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JupiterFist

Oct. 11, 2011

Under rating threshold (show) This is amazing, good result of 3 years work. It makes me happy that a developer takes his time in producing the best for his fellow brethren in gaming. One note, I have trouble attacking Kamchatka from Alaska... But, 5/5 definitely.(:

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(3)

Developer response from FizzerWL

You have to zoom out so that you can see both at the same time (zoom buttons are in the bottom right corner of the map). Or you can click one, then click More Info, then select the other from the list.

bluesea

Oct. 11, 2011

Under rating threshold (show) Que me aspen si esto no es el winrisk versión flash.

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(-1)

monsoon117

Oct. 11, 2011

Under rating threshold (show) its kinda slow, i mean theres a lot of logistics involved in this game. I mean i understand that the failsafes so you dont mess up your turn but, it makes this game take forever...

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(0)

Vincios

Oct. 11, 2011

Under rating threshold (show) A risk like game... here goes my social life

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(4)

Suedehead_Sean

Oct. 11, 2011

Under rating threshold (show) This game is great, its just what i've been looking for on Kong but never found!

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(2)

LeakingPen

Oct. 11, 2011

Under rating threshold (show) Level three was a pain, but I got it eventually. I kinda dislike that you ONLY get more armies for regions. I like the armies for totally number of territories, PLUS bonus for regions. Otherwise its too much risk between keeping your own territories for armys, and stopping your opponent. You should be able to disrupt your opponent's region bonuses by marching through a continent, and still get SOME armies yourself.

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(0)

Developer response from FizzerWL

You can enable bonus armies for territories in custom games.

hiperson134

Oct. 11, 2011

Under rating threshold (show) Man, those armies stationed in Antarctica must be pissed...

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(49)

Purpl3

Oct. 11, 2011

Under rating threshold (show) 5 stars. interesting risk revamp. loved the FoW and the cards (though there should be some more, different cards). Loved the extended map too, adding complexity to the game... Europe was a bitch to capture and hold... all those borders :)

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(1)

Developer response from FizzerWL

There's actually 12 types of cards you can use in custom games!

gwolf500

Oct. 11, 2011

Under rating threshold (show) FizzerWL this game is genius!

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(2)

Archie102

Oct. 11, 2011

Under rating threshold (show) this game is just to addictive for not only strategy, but all type of gamers

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(-1)

Krypton13

Oct. 11, 2011

Under rating threshold (show) fun game, but it got annoying in lvl 3: too many area's and I constantly had the feeling that all the A.I players were against me..

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(-2)

fel95

Oct. 11, 2011

Under rating threshold (show)

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(-3)

bgenc

Oct. 11, 2011

Under rating threshold (show) I opened the history dialog on the first level. Tried to drag the gauge and the game crashed. Running Ubuntu Linux and Google chrome.

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(0)

Xealgraphat

Oct. 11, 2011

Under rating threshold (show) Is there a full screen option> If there is I can't find it... if there is not - could there be? Great Game - Pew Pew!!

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(1)

Developer response from FizzerWL

I tried to add fullscreen but Kongregate doesn't allow it. You can zoom your browser in for more space or play on warlight.net which has fullscreen.

erasmuskoay

Oct. 11, 2011

Under rating threshold (show) Korea, Japan and Hawaii contributes how many reinforcements? Its not written there?

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(4)

Developer response from FizzerWL

None by default. In custom games you can make them give reinforcements if you want though.

dvpatient

Oct. 11, 2011

Under rating threshold (show)

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(-3)

oaxacax3

Oct. 11, 2011

Under rating threshold (show) yea the only thing is WHY IF U DONT KILL IN ONE SHOT UR ENEMIES DOES UR ARMY GOES BACK INSTEAD OF KEEP FIGHTING??!?!

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(4)

Developer response from FizzerWL

Each army can do one thing per turn - it doesn't work like Risk. Check out http://wiki.warlight.net/index.php/Combat_Basics

aquahulcus

Oct. 11, 2011

Under rating threshold (show) hey, great risk adaptation, but just a function that could make the game less tedious, could we have a way of telling armies to travel to some distant area, one turn at a time? really helps when you have a big chunk of an army a long way from the frontlines ( after taking a continent, for example)

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(4)

Developer response from FizzerWL

If you enable multi-attack in custom games, you can have your armies attack over long distances in a single turn.

Daduzi

Oct. 11, 2011

Under rating threshold (show) Great game, really impressive achievement for a first game and there's no real flaws I can see in the actual gameplay. A couple of possible improvements to the scenario maker: it would be great to be able to save scenarios so you can test them then go back and tweak them. More importantly, it would save a lot of time if you could give a player a whole territory. It's already possible to select a territory but the "slot" option is greyed out, so it should be an easy fix. One other complaint: I'm supposed to be doing work right now but I'm playing this instead!

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(4)

Developer response from FizzerWL

Check out "Tips for entering custom scenarios quickly" at http://wiki.warlight.net/index.php/Custom_Scenario. You can't do an entire bonus at once but it could help. On WarLight.net, you can save your custom settings as a template and re-use it or tweak it.

Smurf123

Oct. 11, 2011

Under rating threshold (show) The AI works together which is unfair. Not fun at all to play on the crazy map. The only stable start you can get is either US and conquering North+Central America. And once you do that, EVERY enemy reinforce their 5-9 into +20ish units and charges you from everywhere. From Russia into Canada, from Iceland into Canada, from Hawaii into the US, from Venezula or Colombia into central. Thats 3-4 different enemies that deploy 15 a turn at a combined total of 45-60 units per turn thats attacking you. EVERY ****** TURN. Its utterly impossible to defend with just 25 reinforcements. Really bad difficulty design. If you start anywhere else you wont hold your own area at all.

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(11)

Developer response from FizzerWL

Crazy is a 1v3v3. That means that they are indeed working together - they're on a team. If you play a level like level 3, which is a 1v1v1v1, they don't work together.

VardenRanger

Oct. 11, 2011

Under rating threshold (show) And North America/Greenland is the best one.

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(1)

Zer0ni

Oct. 11, 2011

Under rating threshold (show) this REALLY need a multiplayer

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(3)

Developer response from FizzerWL

Multiplayer is available at warlight.net

Adria023

Oct. 11, 2011

Under rating threshold (show) 4/5 only because camera doesn't "wrap" around the map. Fix that and it will be 5/5. Other than that, a great game ;)

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(3)

deoxys7777777

Oct. 11, 2011

Under rating threshold (show) Level 3 isnt too hard when starting in south africa just went via antartica to south america and australia and drove the enemies north untill extinction..

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(1)

superbillbob

Oct. 11, 2011

Under rating threshold (show) Honestly, one of my new favorite games. But I really suck on level 3 haha

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(1)

finchibabe

Oct. 11, 2011

Under rating threshold (show) Jesus, that challenge map 2 is so difficult

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(1)

VardenRanger

Oct. 11, 2011

Under rating threshold (show) Europe must be the worst place for starting (at least on level 3). You're pretty much surrounded by enemies on all sides.

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(1)

emanuele1

Oct. 11, 2011

Under rating threshold (show) sorry for bad english

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(-1)

emanuele1

Oct. 11, 2011

Under rating threshold (show) It's just identical to risiko

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(-2)

Perilousposeidon

Oct. 11, 2011

Under rating threshold (show) This game honors risk, unlike all the other gimickey risk games that you forget about in 2 seconds flat.

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(1)

fusorfodder

Oct. 11, 2011

Under rating threshold (show) Gold star the first map: drop 5 in S. Europe then attack Middle east. You should have 3 in Middle East, drop 2 more there next turn, and then drop 3 in Scandinavia to attack Ukraine with 4, and attack India with 5 from the Middle East. Drop all your armies in India, and then hit Siam. Drop all armies in Siam and hit Indonesia. Drop all your armies in Indonesia and split up to attack New Guinea and W. Australia in the same turn. Drop armies evenly in New Guinea and W. Australia and then take out E. Australia for the 6 turn win. Might need luck on your side to take Ukraine, but it worked for me first try.

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(4)

mejunkie

Oct. 11, 2011

Under rating threshold (show) Your analyse curves seems to indicate that there is a max amount of attackers (1 dead) lost in an attack (4 attackers - 2 defenders) however I often find that I loose more. I suggest either removing the analyse curves, or correcting them.

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(5)

Developer response from FizzerWL

You're talking about the bottom graph? The bottom shows the most likely outcome, not the maximum. See http://wiki.warlight.net/index.php/Combat_Basics

SlippinFool

Oct. 11, 2011

Under rating threshold (show) Is there something wrong with the AI, on turn 2 , 2 AI's turned in reinforcement cards. How did they do that? Do they start with 2/3 of a card? Do the AI's get cards for every territory they attack and win? Crazy lvl 5.

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(4)

Developer response from FizzerWL

Teams share a pool of cards. So 3 players on a team, they each take a territory, they get cards three times faster than you working alone. This works in your favor on the europe level, but it works against you on crazy and insane.

bensch87

Oct. 11, 2011

Under rating threshold (show) sometimes it gets pretty frustrating, you conquer like 3 whole continents, when suddenly someone sends 150 troops at your border, and little by little takes over everything you just captured.

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(2)

GhostCheetah

Oct. 11, 2011

Under rating threshold (show) WHAT??? I am playing the crazy map for hours, im on a good way and suddenly the enemies are fusioning and i have hundreds of armies against me?? thats not fun to play and im really pissed that i waisted so much time!!!

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(2)

2bingo

Oct. 11, 2011

Under rating threshold (show) I always loved risk games, Than When I clicked on this im like that's pretty cool, Than I got into it, and Im like Holy crap this is awesome, Than I started to hear the music and I'm like Crap Why did I click on this, Im never going to get back to work, Than I started playing, And I can't stop now

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(8)

miyagi

Oct. 11, 2011

Under rating threshold (show) RISK II !!!!!

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(-1)

BrownBoy19

Oct. 11, 2011

Under rating threshold (show) love everything but the title haha. but good on yuh FizzerWL

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(-2)

metawulf

Oct. 11, 2011

Under rating threshold (show) Where the hell they took 13 armies in besieged Iceland? Where is the base reinforcements come from? How they can travel from Australia to Moscow in one turn?

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(0)

pilgrim01

Oct. 11, 2011

Under rating threshold (show) ever tried invading alaska from russia, scrolling cancels the action.ಠ_ಠ now i understand why the cold war didn't start

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(0)

CJPCJP

Oct. 11, 2011

Under rating threshold (show) You missed New Zealand ):

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(0)

Bigbasherboy

Oct. 11, 2011

Under rating threshold (show) @Mattash, i dont like Point and click games, but you know what i do instead of bashing them, i just dont play them, take notes...

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(1)

Shinigami27

Oct. 11, 2011

Under rating threshold (show) alliances with allies would be nice ^^

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(2)

Shinigami27

Oct. 11, 2011

Under rating threshold (show)

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(-3)

Shinigami27

Oct. 11, 2011

Under rating threshold (show)

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(-9)

WolfBane2878

Oct. 11, 2011

Under rating threshold (show) This is easily the best Strategy Game on Kongregate. Period.

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(2)

Zehguir

Oct. 11, 2011

Under rating threshold (show) This. This is good. It's Risk, but able to be customized.

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(2)

Mattash

Oct. 11, 2011

Under rating threshold (show)

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(-36)

basicbasic

Oct. 10, 2011

Under rating threshold (show) I was wondering if you made the luck option is the custum game as a difficulty thing? If this is the case then could you make it more explicit in the tutorial for custum games and if not then different difficulties would be great.

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(4)

Developer response from FizzerWL

The main way of controlling difficulty of custom games is by how many opposing AIs you add, and how they're teamed together.

DFoth

Oct. 10, 2011

Under rating threshold (show)

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(-3)

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