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Let's see... there's a key I need to mirror-image replicate. There's already a room in which I know I can accomplish this easily, to which I still have direct and unfettered access. But, alas, "I don't want to enter the maze again". Artificially contrive problems much?
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*Goes to one of the doors in "The Maze"* Use Item - Small Bronze Key Daniel: "I Don't see the point." IT'S A KEY! THEY OPEN THINGS! LIKE DOORS!
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Top notch game. Congratulations to Fireberry Studio for hanging in there through 6 months of development and present a well-crafted, polished game.
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Great game! I love it!
Small detail, when Dorian takes the bus, the landscape should change from decayed to normal as in the begining of the game.
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As exciting as the first one - love the world you've created for this game.
Mirror world twins has always fascinated me.
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I cannot get through a part and I am reading the walkthrough. I was the cleaning fluid part cleaned the dirty mirror and got the book. The walkthrough says go the the "room on the left" but the room on the lower left part of the corridor is locked and I can't go back what do I do?
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Wow, this game has such depth and detail! Anyone else notice the paintings in the asylum? Two of them were blank in the reflection. I guess someone didn't have a reflection to draw them in that dimension...
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"The book isn't tall enough. I need to stack more objects to reach the top."
Dang. If only there were some... some object... I could... use... like... stone blocks. Or a chair. Or a mattress.
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Walking speed is slow, and every obvious option doesn't work, with no hints for the next option to take (at the pub so far). I've had enough.
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I'm wandering around the asylum after finding the people there. Lots of talk about Dorian. Who's Dorian?!? Very confusing.
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fffffffffffffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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There are so many frustrating things about this like the tablecloth which you could just clone, and "not feeling" like entering a place again where you could easily go into to clone stuff, and things that would make sense like setting keys down on the floor and stuff and just.... ugh.
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Hmm...need a cloth. Have a tablecloth, but need it to cover a mirror. But the tablecloth reset in the original room, I'll just get another one....
"I don't want to break the vase again." DAMMIT THE VASE WILL HEAL TAKE THE DAMN CLOTH
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the compass maybe in game 3 or 4 we have to use it. or maybe it that the thing your aunt gave you which you don't know what it is and you have to figure out the use of it.
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I enjoyed it. Very British. The walkthrough is necessary though. The puzzles which require duplication don't make quite enough sense.
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Great game! But it can be so slow sometimes. I wish I could walk faster or somehow see all the selectable items (like hit tab to view all the little boxes at once). Either way, 5/5.
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I was hoping there would be some use for those dirty socks. Maybe some reason to put them on someone's reflection face so they feel nauseous in the real world; could be a good way to create a distraction. Or put them in a mirror world air vent and clear an entire room in the real world! I would probably be so busy finding ways to use my new found mirror world powers for good [or evil] and forget all about finding my mirror twin. Then again, I get easily distracted. Hey, can mirror twins step through mirrors into the real world? That would be freaky!