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the army reproduction should base on each divided lands,instead of a whole area.
for example,after i conquer 1 land,then next time i could have a extra army production,don't need to wait after conquer a whole area(which have lots of lands in it) and then gain 5 or 7 more army production.
and,add a simple economic system also will be better
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it is hard that in lv3 map, W.Russian take the whole asia so easy that two AI in Africa and I in S.America. just in serveral turns, russian had a 39 reinforcement! I ended defeated. I just dont think that the upper asia should provide so much reinforce!
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50000000000000*/5 epic game keep on going with these games and you'll go far (could do with difficulty settings though) *endless 0's
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maybe im missing something but in this game each army can only attack once as in, if i take a country i cant then go on from that country to take yet another but in risk you can do this.
But other than that great game 4/5
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Epic, amazing, only one thing worth adding, at the end of the map, you should be able to see the other side instead of a closed box make the sides connected so you can scroll from one side to another.
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How about kiddies stop downvoting people explaining problems with the game? If the developer doesn't see them then he can't actually make the game better. If you don't agree with it just ignore it. I for one, actually want to see this game get better as I enjoy Risk.
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On Level 3 AI 3 started stacking armies in Cuba.. So I started stacking armies in Brazil. About +25 in Cuba each turn, about +50 in Brazil each turn... Well it stacked to 256 vs 480 lol.
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Great game 5/5, but I, and many others i assume, would like a back button so that you won't have to redo your whole turn.
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The zoom hotkeys don't work. The pop up windows are terribly sized and pop up at random locations. Attacking to/from Kamchatka to/from Alaska while zoomed in is nearly impossible. Since this game is just a rip off of a board game with one or two additions and no real graphics to talk about, it should be done a lot better, especially for a game 3 years in the making. 1/5, since I can't give a 0.
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ok I take back what I said; there is no bug. But the starting location gives a huge advantage... I ended up winning because I had time to develop my army in the US while the others were fighting in Europe and Asia, which is exactly the opposite of what had happened before. But otherwise really good game, good job!
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The Choose how many armies to send box, keeps appear 3/4 off the screen, is there some sort of option i'm missing that will stop this from happening?
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a good game all around, but is missing something, a multi-player mode? It is great but game like this lend themselves to multiplayer enjoyment. It is a little dull without knowing I have just crush a fellow human's country.
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FIZZERWL do you know what cool would be ? a multiplayer could you add that than this game is 100x better than vortex war and 200x better than epic war 5 !
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thought it was gonna be just another risk game, but its been tweaked just enough to make it interesting again. well done
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I gave it a shot, shows vague signs of the original risk, the planting of popup screens is very poor, this game has potential if it weren't for the rush to get this posted online... back to vortex wars >.>
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FINALLY. Oh so great, so great. I first thought, the game would loose it's touch after the first two missions, but suddenly the map got bigger. oO
Thank you thank you thank you. It is so great playing this :)
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Aw I trapped the enemy on the first mission, producing hundreds of armies etc but not killing him because I thought the game would end lol
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i saw this on the home page and read the desrciption that say in this game you simply try to conquer the world and i was hooked instantly WHO DOESNT LOVE TO CONQUER THE WORLD IN A FLASH GAME DUHHH!!!!!!