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Zone 09 .... I do not like timed missions. Captured all Oil Derricks but ran out of time taking out enemy towers with Warplane II(maxed). .....................................................................
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====>> Any Help Would Be Appreciated <<====
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great game, tons of fun.
unfortunately it got a bit too easy after the "keep 2 or 3 units" thing let me take two (5star heavy tank II)s with me to the next round. On level 8 I just sent both of them around the enemy and wrecked everything inside, then in turn took out the towers. I won't lie, it's pretty fun doing that as well, but it takes a lot out of the strategy :P
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Jus by starting a game u an tell this is a copy of comand and conquer the creater just added a bit but its almost a complete copy except the game is much better because first no lag full screen good graphics races to choose from etc and btw comand and conquer is an old game and had been a great game in its time 1/5 for totally worse copy
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Not a bad game at all. There's just a few bugs that need to be worked out. For example, a lot of the time, a single, random unit will become un-selected. Not to mention, getting a large amount of units to focus on one target means they wander around and by that point the battle's over. Overall, not too bad, but could definitely have been better. 4/5
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When I first played this game I was like "wow this sucks" then I realized it's a flash game ... so even though it sucks, it does so with a purpose... to fill the empty void of the internet with crappy flash games... In other words, nice try.
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It would be nice if the units could go in a 2x2 3x3 4x4 etc. box formation, because controlling them in a line is quite hard.
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this thing seriosly needs a minimap. i know that if u want 2 make it realistic, u shouldn't be able 2 see everything, but u should at least be able 2 see ur own stuff and a circle of vision surrounding every unit and building. it sometimes becomes hard 2 find ur own units. also, having communications should let u see everything, or at least give ur units more vision on the minimap.
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It's got potential, but you need to capatalize on it. The units need to be smarter. I sent them to grab another oil driller but they got stuck on a mountain and just sat there. They need to go around it. Also, I sent a team to attack a tank and only one tank moved into range and the others sat behind him. fix that and a couple other bugs though and it'll be great but in the mean time 2/5
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omfg this is nuthin like Cnc (command and conquer) feutres and all that R WAY different beileive me i have cnc 3 tib wars and KW and comparing them together its nuthin
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@warhammer100
Red Alert /is/ Command & Conquer...and yes, they're all RTSs, but I don't think the similarity goes beyond that in really any form.
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At first I enjoyed this game, however, as the game progressed I found my mouse slowing down, and the game got buggy. I could no longer select more than my current unit, and every time I clicked on the map it would read as my mouse holding the click and dragging, while still counting as a single click, making me have to click twice to do anything, and not letting me drag and click to use more than one unit.
Also, after a time I got finally fed up at the interface, which again was much too much of a pain to deal with.
Overall, a 3/5, since the game concept is great. Once the bugs are out, and the interface that trips you up at every turn is sorted out, it'll definately go up to a five, until then, I don't think I'll come back to the game to beat it. It's not worth the irritation of my units moving elsewhere when I click on one of my buildings to start preping, or my repair truck moving everywhere when I want to click on my tanks instead.
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fun game but scrolling around map and calling units to locations 1 by 1 sucks. 3/5 ------------------------------------------------needs work and easy 50 point badges :)