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Great adaptation of the classic risk game! I especially enjoyed the WWII-esque Europe challenge map. DIE NAZI GERMANY, DIE! >:D
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@ samuel, no man, you're wrong. I meant that they start with 5 + 5 (10) he attacked a country and had 6 I think, and then he suddenly had 17 units. But I rembmered how teams share cards so he got 6 + 5 + 6 (card bonus)
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@gameinsky you start turn one with 6 people, 1 on your spawn and 5 troops you have to put on your spawn. second turn they get another 5, so 1+5+5=11
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Fizzer, i would like to know how it is possible for an AI to have + 11 armies on his second turn on the "crazy" map. (AI had 1 territory with 2 troops, so normally it should be 5, but 11 - 5 = 6 which is the card bonus value. Does the AI start with a card? because else it's really unfair.)
Please look into it. This is 100 % not legit.
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lol at downvotes. i guess you guys like wasting so much time preparing your attacks. It doesn't add to the strategy of the game. It just makes it more time consuming and later impossible for your old troops to catch up because you can only move them 1 country at a time. Overall i find the game too easy, just very time consuming.
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Found something very annoying! On the Europe map, if you attack a country, and then in the same round "after you", your ally attacks the same one. He "takes" your troops. Seems to happen every time =(
Issue your attack earlier in the turn, then his armies will transfer to you instead of yours to his. Or select "Attack only" and your armies won't move if the spot is taken by your ally first.
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It may have taken 43 turns, but I've just defeated the entire 300 odd territories of the African map in custom games XD
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You should add an option to turn your ally into an enemy after you defeat your original enemy, it would be much more fun.
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very time consuming game.. I think so many territories is really unnecesary. it becomes extremely difficult to move troops around when you just finished getting a whole territory.. having to move your troops across 3-4 countries is already too far.. since by then it needs to go another 3-4 countries to meet up with your troops.
Just becomes a big hassle attacking like 10 territories per turn. moving them.. deploying etc. i probably spent like 5 minutes doing that on a single turn in some cases just to click through it in 10 seconds and spend 5 minutes planning my attacks again.
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hubr1d17 the trick is to only take 1 of the areas from as many territories as possible that turn so they can't produce their armies. Also make some stronghold like at fx Iceland where you can defend multipile of your territories at only one spot so you won't have to spread your armies. The AI is also pretty predictable so you can get a reinforce were its gonna attack and get defence bonus so they lose more than you. Finally the place were you and you're enemies start is vital. Africa is the best place to start though you can also win if you start USA. Just not as quick as in Africa. If you start in Europe or Asia I just restart.
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aside from the extreme difficulty this is a great game and i enjoy playing it (even though it makes me want to pull my hair out) 4.5/5
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is there some kind of trick to beating the crazy lvl (level 5)? every time i seem to have the upper hand the AI pumps out 75 to 100 or more in a single turn. i had all of north and south america captured then suddenly there's 110 units landing in California. it took only 4 turns for the AI to capture all my territory. any tips u guys could give me on beating this level would be appreciated as i'm at my wits end.
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I finished the europe challenge in 25 turns simply because I didn't notice the two islands at the bottom right side -_-
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Fun game, but the European Vacation Badge takes hours to complete. The strategy I used was to transfer 50 armies to Norway via Scotland and airlift my first batch of 120 reinforcements to the Russians. This kept the Germans busy until I was able to build a strong foothold in central Europe.
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The title sounded cool until I realized it was just another implementation of Risk. AI seemed poor as well compared to most implementations. The UI was very good though. Copying a game like Risk isn't exactly a bad thing though, so 4/5 stars for a good game that could use a little more AI work.
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To get gold star in Europe you NEED your partner alive. Those 100 troops you have not in front, move north and pass to Norway. Also, give at least 2 airlift to your partner, in Scandinavia and Russia. If your partner can trouble the enemy to get the big Russia bonuses, you will have little resistance to get the west side of the map, other than a 110 army that starts in Sicily and comes to Southern France in turn 4. Turn 12 I had conquered France, Spain, Portugal, Italy, Benelux, Switz., Austria, and most Germany. Thanks to ally, enemy had control just over West Central Russia, Poland, Romania and Turkey. Then grab a big army and march to North Russia, in case the ally fail to eliminate enemy there (but in my game he succeed). While smaller armies (like 5) take the enemy 1's, also move a medium army to Turkey, where the enemy should try a last move. Regroup the armies that conquered Spain in a big group, so you can Airlift them to where they are needed, just in case. Give it a + ;O)
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thought this was another risk clone until i got to level3. then i saw that you can see the predictions for the battles. this was realy devouted.
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Just found an instance of blatant computer cheating. Turn 1 of Crazy Challenge, I start right next to the peach player. Instead of restarting as I should, I put everything in, attack him. He attacks a territory with a few armies and wins, then I take over his home territory. Turn 2, I do the same thing, because I can kill him off this turn, right? Wrong. He reinforces his remaining territory with 18 armies out of nowhere. There's no possible way he has this many reinforcements on turn 2 with 1 territory, even with the use of a card. This explains why these later levels get so hard- we're not playing on an even field.
When the game is over, check history and you can see exactly how they got their armies. The AI plays by the same rules you do. See http://wiki.warlight.net/index.php/Cheaters
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how do you manage the first level in 6 or less moves, no matter what i try i cant do it. with one move left i split my army in two to attack the last 2 places and the computer puts all its armies in one so my army doesnt win then it takes one more turn to win. i have tried putting most of my armies against one area and only a few in the other but then the computer puts all its units in the one where the least amount of mine are attacking.
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How could it be:
Iocane Origins Badge ( easy ~ 5 points )
You acquired this badge on Dec. 13, 2011.
and Level 2 — locked.