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can someone explain the airlift cards in Europe? It says you have 3X120 reinforcments, and all i can do is move existing armies around the map...
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the challenges are not possible, if not with a huge luck... i dont like it be based so heavely on luck. or maybe i suck hard, but i dont use to.. :/
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Really need to make sure that the popups appear on the visible part of the screen, its annoying having to drag them over to adjust my attacking forces all the time
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This is not the first risk game I see, but I must say it's the best. Addictive, playable and challenging. 5/5 but I saw a little bug u could fix. When u loose, game just goes on, u get ur 5 armies(the minimum of each turn) and u can't end your turn because it's impossible to place those soldiers on any territory. I think u should make a Game Over message or something. Anyway, it's not an annoying bug at all. Thamk you for making it!
(sorry about my english)
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the risk game i'm seeing here is absolutely EPIC!! It's nice how you add the features (like fog) to the game for more risk. 5/5
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For anyone having problems with the gold star on Level 1, here's how you do it.
First off, you'll need a bit of luck. You may need to restart a couple of times (although I didn't). Deploy all your units to South Europe. Now, this is the luck part: on the first turn, send units to attack both Ukraine and Middle East. You need to capture both on the first turn, so restart until you do. It *may* be possible to do this without Ukraine, but you'd need extremely good luck; better to get luck out of the way in the first round.
After that, it's straightforward, since you'll be getting 10 armies a turn. Always put them into your main army unless otherwise noted. Turn 2: Capture India. Turn 3: Capture Siam. Turn 4: Capture Indonesia. Turn 5: Capture New Guinea and Western Australia, splitting your forces as needed (keeping in mind there will be five extra armies on the field). Turn 6: Capture Eastern Australia.
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stupid gme nice try ripping off risk but it sicks, then again its just cuz im used to playing risk 5/5 if i werent a risk player but since i am -99999999999/999999999999999999999
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This is one of the Best games out, I've always liked RIsk and you've made it better in so many ways. I'm absoLuteLy addIcted to it ANd To make it better I've not stopped playing this since it's come out. I wish the Rating was higher and not limited to 5 stars. >.< My rating wont fit.
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+ this comment if you like risk and have checked out warlight.net. Spread the love, warlight.net is the future!!! needs enthusiastic players. best multiplayer set up i ever seen for a risk type strategy game.
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Pope says: "Vatican Town is not part of Italy!!!! [50 swears]" - Come on guys, stop flaming over every country that isn't on the map. I'm surprised the Palestinians aren't demanding yet that their state be recognized by warlight ;). If you can't get a map done, consider saving each turn, playing it, loading and adapting your strategy to enemy moves. Rather lame but hey, it works :). Love the game, 5/5 for not just copying risk, but improving it in almost every way.
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To get the gold star in Stage 1 you MUST deploy in S. Europe and you MUST go to Middle East.
Any other path requires at least 7 turns.
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Level 1... huh, it's just risk with neutrals. What's all the fuss about?
Level 2... ok, so there's also fog. Nice, but still not sure why everyone loves it.
Level 3... WHAAAT??? This is amazing!
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Tonxabar, you need to win the first map in 6 turns. It's impossible to do if you're going for all of Asia. You need to bee-line directly to Australia. I didn't cap Europe until turn 2 and still had way more than enough army for the end.
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First map is a cheat!! You won't earn ANY plus armies from OTHER continents EXCEPT Europe!!! In a bold movement, I conquered all Asia to obtain AT LAST the Gold Star, and guess what?! I didn't have 17 armies to deploy... just the 10 from before!!! THIS IS OUTRAGEOUS!!! PLEASE, DEVELOPER, AMEND IT!!!!
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Very nice game! It would be great if we could edit a bit more, like Player names and colours (that green kills my eyes) and possibly create maps. The AI could also be improved - there is sometimes no strategy in the computer opponents. Besides this, I love this game, and I hope it can improve even more. Keep up the good job.
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Thank you for a truly well made game! Great music, graphics and functionality! The only possible negative thing about it would be that it's consuming too much of my time haha :)
I very much like that you give the player different options on how to move forward a turn. Well thought through! Over all it is impressive to see the amount of options you have to change your playing style. Everything from analyzing every single attack to just taking a quick play and rushing through it is possible :)
You really deserve much appreciation for your work!
Congratulations on making a great game and thanks for charing it! :)
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This game is crazy modable! It's probably the biggest and most detailed version of risk I've ever seen.
You can even fix the annoying super-randoms for classical risk, and everything is so fast and simple, and there is lots of extra stuff to add depth.
REALLY high quality game.
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If you thought three was hard, wait till you get the Europe challange. Beat 3 easily on 1st try in 31 turns (I wanted to end with all my armies combined 400 army is epic!), can't even get started properly in Europe (sudden spawn of 71 in one turn!). Anyhow, to beat level three you need to expend south as fast as you can. Get south america by sending packs of 3 (spread out every time). Follow through to Antartica and if possible, slowly take mid (not north) america. When I had antartica, I could walk through to australia with no problems. Keep an eye out for the African borders though. Reinforce (not attack) if needed. Slowly take over west america, by this time you will notice your army spawn grow pretty big without a lot of countries actually bordering your empire. If this is so, then be the plague you wanted to be in pandemic and take over that world!
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@dojel - To complete it in 6 turns, you must capture all of Europe (Ukraine territory) AND Middle East in the first turn. If this doesn't succeed, restart.
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@InTheMaking17 For the 3rd round, I see that the beginning is randomized. I made it the 1st time I got it: from East Russia I made my way to Australia and defend it hardly. After that, I conquered Antarctica and went up, for Africa and South America, and lastly North America. Euro-Asia is a big powder-keg. The only advice for this map and the next ones is: make you strong in a corner, maintain and don’t lose bonus zones, and RUSH FOR THEM!! :)
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@dojel start by placing all ur troops at S.Europe and attack MIDDLE EAST 1rst turn. 2nd turn u place all troops at middle east and attack with 4 at Ukraine(to get the bonus 5 per turn) and with the rest at India. 3rd turn Siam, 4rt Indonesia. 5th you split ur troops to get N Guinea and W.Australia (the computer will probably place 5 units ay N Guinea so care). 6th turn u get E Australia and WIN.
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This a a really interesting game!! It has the sense of reality in it. Really good job. However, I suggest that countries which are surrounded shouldn't be able to receive reinforcement... Meaning that the player shouldn't be able to add armies to the countries which are surrounded by enemies
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why the hell is it impossible the get the first gold star?i tried what i could,but it's just not possible to conquer the whole of australia in less than 7 turns due to the fact that a army can only move once a turn
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For the first couple of levels i was like, huh, i wonder what all of the fuss is about, this is pretty standard. But then i saw level 3. Cha-ching
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Badges, oh, badges, my life is complete...if my computer dies, I am going to be upset, and by upset, I mean ravage the city looking for a suitable place to play this game...
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i love the game and the genre, but the difficulty curve seems a bit much. level 1 and 2 were a breeze but i've lost on 3 about 6 times straight with no hope of winning at all.
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@ Ambiguosity, go to help and click on combat basics. It takes you to the wiki, where it will tell you. The combat in this game is much different than regular risk. Basically, when you attack w/ 19 armies, those 19 all have a 60% chance of killing a defender, while the 14 defending have a 70% chance each of killing an attacker. Basically, with those #'s, you will kill on average 12 of his 14 while he kills 9 of your attackers on average. To beat the level in 6 turns is a combination of luck and skill. Basically, what I did was attack saudi arabia 1st, then attack both ukraine and india second turn. If you don't get those two right away, just restart.
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FINALLY beat insane! wasted at least 12 hours, and only beat it by saving and loading for 4 on 2 attacks the first few turns to get eco up, and even then so many gambles ><