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Looses data everytime i go back to it, which destroys the game a lot.. Else good game 4/5 love the way u have to kite
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I can never read what the bosses say because it disappears whenever I press a button - which I'm doing all the time...
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To get the hard badges, keep using the dog archers make sure they are 20/20 first dont worry about other units, make sure food and mana are upgraded first as well, keep using the archers and after a while you will get all badges thats what I did, + up so others can see
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btw!! if your pc is slow (can even run half life 2) dont do my easy win strategy!!! your pc will blow up!!! this is a mass spam of NPC! only faster computers are capable of doing it!!! You Have Been WARNED!
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Okay. I have played until the middle of set four now, and the game has finally unleashed its potential. In the first three sets, everything was too easy - the main fights were long and repetitive and the boss fights ridiculously easy except for the skull-ones. Now, however, it all adds up. The boss fights are hard and every single one requires a level of thought and skill that goes beyond just mashing the buttons. And the normal fights are short respites in between the hell of timing your allies so none of them get killed before they have a chance to unleash their fury. It took a looong time to get here, and I wouldn't have done it if not for the badge - but hey, it is GREAT!!
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max food product? to easy win just hold 1 on the key board and it will spam mouse street fighter then just go and stand near them so they are within the aura and there you go! its stronger then 25 dragons at the same time if that is possible
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I've just lost my savegame, I had 330 stars D:, I didn't clear my cookies or anything like that...
I guess I will never get that hard badge, I don't want to replay the whole game... =(
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Is there a particular reason why paladog is unable to move in destiny mode? I see two possibilities - 1) developers were lazy or 2) developers were evil. I wonder which is correct
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Why I can't move in special green levels? Not very fair cause if my units advance they don't receive power from my aura.
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Fine little battle going along, then everyone's blast back, a boss appears, and a squillion arrows insta-kill the pally.
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Sorry to say that, but this game is tedious. I've been playing for hours the same levels over and over again, only to farm enough gold and unlock units or upgrade them, their upgrade cost is ridiculous.
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Ah the skill involving the ring levels is broken. Or at least I think it its, the number over the ring doesn't change. It could just be that of a visual error. If there was stats that I could see it would help.
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Reach Dark Castle, everyone does inspirational speeches, comes up to Pink Dragon "GRRRRRRRRRR" *wipes tear from eye* So... So inspirational.
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It's a fun game, but very little strategy is actually needed. I pretty much win each level based on what units I feel like using. I've only lost because I wasn't paying attention and a ghost started violating me with his tongue.
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if you max out the mouse and them spam it you will beat almost every level......i found the fist weapon to be the best...spam fist and mice = win
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I've seen some -1'ing for this honest comment, but it's true, you can mouse rush every regular, wagon, and boss level. Some might say, "Well, that's just one strategy." But it's too obvious and I failed maybe 4 times throughout the game. It doesn't really encourage use of a lot of what was put into the game. Now if the characters and enemies had strengths and weaknesses that you had to balance...that would have helped a lot. These are really just Hard badges based on time spent...and I've spent a lot more time towards several medium badges out there. Still, fun game though. If the developer reads these comments and applies them to a sequel, it would be worth checking out. Also, have a native English speaker check your wording next time. Unless you're really fast at doing everything else in developing the game, it just seems sloppy to not just do that one last thing after all of the work.