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Just finished Zone 6. Fantastic game for the medium. A bit too easy though. The only thing I really have a problem with is that my tanks seem to randomly die/disappear for no apparent reason. They will have full hp, take a hit, and explode. Or explode without being shot at. Or simply disappear from the map. Other than that, great game.
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for zone10 , build 7 heavy cannons and 4 mac gun turrets near the base..not IN the BASE , wait for income to rise , build comm centres till max reaches 16units 14 heavy|| and 2 repair vehicles , take out the air base , then the ground base...at least 7 units will die in the fight.
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Best strategy is you get your tanks and turrets to stay together to enchance attack strength , repair turrets after each attack , get 2 repair vehicles to repair the units too , build comm towers , have 4 heavy tanks II with the turrets , 10 in reserve , then , when the last attack is done , repair all units then attack the bases , best to take out the turrets , then the tanks , then tech center and so on.
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For the energy plants , they're cheap if you have hign income , thier effects are stackable , 500 EN each. For the mineral processing , quite pricy , increase income , stackable , the increasing effect decreases as the numbers rise more than 2.
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Jev, the first one doubles the production, the second one gives you I think the same as the first one. If you had 6 income before and buy one, you get 12, then 18.
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nantoscalling: I had same issue. I just upgraded the cannon few times and it started to appear, I don't know the reason, but that sorted it out for me.
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Got a question about the mineral plant. how much does it increase your income per drill and can you stack the effect? I can't seem to find a clear answer to these questions.
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yes i just beat the game !!!
zone 09 is so much tougher than zone 10, at least for my strategy (i use 6 planes lol over and over)
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2 5-star vet tanks wont be enough in zone 9 to win....
and repair tanks ? just make 1 per level, they are the first to die if u send them into a combat with the others....
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lol i love using only airplanes to attack the enemy, ground units are boring
my new strategy is just make tons and tons of machine gun towers blocking off my base.... and then make like 4 or 5 airports and keep using planes to bomb the enemy lol it rules
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i played the tut and dug out my good old c&c.
nice game, but like everyone else: the controls suck. moving targets are barely clickable, path-finding-ai is quite stupid ("oh theres a hill blocking my way, well let's wait and see what happens")
game mechanics: air-planes are useless (only lvld up ground units stay)
i beat nearly every lvl with to 5 star heavy tank II (researched to max) and 3 repair tanks.
for those complaining about the mini-map: as already said, build a communications centre
for those complaining about unit cap:
build another communication centre (ads each +3)
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A decent effort at a full Flash RTS, though with a number of interface and logic problems which diminish what could have been a much more enjoyable game. Alas, I spent more time fighting with the controls and AI than fighting the enemy player...
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Horrible AI, hard to control the units, clicking rarely works, healing tanks are hard to toggle off of. A good idea for a real time strategy just the controls are fubar. 2.5/5
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The worst thing is that clicking is bad enough. After I sent all planes out and I want to move my tanks, 1 click called all my planes back.
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ASS!! This game sucks hard dude! The tanks stand in line when they have to take fire. And the resources runs so slow!
My god, this seems so good the first at first sight but then is a epic FAIL!
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great concept, but badly done. needs to get bugs worked out, better AI so that all the attacking tanks don't get stuck behind the first one, and a map
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As an aside, it feels like most of the upgrades are useless. Defensive cannons aren't as useful as offensive units, and out of the three only the Heavy and MG cannons are worth anything.
The aircraft are worthless, since you need to buy the plane and the airfield seperately, they do nearly no damage, and mobile air defence is easy to get because Medium IIs tanks are so cheap to build.
Which comes to the final point, the only tanks worth upgrading are Heavy II and Medium II. Medium II is like Medium except with anti air. Heavy II is just plain better than Heavy.. and as fast as a light tank, which pretty much makes light tanks useless too.
The outpost was useful, but the upgrade was pointless beyond one point because all it did was add a pittance of hitpoints to a unit that gets turned in to a building with its own hp.
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I didn't think it was hard at all... you just build research up your medium and heavy II tanks as the ground army, and face-roll the enemy base before they even start building anything with your carried over veteran units. I beat the second from last mission in four minutes, with my two five star lvl 10 Heavy IIs and my 5 star lvl 10 repair tank.
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3/5 becouse we should: create more buildings at one time and then have workers :P, more workers faster the building gets build. and they should auto go to one building and start working without us having to clicking something. more airplanes and more bombs. like 1 airplane = 1000, 2=2000 and so on. and we should then be able to upgrade the building like upgrade airplanes to lvl 2 = 5 bombs and so on.
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huge glitch on level 7, one enemy tank moved to the very edge of the map and can not be targeted by ground units, planes, or towers so impossible to beat the level