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ok am i the only one who thinks when you go to the other side of the mirror the music goes bawkwards? like if u agrie
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I loved the "mirror world" concept of this. Reminds me a bit of the dark world in "A Link to the Past". Seen a couple screenshots for chapter 2. Can't wait for it to come out! :D
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I'd love to play this game, but every time I tyr to, I inevitably get stuck in a wall when I go through a door and can't move. I've also lost the order page and I can't get it back. I'm sure the game is great, but I can't play it in this condition.
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this game was amazing and I definitely would love to see a 2nd chapter made as soon as possible, 5/5. the "flipped" music was also a nice touch.
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I had the strangest bug. llehctiM wasn't following me around the house (and for about 20 minutes I thought that was by design) and the backwards note never appeared in the bushes. I finally had to look at the walkthrough to see if I missed something painfully obvious. Refreshing it fixed it though, so it's not exactly a game breaker. Good thing there's auto save
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AH, OKAY. Remember how Becky's phone fell because your reflection couldn't take it? And how llehctiM opened the door for her reflection because your reflection couldn't? So even if Daniel takes the sock out of the laundry room to a reflected room, since leinaD isn't there, the mirror sock stays put/nonexistent. The solution is to get your key and the mirror key, try to give the mirror key to Becky's reflection, and then give the normal key to Becky.
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The Splitting. The splitting of Siamese Twins may, or may not be, the most gruesome medical practice every administered by the human society. If I had to split my "sausage" in two, would I have two operational and functional "sausages", or a broken "sausage"? Life is unravelled with mysteries.
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Super great game! Tricky but not frustrating! Really helpful to have llehctiM around! Looking forward to second chapter! :)
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The concept of going into the mirror world and interacting with things is interesting, and the style of graphics helps matches the tone that the game needs. However, basic questions have been left unanswered, like how someone loses a shadow, why does he care, and why not just carry a mirror around and not risk facing the shadows. Gameplay requires large leaps of logic and tedious repeat checking of objects until you happen to have the right object and use it on the right thing, and the hint system not being that helpful. Also, the direction the story is taking does not seem as interesting as the story setup by Becky. 3/5, would have been a 2/5 without the interesting concept
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There is actually a very rare condition where people can have their major organs mirrored, called situs inversus. So he can't be sure Mitchell isn't the one who broke out of prison.
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didnt pick up the key at first, opened drawer.
cannot pickup the key when drawer is open, have to close it.... :/
at least it is visible
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The kid took my collection of cards with the '89 defect that's worth a freaking fortune! THAT'S MY FORTUNE YOU LITTLE BRAT LET ME CHASE AFTER HIM DAMN IT