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@joecool: Ignore the tutorial, and don't care about the +5 bonus for having Europe. At least not in the first turn. So, you have to attack somewhere else first ;-)
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I like to play with huge numbers of people on teams. I wish your allies were the same shade as me or have some other way of determining if he is on my team... Because it is so hard to determine if someone is my teamate or not i just play with fog.
FIX THIS PLEASE
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I really liked it until Level 3 where I attacked an area that contained 1 single army with 3 waves of 9 armies and not only did I get crushed each time, but suddenly lost 4 territories with 18 armies that of this enemy that spawned from nowhere. No fog of war, they literally came out of nowhere and did this each time I restarted the level. After 6 games in a row like this, I quit.
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awesome game but its hard to send an attack or reinforcements from one side of the map or another (ex. alaska, japan, each side of antarctica)
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Phenomenal. Just starting to dig into this game - so much content and I love the possibilities with the custom games. Awesome job. Thanks, FizzerWL!!
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Lvl 1 gold star.
Turn 1: place 6 Armies in S.Europe, attack Middle East with all
Turn 2: place 3 Armies in Scandinavia and 2 in Middle East, Attack Ukrain from Scandinavia with all, Attack Inda from Middle East with all, If Ukrain attack fails restart.
Turn 3: Place all armies in india attack Siam with all
Turn 4: place all armies in Siam attack Indonesia. If this attack fails restart as you will not have enough turns left. If the attack is successful the rest should be self explanatory
It took me several tries to get the gold star. you need a bit of luck to get it. but I found this stratagy to work the best.
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What I learned from this great game: USA should have airlifted all our troops into Russia during WWII. Though they sometimes act like idiots, the war would have been over in half the time!!!
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Getting gold on the first level seems very difficult and totally luck based to me... I love this game, but not being able to get gold on the FIRST LEVEL is eating me up on the inside D:
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@FizzerWL: Is it possible to select the initial number of neutral armies per territory? On a real board I kinda like playing without neutral and (amid the gazillion things we CAN edit :p ), I was kinda surprised there was no option to change that. I could imagine people wanting to play with 1 (or maybe even 3) as well. Other than that tiny detail: that's a pretty cool game you created, awesome job! I rarely rate higher than four stars; the fifth is reserved for gems like these. :)
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Tip for people playing on the Double Earth map (and maybe others):
In order to transfer / attack "over the edge" you have to zoom out as far as you can because the game deselects the highlighted territory when you drag the map (clicking the arrow doesn't work either, you have to click the target territory). So far, so good, but when transferring from Alaska N, Tasmania S or New Sealand S to Anadyr N, you can't click Anadyr because the sound controls are in the way. Work-around: click outside the game and use your browser's zoom (Ctrl-+ on Firefox) once or twice. I'm not entirely sure why it works, but now you can click Anadyr.
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I love this game, but you really need to fix this... It's pissing me off. I was playing a custom game, and i sent a whole bunch of troops at the enemy, with my ally on the other side, and i pressed "skip to end" (i dunno if this would happen whether or not i watched the turn) and i find all my troops basically given to my ally... and it pisses the crap out of me... But otherwise i love your game. Good job.
It's because your ally captured the territory before your attack happened. You can use the "attack only" option. This means to attack if it's an enemy, but just stay where they're at if it's your ally.
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Love it! 5/5! just wish for an autosave feature, since I closed my browser last night without saving and now I have to start over. Oh well.. at least it's fun.
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I must not have played enough Starcraft - I've tried several different strategies on level 3 and am still getting my butt kicked by turn 31.
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@Whitefate, the AI did not cheat. Teams work together collecting cards, so do th AIs. Because there are 3 AIs in a team they get cards very quickly. They just gave that card to the AI you saw, and he had the normal 5 +10 from the card. He placed the leftover 3 units on a place you couldn't see.
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@julez81: So the AI teams can share cards?? °*#£$"!ck However impossible not but very frustrating. The old Risk wasn't like this. I confirm my 3....until I beat Crazy :P
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great game! just a suggestion for your next one (if we're so lucky to get a next one) create a diplomacy screen so that you can communicate and make allys. also on another note i think specifc territories, should have natural defensive c, for example the ant-arctic should slow troops down because of weather conditions. other than that very good game especially for your first, 4.5/5
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@ whitefate: the AI plays by the same rules as you do, but within the enemy coalitions they share cards, which means they can actually play the first reinforcement card in turn two. you'll see, once you beat the crazy challenge (which by now with a bit of practice isn't too difficult for me, while I first thought it was impossible), you'll check this out it in the match history. it's all possible, you'll find out eventually...for now I think the insane challenge is impossible, but I know it's not, the tougher the challenge the more perfect your tactics have to be, you just can't waste any turns.
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The AI in crazy challenge gets more troops then me at each turn. Round 2 usually you get 5 troops....the purple fukcer gets +12 in total......that's not fair. And when I try to watch it in the end with history the fog is still there, it would be nice to make the world visible after your defeat, to see the how does the AI works. I lowered my vote from 5 to 3 and I suggest everybody to do so. It's very frustrating!!
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@Alek just try and get a start in africa/america and then block off all the ways into the continent ASAP so you can control the whole continent and expand into asia/america from there
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@Eclecto You are wrong, it's simple enough: (Round 1 = r1, round 2 = r2, etc)
r1: place all forces in S. europe. Use this to conquer Middle East.
r2: boost middle east to 5, put the remainings forces in somewhere bordering Ukraine, take over India from Middle East, and Ukraine from the bordering country.
r3: Boost India to 13 and take over Siam
r4: Boost Siam with all forces. Conquer Indonesia.
r5: Boost indonesia. Take over Western Australia and New Guinea (split your forces in Indonesia to units of 9 and 10 to get both)
r6: place forces wherever you want to. Attack Eastern Australia from Western Australia and New Guinea. (I reccommend boosting up E Aus and New G with some forces, to avoid them capturing either and stalling the game.)
See, it's perfectly winnable without relying on chance :P
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Lovely game. Love it a lot. Makes me think of the old board game "Diplomacy", only this one is better. Looking forward to tacklin real players soon!
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@ deadpool25 yes it is lost about 40 times then i tried in armorgames and beat it the first try but it took me 51 turns to beat it in 25 turns or less is hard cause its not possible enemies gain as much as you if not more + being piled sooner or later
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Though there is definitely room for aesthetic improvements, WarLight is without any doubt a solid implementation of the classic board game. 4/5 and faved.
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Awesome fun and addictive. Saved game function - does that only work once you've finished the level? I have tried twice to save in a level and it has taken me back to the end of the previous level when I load.
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I never rate a game but this game is so good that I had to. A perfect 5. So simple yet so complicated. A perfect balance between the two.
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Sometimes when I try to save-load-cheat, the game has been saved automatically. That happened so many times now, that I am sure that I didn't save by myself.
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Not a fan of the level 1 gold medal. It requires a risky bid to take both the Ukraine and the Middle East on your first turn (what is that, like a 25% chance? Maybe even less?), and even then you're not guaranteed to advance when you first attack your opponent in Indonesia. In my opinion 7 turns is plenty fast enough to earn a gold medal. I want to be rewarded for using good strategy, not for constantly restarting a level until the dice finally roll in my favor.