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THIS IS A FREAK SHOW MAN FAIL I HATE IT SRRY BUT IDK :p
HOW CAN u make it! man nothing compared to TDP4 LOL I THOUGHT IT WOULD BE AND LIVEPOOL IS A POO!
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This game is impossible, Ive tried every tactic possible, and I always loose. I can maybe get a place, and some AI will have an army of 30+ sweep through and wipe me out. Can someone please give me some advise, because I am about to quit on this game. Fun as hell though, and that is why I have tried it so many times. So far, 3/5
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Crazy is fukcing impossible. I tried all tactics, none worked, the enemies' number seem to increase a heck of a lot fast than your own. 2/5
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Tip: When you and you're opponent have two large armies stacked up against a choke point, neither person will attack, because there is such an advantage to being the defender unless you're able to completely wipe out the opponent. Keep track of the 1st turn order (it's very important). When you're one turn away from going before the opponent, move your troops away from the border. Next turn, the AI will see the single defender against its huge army, and leap at the chance to attack. However, you will transfer all of your troops back to the territory first, and the AI will suffer greater losses as the attacker (make sure that the transfer is at the top of your orders list). This is a great way to wipe out opponent's stacks.
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@ Logoless - Don't want to appear insensitive but I won't say so "many people". They estamate that 10% of males have some color blindness and less then 0.1% are completly color blind. Still, I get your point but sucks for you guys. They should have made the game to blind people can play too!
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It would be excellent if I could edit my maps after I played them and realized they sucked. Because as of now, I have to make them all over again each time. And that’s no fun. 4.5/5
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At last Hard Badge. After many trials:
Lvl 3: 1/4 starting place: Choose well were you start (restart again). Divide nb of troops by territories. 1/2 strategy: Create blockades. Push the AI against each other. Attack the strongest and change when it is weaker (or when you are strong enough to take all of them.)
Lvl 4: Help your ally. My first reinforcements went to Red. My first and third air drop too
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At first I didn't notice this, but after awhile it stood out to me. If you are planning to make adjustments to the game or make a new better version of this game you should make icons to represent the amount of armies along with the number of armies present. It would also be helpful if there was an option like "Attack until resistance is not present" when you are choosing to attack a territory. In the actual Risk board game you have the option to keep attacking a territory as long as you have an army to move into the territory that you conquer. I'm just saying it would be nice to have the option to have your troops attack multiple times so you don't have to waste a turn attacking a territory and not getting it because your one attack did not successfully take all the troops in the territory you are attacking. Other than that, this game is really cool, fun and challenging, good job!
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As many said i thought the first level lame its just a risk ripoff but you did pretty good expanding it, its really hard to see some of those smaller countries on the default size and trying to chase the enemies big armies down is a pain its like he always gets to go before me so he can run as my troops come in
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would be a lot better if the game fitted the screen well. and the menu that pops up when you click on a country to attack, if that actually was all visible on the screen that would be good too :) other than that this game is quite frankly excellent
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Colorblindness makes this absolutely impossible to play. I'm a little disappointed that so many highly-polished and well-developed miss this small detail that can single-handedly ruin a game for so many people.
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How to hide the right panel (Chat/Game/Achievements)? It is pretty useless in gameplay but took a lot of space on 1200x1024 display.
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I like the complexity of the game.. but there needs to be some way to save as some games can get very long. Also, when you want to attack across the edge maps it's very hard to do.
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Oh, come on!!! I did Europe, and by the last turn, I had to depend on my red ally to attack the final area, and it had the troops to win easily, but didn't, so I took 25 turns... :(
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LOL OMG ITS LIKE RISK NO WAY HOW COULD I HAVE EVER GUESSED NOT LIKE THE MAP AND CONTINENT BONUSES ARE THE SAME OR ANYTHING WOW
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Ai is pretty good. I have to chase Ai around and corner it to end the game. largest maps kinda not suitable for normal monitors. too much zooming and really hard to see. maybe a full-screen option is need for those. took me sometime to figure out your airlift system. need better explanation.
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yeah!! it took me a while, but I finally beat the europe gold star challenge in 23. I gave almost all reinforcements, especially the 3 airlifts, to my ally. I noticed that if I don't it's too luck dependent to expect the ally AI to do anything intelligent.
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Just fell short a turn of 24 because I failed to notice the enemy had a single tiny territory in the southeast corner... Hatehatehate.
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@Juken
Actually I finished "Europe" in 19 rounds without giving any armies to the partner, and attacking any zone with min. 4-5 armies. "Europe" level is easy, one have to attack all time on wide front and to catch the biggest enemy armies with bigger own armies.
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Best way to get under 24 turns in Europe is to give all your reinforcements to your partner, and always send 2 attacking to every 1 country. If done right and your partner ai isn't dumb, you should have a buffer of a couple of turns to take over the southeast countries
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That was the most fun I've had in a hard badge ever. Took me at least 5-6 tries to finally win WWII in 24 turns (20 actually). To me anyways, the 3rd challenge was harder (took probably 10+ tries). Still can't even beat the insane challenge.
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The Europe Campaign is unrealistic... Britian and Russia were not the only countried fighting Germany, the US and Australia should be allies as well.