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buildings should have way more hp...walls do nothing at all with 1000hp, a giant turret should be able to take a lot of dmg before going down, and the command center is the hub of everything so it should have a really high amount of hp. being able to wipe out everything with just 1 heavy tank?...cmon :/
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Thx 4 all your comments. Pathfinding is optimized for game speed, if it takes too time to calculate a full path then it returns a shorter path. Minimap is active when you build a communications center and you have enough energy. All suggestions are great as i'll probably make a sequel when i finish the game i am currently working in (a rpg).
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I dont like it.... it takes WAY too long to get enough resources. AND THIS IS NOTHING LIKE DAWN OF WAR! I read all coments...
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I think the biggest issue is the pathing. If I send 4 units to attack, 3 stop out of range. If I send two repair trucks to heal, one gives up rather than go around. It's quite frustrating. :)
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its ok...but needs more expansion. wider variety of units, buildings should be upgradable, and an ingame save would be nice.
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nice game. I would recommend the ability to zoom in and out. Or just what we can few to a bit more. Also I would suggest some bigger text because its far to hard to see what it is saying.
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It's not anything like Dawn of War... If anything it's like command and Conquer. It's an excellent game, would be really nice with an ingame save though.