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Published in 2014 and I discover it in 2019? This is an underrated game that deserves to be more popular than all these idle and p2w mmo games.
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I was expecting the mighty Tenebra Iter and all i got was this lousy tenebraiter. Wait a minute... It's embarrassing how long it took me to realize it was a matter of one word or two.
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@Haplo1967, You gotta beat Normal Mode before you unlock Heroic Mode as a choice. If you have already done so, then I am unsure on what the problem is.
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MP and HP per hit is probably the best bonus to accessory items. MP especially, seeing how it gives you the ability to spam special attacks with no loss of MP.
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Normal was way too easy, so was trying to change to Heroic difficulty. The option doesn't appear for some reason no matter how many times I've reloaded the game. Can anyone help me out?
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Kill a giant spider, then it drops a shield. I didn't know giant spiders could use shields, or carry them for that matter.
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Very nice game, rare gem in the crap that keeps flooding the genre here. My suggestions: lighten the screen or at least the terrain, very squint inducing; If possible a full screen option would be a blessing. Keep up the good work.
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I enjoyed this game very much! Got my dungeon crawl fix. Nice variety of skills and equipment. Biggest complaint is how dark the world is - I was squinting at the screen most of the time.
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Other than the aiming problem that everyone has mentioned, I miss enemies when using the "stand and attack" attack of the archer but if I just click on the enemy, i.e. "move and attack", then the archer stays at the spot and hits it. The "stand and attack" shouldn't have a different accuracy than normal attack.
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you know the aiming is really bad when the enemies themselves can't hit you accurately! ranged enemies hit just OK, but melee enemies don't seem to deal any damage at all. (and I don't think it's because of my character's regeneration skill).
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5/5 reminds me of D1/D2... if you're going to use magic I suggest taking 1 power in melee and 1 power in black magic at character creation(mana leech), or if you're going to use melee/range take one power in each of those at character creation.
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This is a really fun, good quality game - with a little bit of polish, I would absolutely buy it as a standalone title.
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For ranged class. There's a spell called Serpentine Arrow, I've seen a youtube video of it, and it does require you to harshly aim to get a hit, it auto aims at your target, and hits multiple times, with or without you aiming directly or not, Hope this helps.
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I wanted to see Captain Isis after saving the city...
Was expecting some kind of thank you from her or the blue guy but nothing...
You save the city from a powerful necromancer and get no thanks whatsoever.
Granted you get the artifact but it wasn't *given* to you and it seems you only have it because no one seems to notice you're holding an artifact apparently.
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Given the number of undead in this game, being a Paladin (and getting +4% damage against them per level) is a little OP. But that means I'm having fun squishing them, that's for sure!
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Game is a very good mix of Diablo II. Only problem is the aiming system plus the game is a little bit too dark but pretty good game
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It has its problems (Targeting, marked chests) but I give it a 5 because it is well done and fun. Something with replay value on Kong pleases me.
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i like that this has a variety of classes depending on what skills you choose and i would love it if there is an auto attack function or an aiming system.so far the game has been a 10/10 no problems faced ('-')/
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The aiming system, like many other commenters have said, isn't very good. Using a bow, there are specified angles for you to shoot at, and even if you do, you often miss. Precision mouse aiming is crucial for top-down RPGs like this. I can tell it's going to be a real problem when I'm trying to kitekill a boss--enough that it discourages me from continuing play almost immediately. I'd give you a lot more stars except that this particular problem has game-ruining consequences.
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nvm that last comment, turns out the enemy wasn't a valid target for the spell despite being undead. You can change your minion just by casting the spell again on a valid target.