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I really like this game up to a certain point. But when you're trying to get the gold stars the RNG plays way too big a role. Either that or I'm missing something, but I see only one possible way to beat the first mission in 6 turns and that didn't work out till now on account of simple bad luck.
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I love how the allied AI in lets you attack him for control over regions and how the AI does the same, all without hard feelings.
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In level 3 and 5, you should be able to select your start location, rather than having to refresh the level 100+ times to find an ideal start location. Also, AIs should not spawn right next to you (or next to each other).
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Level 1-4 are good. Level 5 (crazy challenge) is a big jump in difficulty curve. I tried more than 10 times but still can't beat it. The best so far for me is controlling china, central and eastern russia, india and southeast asia.
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To get the first level in 6 turns you have to NOT conquer Europe in the first turn. Go for Middle East with 5 troops and leave the rest somewhere next to Ukraine to conquer it the next turn (but advance from Middle East to India as a priority). If you get stopped at Indonesia you'll have to do it again. You should be able to complete it in a couple tries. @blackpenman
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I can't see how it is possible to get a gold star for the first mission. I can do it in seven turns but not six. Help anybody?
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for people struggling with the 6 turns or less, start in southern europe instead of scandinavia. you need to get lucky with 2 troops taking the rest of europe while your other troops move towards australia.
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God bless this game is everloving stupid.. Should be a defined turn sequence so i don't have to wipe the sae person from existence 40 times. They shouldn't be able to move in the process of killing them when there are 6 bordering countries. Total crap.
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+Angrybirdmonster I suggest you have 3-5 sons, educate them to value fame and success above all else, then divide the world between them but not in separate continents, but carving ridiculous borders instead like the initial Pakistan-India partition, worldwide, then retire to a secluded island and watch the world burn again.
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heated ia, ... HATE THAT !! When CPU is doing his muve he act like he known already my muves and it shouldnt known. Very annoying issue of this game
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wtf r thous counrtys shapes ? xDDDD At least you could make em more or less simmilar to real ones or give them some unreal names xDDD Like naw i would not recognize most of them by theyr bourders xDD
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I think there should be supply lines, so that an army surrounded by my own territory has a tougher time of it. It's pretty annoying, and they never get anywhere.
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This is the worst strategy game I have played in a long time, and all because of a game-breaking glitch. Sometimes, when you allocate armies to a territory and send said armies to attack a neighbouring territory, your territory still appears as having the armies it had before the allocation. After you send the armies it goes back to having what you gave it; this makes it impossible to capture anything in just one turn; you have to allocate, leave your territory ide, and on the next turn, attack. The music is good tho.
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@jaktenba there are two other teams with three on each team, thats why they dont attack each other. its difficult, but i have done it twice
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i'm fed up of trying to win on crazy. I feel like the jump in difficulty is just ridiculous. I find myself forever playing level 3 (i don't like the mechanics in level 4)