will completely destroy them. Poison is so dam awesome, cost only 5 mana (or 2 with max masteries) and you can spam them. Trigger the ghost's invisibility at the beginning and spam poison at everything. A ghost with 1 hp (or half for those giant ones) is not much of a threat for a rhino that is reinforcing your team.
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This flash game is AMAZING, the android game, I wouldn't even pay $2 for. They have a mechanic where you buy money and it breaks the entire game, the hacked version I found made it so you can buy that for no money which makes the game too easy. this flash game is perfectly tooned, I just wish they did it with their mobile app cause I would give them money but not if they just want to ask for more money.
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Good Game! The different battle types are a great variation and I like including all the different mechanics that have been floating around with this type of games a lot. It's a bit long though - you gain new stuff quite slowly, so that makes it repetitive after a while.
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@xetna bear is like you said, just a mini turtle. kangaroo is used for the fact that it has no delay, meaning it can be used to knockback short ranged enemies (like the small witches). monkey is actually very useful because it is the only unit with AoE attack outside your aura (like on those 5 lane battle maps) rhino is somewhat like a bigger turtle, not worth the food cost, but eventually your food production gets high enough to spam both rhinos and turtles anyway.
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i suggest changing appearance slightly when upgrading units , maybe at 5,10,15 , and maybe an additional ability at lvl 20 , also maybe auto-send and speed boost
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Wow, those ghosts are so unbelievable overpowered. You can not attack them until they "decloak", and then they have an attack rate and power that basically kill anything in two to five hits fully upgraded.
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Nice game , very nice. 5/5 , but Paladog skills are useless, I mean mace skills, on high levels this skills didn't make much dmg , what should be done.
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Like other RTSs of this type, I would like the ability to tell my units where to go... When they get stuck on the edge of the screen the ranged units don't attack at all, because they can't "see" the enemies. Also When your at the enemy spawn the archers have a hard time firing consistently, they seemed to only attack units and not the enemy base.
the random unit stage is a bit harsh with the ghosts, they phase out and pass your entire squad.... Can't counter them when its 4 ghosts. If I could move my units back I could use my aura AND defend against the ghosts.
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I liked the game, but I was thinking it could be improved. --- Would be nice to have the option of which screen to start on after winning (Upgrades, Shop, Inventory, Map) and to see how much XP we get after a fight. Sometimes I just wanna start on Map. --- It was kind of irritating to occasionally be forced to put a few skill points into Health, Defense, and (HP) Regeneration, which are almost completely useless compared to the other skills. At end game monsters could one hit me, but I still managed to finish the game using turtles. Maybe combining those stats into one skill might make them useful? --- In my opinion, the bear, kangaroo, monkey, and rhino seem to serve little strategic purpose, since they stand in the front and tend to die easily. Of these four, I only really used the bear - until I could afford turtle - and used the others when I was forced to during the "cardplay" battle. Might have used them more if their special abilities were a little more useful.
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I eagerly await the sequel to Paladog -- "Roogue" where a misfit criminal kangaroo tries to mend his evil ways battling waves of demons and beasts and zombies!
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a good addition would be to add the mana cost of maces in the shop/hero screen so we can make better comparisons, and also adding our max food and mana values as well?
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can you fix the stats in the upgrade menu so we can see the unit's current stats as they are upgraded preferably in numbers and the bar filling but i think we would all be ok with just seeing the bar move. great game 5/5
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@Fazecat does mace mastery work on food mace? because it doesnt seem to work. i have a +8 food mace and maxed mace mastery. but it still gives me 8 food when i use it. =/
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You guys are so jaded. The horse is an clearly an equal partner who is doing his part to save the world by whisking the paladin to the next area.
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The pig and the worm make really annoying sounds. Also, it would be nice if you asked someone who knows English to edit all the language in the game. Fun game though! 4/5
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The game was pretty fun until the survival stage.... Its obviously ripped off of Plants versus Zombies.... Game, I am dissapoint.
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...Different from human race, the critters were innocent, pure and peace loving creatures.... MEANWHILE...the profiteering PIG has a Golden tooth, rings and loves every minute of this war, the horse silently serves the dog and the dog wont share a single golden coin or item found with it ...the poor worm has outgrown its Apple but cant afford a new one... and all the other animals wont join the fight unless they are handsomely paid.... THE DEAMONS HAVE WON!
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This game would be great, if not for one thing. When you loose a battle you shouldn't get any xp. This way this game would be challenging than easy.