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I am thoroughly impressed with the way you guys are handling this game. You're constantly re-balancing, and sometimes re-conceptualizing, cards that I had issues with. Tournament mode is fabulous; I love how differently all the draft-specific heroes play. There are still some rough edges and unfinished areas, but I have confidence that they'll be smoothed out and finished. There's not a hint of cynicism or capitalism in any of it, although I have bought packs and will continue to support you. You guys just obviously love deck-building games and wanted to make one of the best, smartest, most unique digital card games on the internet. And succeeded. Nice.
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the bodyguard is pretty much useless, you know how the shepherd block 2 attacks a turn? increase his price by 2 and let the body guard do that.
or block one attack and have 5 heal.
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Shift+Click doesn't dump all resources for me in full screen mode, it works fine when not in full screen though. Anybody else have this problem?
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You should change your text for tournament prizes for 7 wins or more. You don't actually get to keep the card you played with, you only get a non-upgraded version of it.
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I don't know why everyone is complaining about server issues, I have rarely gotten disconnected, so it just be the games fault, if you're disconnecting, it's most likely your internet's fault.
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Is it just me that never win the opponent using SEDUCE?
I really mean it. I play tournament many times but never win if opponent has seduce. If I make a deck to fight seduce, I'll lose to other decks, which has a higher chance to meet.
By the way, this is a great game. 5/5 from me.
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It becomes somewhat frustrating when you find out that Tournament mode matches do not count as "Games" for your Daily Quests.
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God Damn server issues again. I love this game so much but how can I enjoy it when every second multiplayer or tournament game says "server issue".? :(
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Has anyone else noticed that Malediction seems to come up more often than chance? I've seen a single card being pulled up 2, 3, even 4 times in one turn.
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I think its kinda lame that you have to actually pay for the Silver pack (with real money) to actually be able to unlock it. I have all these coins I can only spend on the useless Oak pack.
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Sorry Drdvd! That was me. I've been on the downside of repeated pairings too, after fighting someone who you don't want to fight- take a 5 minute break and they'll be paired with someone else. Personally- I'd like to see Tournament fights count toward quests; play 30 games and tournament games don't count? Curses
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It`s all about luck! And how much you like to spend on the Decks!
First time I really liked this Game, the art is so fine and the Gameplay different. But it`s impossible to play the Campaigns without using Kreds and often it`s just the first lucky Card, wich decides whos to win, thats frustrating and awful, don`t like it anymore!!!
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You nerf almost every race then make sure seduce is still around thanks. I'm almost completely done playing this game.
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I feel like @riader maybe be kind of right, even though he was down voted so much. There's not a lot of new players joining the game anymore, so if someone does join, there's nobody of equal skill level to play against in multiplayer, making it tough for new players to get into the game. Which makes tourney mode even better!
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Surprisingly well done. It's free to play but definitely not pay to win. Game rewards you a lot, you don't need to grind to obtain better cards and unlock all factions. At first it looks simple (but not simplistic), but as you progress you realize this game's real potential. Amount of strategies is impressive, very fun and very easy to pick, decen art and generous rewards. Very, very solid job from 5th Column. I recommend this game to everyone.
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I love the single player mode and the tournaments, but the multiplayer mode is way too off balanced. It's basically a pay to win scenario. I've been through so many matchups where the opponents have all of their cards upgraded and have all of those special coins in their decks. When you consistently get matched up with guys who have an unfair advantage (unfair meaning they have the same cards as you, but all of them are 2 coins cheaper and can therefore be played 2 turns sooner than yours can) it just leaves the multiplayer as a disappointing encounter that's better off being avoided until you decide to pay the money to upgrade all of your cards.
Single player and tournament, though, have been fun so far, and I really enjoy them. Good job on those.
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dissatisfied by the overly large leap in difficulty from neophyte to apprentice; also hate how I can't choose to unlock cards from a specific faction i.e. keep getting Daramek and Metris cards when I only want cards for my Vestipole hero... this makes the campaign progression painfully slow as a result
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@Lt__Leptien, Yes the text on g.s. is a bit misleading, i think they may have run out of room on the card. To clarify, it's not always 3 charges. It gives one charge, randomly assigned, per charge that gilded scribes has (so 3 at maximum charge).
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@collusion thanks for the information. I thought the card gives every card on field one charge, thats what i understood in the card's effect.
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@Lt__Leptien, the 3 bonus charges from gilded scribes are distributed among both cards on your field and in your hand. You probably aren't noticing when cards in hand gain charges.
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Biggest problem with this game? In multiplayer, I know I'm beat, the other player has all the cards and I have no economy, yet I can't resign because the concede button won't turn up 'til the game thinks I'm beat- I.E the oppo is casting enough attacks to kill me. Stop wasting my time, let me quit when I'm beat!!!!
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i'm not sure but i may be that the "gilded scribes" ' ability is kinda buggy. sometimes it gives my creature two stars, sometimes none and sometimes just some are getting a star.