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awesome game, I would love a sequel.
Air power's best power is missile launchers, they are better than medium tanks in most ways and can fire on cannons without taking any damage
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I beat the game with the air tech. Build some double missle towers along wth heavy tanks to defense, than build 9~12 airports and war plane 3. Three planes per group, 3~4 groups in total. Then each air strike can take down any target. Just keep bombarding them and you'll win.
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Good game, fun to play thus far. Reaction time on units is a little slow, and they line up to attack instead of swarming the target....
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ok wtf ive done this game choosing the air path and the ground path and the ground is so much easier MAKE IT SO WE GET TO KEEP OUR BEST PLANES WHEN WE WIN
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The air power is too weak. The planes should fly faster. It would also be nice to have the planes continue to attack something, maybe allow the target to be designated before the plane has returned and refueled. Currently, it's like having tell the tank to shoot each time.
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i say that because it is almost 100% like what C&C3 demo was like as far as choices go but you can upgrade the units in a research before battles
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Just finished Zone 6. Fantastic game for the medium. A bit too easy though. The only thing I really have a problem with is that my tanks seem to randomly die/disappear for no apparent reason. They will have full hp, take a hit, and explode. Or explode without being shot at. Or simply disappear from the map. Other than that, great game.
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for zone10 , build 7 heavy cannons and 4 mac gun turrets near the base..not IN the BASE , wait for income to rise , build comm centres till max reaches 16units 14 heavy|| and 2 repair vehicles , take out the air base , then the ground base...at least 7 units will die in the fight.
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Best strategy is you get your tanks and turrets to stay together to enchance attack strength , repair turrets after each attack , get 2 repair vehicles to repair the units too , build comm towers , have 4 heavy tanks II with the turrets , 10 in reserve , then , when the last attack is done , repair all units then attack the bases , best to take out the turrets , then the tanks , then tech center and so on.
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For the energy plants , they're cheap if you have hign income , thier effects are stackable , 500 EN each. For the mineral processing , quite pricy , increase income , stackable , the increasing effect decreases as the numbers rise more than 2.
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Jev, the first one doubles the production, the second one gives you I think the same as the first one. If you had 6 income before and buy one, you get 12, then 18.
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nantoscalling: I had same issue. I just upgraded the cannon few times and it started to appear, I don't know the reason, but that sorted it out for me.
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Got a question about the mineral plant. how much does it increase your income per drill and can you stack the effect? I can't seem to find a clear answer to these questions.
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yes i just beat the game !!!
zone 09 is so much tougher than zone 10, at least for my strategy (i use 6 planes lol over and over)
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2 5-star vet tanks wont be enough in zone 9 to win....
and repair tanks ? just make 1 per level, they are the first to die if u send them into a combat with the others....
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lol i love using only airplanes to attack the enemy, ground units are boring
my new strategy is just make tons and tons of machine gun towers blocking off my base.... and then make like 4 or 5 airports and keep using planes to bomb the enemy lol it rules
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i played the tut and dug out my good old c&c.
nice game, but like everyone else: the controls suck. moving targets are barely clickable, path-finding-ai is quite stupid ("oh theres a hill blocking my way, well let's wait and see what happens")
game mechanics: air-planes are useless (only lvld up ground units stay)
i beat nearly every lvl with to 5 star heavy tank II (researched to max) and 3 repair tanks.
for those complaining about the mini-map: as already said, build a communications centre
for those complaining about unit cap:
build another communication centre (ads each +3)
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A decent effort at a full Flash RTS, though with a number of interface and logic problems which diminish what could have been a much more enjoyable game. Alas, I spent more time fighting with the controls and AI than fighting the enemy player...
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Horrible AI, hard to control the units, clicking rarely works, healing tanks are hard to toggle off of. A good idea for a real time strategy just the controls are fubar. 2.5/5
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The worst thing is that clicking is bad enough. After I sent all planes out and I want to move my tanks, 1 click called all my planes back.
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ASS!! This game sucks hard dude! The tanks stand in line when they have to take fire. And the resources runs so slow!
My god, this seems so good the first at first sight but then is a epic FAIL!