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greyfogey

Oct. 09, 2014

Under rating threshold (show) Try aiming at the enemies feet instead of their head

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(0)

TheLowerLight

Oct. 09, 2014

Under rating threshold (show)

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(-3)

firetail11

Oct. 09, 2014

Under rating threshold (show) i'm experinceing major lag when i enter caves or any dark places

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(1)

Levibubz

Oct. 09, 2014

Under rating threshold (show) Also, there is an issue with the dynamic between movement and using skills. If I have to hold shift down to stay in one spot while I attack, it makes it inconvenient for me to switch my skills/abilities via hotkeys. AND if I release shift to free my left hand to hit the ability hotkeys, my avatar goes running off towards my cursor, and often away from my foes. So if you're going to have an abilities hotkey system, it's an unnecessary stretch up to the number row for my left hand to make while keeping my pinkie on shift. I would suggest implementing another way for the avatar to move, because the player has to do too much at once.

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(-1)

Levibubz

Oct. 09, 2014

Under rating threshold (show) I am having a ton of fun with this game. Some things I've noticed are: I've run into some issues with weapon contact with enemies. Sometimes it's hard for the character to stick an ax into a zombie's skull. lol But yeah, cursor contact needs some further adjustments. Also, make sure your spelling, grammar and sentence structures are all correct. The one thing that bugs me the most is when developers don't pay attention to the details of the dialogue/information events. Don't be one of those developers! Read, re-read, and then re-read again, and make sure every sentence is correct. Don't tell me, "You don't know how hard it is, man, alright?" I do know how hard it is, but that's no excuse for laziness. lol When I started dual-wielding, though, I was a happy camper. I CAN SEE WHAT I'M WEARING! YES!!! Kudos for giving us an avatar that visually adapts to their current equipment. Good things are happening. haha 4/5

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(-1)

SuicidalChicken

Oct. 09, 2014

Under rating threshold (show) I really wanted to like this game - it has all the potential to be very good. But the lack of fine character control and the game feeling like it's in "fast" mode just kills it for me. Sorry, only a 3/5 from me here.

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(-2)

pancakerz

Oct. 09, 2014

Under rating threshold (show) All I do is spam grim dagger and everything dies.

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(0)

lurino

Oct. 09, 2014

Under rating threshold (show) it's a nice dungeon crawler with a nice class system. auto attack and aiming improvement would be very lovely to have.

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(-1)

infomage27

Oct. 09, 2014

Under rating threshold (show) the tip window covers up most of the upper right portion of the game window. for those hints that can't be closed, this makes the game really annoying

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(0)

Ellendelle

Oct. 09, 2014

Under rating threshold (show) I'm sorry but when my mouse is ON an enemy, and I'm shooting to the side of him, you have a major issue with your game. For that, I'll give you a couple days to see if you fix it before I rate it. Because other than that one very major problem, it looks quite good.

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(1)

fauxfoe

Oct. 09, 2014

Under rating threshold (show) Can't read any of the tutorial tips. It's like looking at an optical illusion.

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(0)

EternoAprendiz

Oct. 09, 2014

Under rating threshold (show) Not bad, but lacks a good story and could have less clichés. 3/5

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(0)

BrainpanSonata

Oct. 09, 2014

Under rating threshold (show) This game has badge potential.

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(1)

GannonSol

Oct. 09, 2014

Under rating threshold (show) Great game for barbarian 5/5.

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(0)

Evil_S

Oct. 09, 2014

Under rating threshold (show) Nice to see a quality Diablo-like game, while Kong is flooded with idle and zero effort free-to play games. Keep up the good work. Maybe next time you will make a standalone game?

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(324)

MichaelChandra

Oct. 09, 2014

Under rating threshold (show) Whelp, found a solution to my mana problem in Heroic mode: The Melee Line attack may take up quite a bit of mana, more than I get back from 10 mana per hit from rings, but if I hit enough enemies with 1 attack it means I keep full.

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(2)

Bartoliini05

Oct. 09, 2014

Under rating threshold (show) Vampirism skill is a bit op comparing to others: choose any close combat and dark magic skill at start, and then a)go into murk blades to kill any enemy, its hard to aim while enemy is moving, but once he stands still to attack you can land every blades 5 times and get 5x hp/mp on hit for every cast b)go into composite shot, then passive range skills and you get even more hp/mp per cast than previous build For both of builds items that increases power makes build even more sick. Did I mentioned you dont need to care about mp except using most expensive skills(that are worse in most of situations cause they can hit single enemy only once)

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(6)

MichaelChandra

Oct. 09, 2014

Under rating threshold (show) LordDelete: Start a New Game while you have your current character selected. Beware, it's really dangerous. Phaet: There's a few guys who can use enchantments to buff your items up. Anything colored in an item's description can be buffed.

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(0)

Prival

Oct. 09, 2014

Under rating threshold (show) Nice Game, but I am not sure if ranged characters are really worth it, because it really sucks running away from fast enemies for one shot. Furthermore how about auto attack when having clicked at one enemy? greetings

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(2)

lorddelete

Oct. 09, 2014

Under rating threshold (show) just finished the game with ranger. feels like I was to OP since the only time I used a potion was on last boss. I woud like to se more "armored mobs" like whole dungeons with them and maybe lower mp and hp gain on hit. Drop rate on bows was realy low compared to swords and axes. other then that a real fun game takes 3-4 hours to complete. when I completed it said I coud raise the diffuclty lvl but I cant seem to find where to do it. My rating 4/5

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(0)

elbart0

Oct. 08, 2014

Under rating threshold (show) Decent dungeon crawl. That being said, aiming needs a bunch of work, the whole game is far too dark (even with my monitor on full brightness) and everything is too small. Possibly could be solved by having a full screen mode, but even an ability to zoom in and zoom out would be an improvement.

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(7)

bergmatt7

Oct. 08, 2014

Under rating threshold (show) Looks like Baldur's Gate :)

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(-1)

Phaet

Oct. 08, 2014

Under rating threshold (show) I don't understand enchantments. Do I use them somehow?

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(0)

joe123vV

Oct. 08, 2014

Under rating threshold (show)

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(-5)

ibhi

Oct. 08, 2014

Under rating threshold (show) Very nice, but I have more than 6 powers! I need a way to swap them out.

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(2)

NewoBob

Oct. 08, 2014

Under rating threshold (show) Needs a better fight system, way too irritating at the moment. Also Dark Minion seems very tempremental as to when it wants to activate

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(0)

mimeo

Oct. 08, 2014

Under rating threshold (show) the attack on click "shift" doesn't seem to work. make it automatic attack.

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(0)

zagsfan

Oct. 08, 2014

Under rating threshold (show) I don't know what the secret of the dungeon is, but it's still a secret. Been in it, killed everything, looted everything, exited. Back in, back out again. NOTHING. What is wrong with this game??

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(0)

zagsfan

Oct. 08, 2014

Under rating threshold (show) In-game cursor is just too erratic. Auto-attacking the same (and especially nearby) targets would be a vast improvement to gameplay.

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(1)

Lacros

Oct. 08, 2014

Under rating threshold (show) Night and crypts are so dark that my eyes hurts. I know they must be dark, but that is too much

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(10)

Lz_erk

Oct. 08, 2014

Under rating threshold (show) I love this Diablo-esque game, it's a 5+♥, but Sacred Might needs fixed. As a warning to players: Sacred Might starts at +15% damage [calculated the same way as any other +%damage!], and goes up ONE percent per level, making it absolutely, mathematically, a wasted skill slot. [This notice applies to version 1.14, and maybe it isn't as bad for mages, I dunno.]

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(0)

matteonini

Oct. 08, 2014

Under rating threshold (show) RPG old school, I love it!

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(1)

ChriXXX

Oct. 08, 2014

Under rating threshold (show) way too dark, and improve the fighting system

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(1)

nakigara

Oct. 07, 2014

Under rating threshold (show) So far, not bad, but it would help a lot if you automatically kept attacking a target until it either died or you choose another target, and also if you automatically attack anyone attacking you. I'm spending a lot of time running in circles around my assailants. :/

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(15)

LordTyphus

Oct. 07, 2014

Under rating threshold (show) @AezurX in the game guide is the class information you aked for

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(0)

LordTyphus

Oct. 07, 2014

Under rating threshold (show) Really nice game. i liked the character class customisation and the skill increasy system. the aiming system is the only downside of the game. if you update the game further, it hase the chance to become a great title. I rate it 4/5

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(1)

sirwoofy

Oct. 07, 2014

Under rating threshold (show) I don't know what happened. I was playing earlier and it was running fine. I went to class and loaded my save and it's so damn laggy it's unplayable.

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(0)

sirwoofy

Oct. 07, 2014

Under rating threshold (show) I just want a brightness setting. It feels too dark.

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(5)

TheRelic

Oct. 07, 2014

Under rating threshold (show) Remember aim for the toes to hit the head.

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(3)

AezurX

Oct. 07, 2014

Under rating threshold (show) 5/5 great game, there should be more of these. Only drawback to it is that it consumes a bit too much memory, fix that and it will be a jewel. Would also be nice to have some info on what classes we can have depending on the combinations we make without having to do them.

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(3)

MiddleNameDanger

Oct. 07, 2014

Under rating threshold (show) It would be nice to have a WASD to move option. I keep moving instead of attacking.

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(2)

CluelessWonder

Oct. 07, 2014

Under rating threshold (show) The ability to hit what I aim at, at any distance is amazing... amazingly poor. I can put my cursor on an enemy at some distance, hold shift and fire away, and never hit the damn thing. No obstacles in between, and I'll forever be shooting the empty air in front of it/to one side.

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(22)

ominous87

Oct. 07, 2014

Under rating threshold (show) holding shift so i dont run when i click to attack is really helpful idk if i would play this game if it didnt have it,

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(0)

Tobzbeme

Oct. 07, 2014

Under rating threshold (show) This game is a pretty good dungeon crawl. I enjoyed the different classes, mixing up powers to create a new class. Good concept. My only real complaint is that Im always running right by the guys im meaning to attack. 4/5 though

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(325)

MichaelChandra

Oct. 07, 2014

Under rating threshold (show) This is fun. :) MP per hit items + heal/buff + melee character means I can level my magic more quickly, and that's just at the start. ^_^

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(0)

DeadlyDad

Oct. 07, 2014

Under rating threshold (show) Great game, but for the love of $DEITY, *please* have an aiming hotkey that pauses the action while you click on an enemy, and, once I click on an enemy, have my character auto-attack.

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(94)

axsen

Oct. 06, 2014

Under rating threshold (show)

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(-4)

svnhddbst

Oct. 06, 2014

Under rating threshold (show) agreed on aiming system, also mark empty chests as being empty so i don't check the same chest 4 times.

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(332)

DarrenM29

Oct. 05, 2014

Under rating threshold (show)

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(-3)

LoneWolf67

Oct. 05, 2014

Under rating threshold (show) Its a pretty good game.. could be better with aiming system

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(349)

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