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Level 3 Hard is not the problem, how challenge crazy is as it says. I was doing real well. About 3/5 of the way done. Had Both Americas and Europe, and then the computer gained super spawns for troops and sent stacks of 100 out of Antarctica and Africa. They all teamed against me it was ridiculous
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i have found a problem with the 'double earth' map. when trying to attack from the lower tasmania or new zealand into the upper anadyr, you cant, because trying to click on it simply turns on/off the sound. and zooming in and trying to scroll up to it is impossible. still, only a minor problem, but it has cost me several 'local practice' games
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blacksoulz: same happened to me, I lost 150 Men to my ally by sending tthem to attack where he attacked a second before. Be very aware that this can happen, my ally couldn't really use the troops since he was surrounded by me by the time. Still managed to beat it in 22 turns though :)
Love the game! 5/5
Now for those challenges... :D
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...
Why the hell did you create a button "discard" ?
Does THIS have a real utility ?
Seriously... Why ?
(False click right now on a dangerous situation, lose my card, probably lose my game, and this button is still useless...)
You can un-discard by using Start Over, or by accessing the red button in the right to remove it individuality. The reason for discard is because there's a maximum number of cards you can hold, and sometimes you don't want to play any. There's no reason to discard a reinforcement card, but the other types can be situational.
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As a general tip to people trying for hard badges attack 2 enemy armies with 3 not 4. To those having trouble with the hard badge on level 3. Start in asia near australia, slowly expand in asia while taking australia and antartica. From antartica deny troops to the computer players by taking some territories in africa and s america. Work on denying troops till you can overwhelm the computer and push on all fronts.
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To beat the first level in 6 turns you have to put all armies to south europe and make a split attack to ukraine and middle east.
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Turn Based Strategy game. The kind who makes you "lose hours" on your computer.
4.5/5 for the game. the AI is good. very good. Always hit you where you don't want to.
Only 1 thing which annoys me a bit. The ability to put reinforcements anywhere is less realist. 50 army appearing from nowhere on a encircled territory... .
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Excellent game, very fun and addictive, well done! One complaint, on Europe mission if i queue a command to attack a position, that my ally takes that same turn before my move executes, my troops that meant to attack are given to my ally despite this not being my intention. A confirmation box, to maybe simple sending the men back to the country they meant to attack from would be great. Still, 5/5 well done on the game.
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I believe there is something wrong with this game. I usually dominate at Risk games, but even if I get half the world the enemy will suddenly drop upwards of 170 units on me per turn. Usually in the form of 60, 60, and 70, but I have seen as high as 120. I just don't produce that many units a turn and I don't know how the computer can either unless the computers are not fighting each other. Which means, that as I burn down 1 (or 3) computers the others are just building up and waiting for me to show. So maybe that is the trick (beat down only one opponent after securing some land and take them one at a time. I will try one more time, but I think this game is broken logic wise.
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it is actually simple. send 2 armies at the ukraine, and 3 at the middle east on the first turn. with luck, you will get both territories. continue in a beeline for australia, and win in 6
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This is an amazing game, the best one of it's kind so far!
But.. is it possible to beat the first level in 6 or fewer? The only possible way, as far as I can tell, is in 7
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For people having trouble winning, don't play purely offensively or you will have trouble. I beat my kids in Risk every game because they attack too much. Never leave a single unit behind after an attack; you're begging to lose that country. Keep units spread around defensively and when you are offensive, killing off units is just as useful as winning a country.
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It's a little frustrating when all the AI teams are attacking you from all sides, yet they let one AI leech off the back becoming an unbeatable opponent.
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I put a comment on here IffBeaFate about warlight.net, the creators site. It is AMAZING. Maps galore, the settings on game play are wide and varied. By far the best type of this game type on the the internet by a million miles and multiplayer 1 v 1 2 v 2 3 v 3 , tournaments, custom games etc etc. ASTONISHINGLY GOOD and guess what.... It had 5 minus clicks within the day. I don't know if some people just click - because they don't like me, but check our warlight.net. Takes a bit of navigating at first but you'll be glad you did.
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To beat the first level in 6 turns:
1. Put 5 armies in S. Europe. Attack the Middle East with 5 armies.
2. Put 4 armies in S. Europe and 1 in the Middle East. Attack Ukraine with 4 armies and India with all your Middle East armies.
3. Put 10 armies in India. Attack Siam with all your India armies.
4. Put 10 armies in Siam. Attack Indonesia with all your Siam armies.
5. Put 10 armies in Indonesia. Attack New Guinea and Western Australia, using 4 or 5 armies on the country with 1 army and the rest of your armies on the other.
6. Split your armies between New Guinea and Western Australia so that you have almost equal numbers in each. Attack Eastern Australia with all armies from both countries. Done!
If you lose two armies on the first turn, start over (you can actually still win in 6 turns, but it's less likely). If you fail to take over any country, start over. Steps 4 and 5 are the most likely to fail, but you should still get a gold star in 3 or 4 tries with this method.
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I really hate how on the Europe challenge map you'll be running around conqueroring areas that only have 1 or 2 armies then you randomly you come across a place with over a hundred. It doesn't seem balanced to have them like that
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the gold stars are highly dependant on luck, at least the first one is.
Otherwise nice game.
Any chance of redo buttons that affect only a certain phase?
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It may just be me sucking at this game, but I can't get fewer than 14 turns in Level 1 to save my life. (In my defense, I got the gold star on Level 2 really easily).
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everyday i fail on the Europe level swear i will never play this dumb game again, and then comeback the next day thinking "this time ill get it"
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Sometimes it gets annoying when you can't see all of a pop-up because it is actually too big for the screen. Maybe I'm missing something or something is wrong with my system, but resizable pop-ups or at least smaller ones would be cool.
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why is everyone hatin on this game, its awesome especially since its his first so there is a reason it isnt perfect anyways