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kinda sucks... AI is RETARDED. get a better AI for friendly unit pathfinding and attacking and it would be a lot better... then try to figure out how to make it challenging and you might have a game worth playing... maybe even a good game if you balanced out the units a little better and overhauled the control system
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Lags too much, AI is way too stupid, both on my side and on the other side.
Apart from these, it's a quite good game.
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Its fun... the controls might be a bit close... but I really think this game wasn't thought through enough, i wish i could give it more, 2/5.
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lol looks like red alert 2... guys get it its very very similar, more simple, more hard, and more fun :D cool tho for an online game 5/5
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Pathfinding is bad. Tanks always form a column even when there's plenty of room to fan out, and even when there's a slower tank in front.
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The comments so far have been overly negative. The gameplay is fine compared to 90% of the other crap that gets uploaded daily. AI could use some work, graphs are ok, I liked how you can keep the unit with the most exp in the next mission; also it needs a solid storyline. 3.5/5
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fusabi: 3.5. MACHINE CENTER.
It is the main requisite to produce towers, ground units and air units. The more machine centers you have the faster you'll make ground and air units.
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0.0.0.0.0./10000000000000000
IT SUCKS
controls are way to hard and it is a very slow game......so its COMPLETELY BORING!
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2/5, controls aren't all that easy to use, the units have low AI, the resources are low, it took me 30 minutes to understand how to do the tutorial level.... the 2/5 is for the 4/5 graphics
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Hey I heard that Chuck Norris got pissed one day, made all the craters in the moon, wiped out the dinosaurs, and then BITCH slapped god...in one afternoon. Then he got kicked outta the Garden of Eden.
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i am torn on the airport issue it makes sense to have one comand per airport but you should be able to relaunch planes that make it back