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If you make a sequel to this, I think you should add darkdog, like what you did with the Google version and App Store version.
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great game! only problem imo is the nom-nom levels; they are totally at random if you win or not; would like to see a higher percentage of powerful allies rather than poison maces; especially in the higher levels; great game though; 9/10
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If you make a sequel, i would like to see more units please!! Maybe like have 25 different units, but only be able to select 9 for a battle. That would be amazing!
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Game is fun for a while, but there are no noticable improvements to the units when they upgrade. After the second "world", this game becomes tedious and boring
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9see my 3rd comment) the "destiny mode is really actually only for saving up spells, i tried saving up units, died every time. also, as to 1st comm. my new mana max. is 205 nd unit max. is 270. :) please, if u r gonna thumb up some of my comments thumb up the one about its originality and anyones which say (see ....)
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@Apologize2L, I agree, I have no idea why 4-15 hasn't been fixed. The random nature of the card-drawing gives me turtles and poison wands as an army of cyclopes beats me to death T_T
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warning! certain modes require you to farm for 24 hours then have a random luck roll for good items, you have been warned.
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4-15 is pretty difficult, it doesn't help that the poison wands are practically useless in that they don't even kill one unit with any haste...
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P.S. i did not get any of this from the walkthrough (if there is one, though if there isn't you should probly make 1) and they are original tactics made by me
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and also, when u lvl up, u should ussually upgrade the fodd or mana loading and amount(max.) but u should probly get at least 1 out if whatever on all other atributes.
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(see below) these tactics have never failed me and i have breezed through all the levels so far. another thing,in "battlefield mode" u can just hold 1 and occasionally j and u can win every time, i am not very good at the "destiny mode" but i found if u decide to either do magic or units ( u decide) u wait for it to fill occasionall sending out weak magic attacks and units while saving up the magic attacks costing above 10 mana, u casn use them later if u must and u will ussualy win.
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one of my fav. magic attacks is 2 load your mana( mine is 175 at the moment) then hold the first mace u ever get for as log as u can, millions of fists will smash the opponent 2 the ground!! i also like to load my food till max *180 atm) then hold down the 1 button for a army of mice!
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I love that I can use proper building strategy and carefully manage which units I use for each stage depending on what I'm facing... or just all out zerg rush with a flood of mouse warriors. 5/5 for interesting levels, great upgrade system, and compelling gameplay
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HELP!!! ok so i lowered Ghost Paladogs health bar all the way down and my units are attacking him but he wont go down!!!
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Great game! But I found a little bugg. When I upgraded the final skill to lvl 20 and then leveled up again, it just sais that i should pick a skill. I can't because everything is allready max :(. (I've been playing for a while.) Please nerf this! Thumbs up so Fazecat can fix this bug.
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only really bad thing i can say about this game is that on some lvls you might end up dieing whit out ever having had any chance what so ever
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The Turn Undead Mace doesn't seem to work. When I use it with only 1 enemy on screen it only loses a small part of its HP but it doesn't die.
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Dam I can't get the badges 1 and 2 cause ive finished them before badges appeared. And well I don't know how to report, I can't make the picture, pasted to paint become a picture.
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I get the feeling that my rings dont do anything cuz when i have 2 lvl 7 mana increase rings it seems like it still goes the same rate without them