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A damn good game. 5/5. The units area all cool and make sense. The spells and the rods that go for them are easy to identify and understand. I only managed to beat 3 worlds before my flash crashed and I lost all my data. One of the best thing that can be done to improve the game would be to hold units back. I want to build up a good number of mages but they kept running ahead of other units and dying so I kinda had to stop using them. The ability to order specific units to retreat, stand their ground and advance would be a HUGE improvement and would allow me to strategize a bit. And why are the buy/equip menus slowing down my computer?
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i really like how this game has a story to it. its still loading and i have not played it yet, but just because of that it gets 5/5
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Can you make a download/pay version of this game on PC? I want the cool stuff too but I don't have an iPhone or iPad :(
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I love how the game is long and how it has multiple game modes!
and it isn't like the kind of long where you get bored and leave it is interesting the whole time. :)
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With the size of this game, it should have been a downloadable/buyable game like PvZ or such. But being free is a good thing too :D I would love to see more games like this. It's very well made and polished. Good quality deserve good praise. 5/5.
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easiest way to farm so far is to get 2 elite rhinos, then go to the first boss and destroy the building. with enough skeletons, they will constantly push your rhinos back but with the zombies constantly spawning you can just watch them take out a bunch. though you need to meteor and heal your rhinos(if your aura heal isnt high enough) occasionally.
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okay, I like this game and everything, but I would like it if you could see numerical values for your unit stats, mana regen per minute, food generation per minute, and spell damage. right now there is a lot of guesswork that could be avoided.
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level 12. alright, almost halfway done. not bad, actually i liked it. i guess it was pretty short considering all of the upgrades and level bonuses, but overall id have to say that... wait, whats that arrow... uh..... level 12, almost 10% done
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So, I gain more XP by taking longer to beat a mission, BUT "doing well" = beating missions quickly. It seems backwards-- shouldn't I be rewarded more for playing the game better?
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they knew nothing but peace.... "There was a horrible bastard behind of them, who can make green monsters by shaking his arms." Horrible Bastard. Verrry Peaceful!
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How come the first thought I had when I read the first lines of the start "In the future..." I, AKU, MASTER OF EVIL!!! And what i've played of it, it definately has a nice style to it and runs smooth. Good work.
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For stage 3-1 I had a rough time until I spammed the hell outta maxed mice, with one turtle in there early and one later on. You may get hit by the zombie, and have to run back and use an AOE mace to get the ghosts, but keep spamming mice. That got me the 3 star win.
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Played the first level and is already liking what I see =) I felt a little cheated when the shop tutorial screen had like 12,000,000 gold though xD