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Insane game! Awesome, it was reminding me of World rebellion II when I was playing the first level, but then I seen it's a lot better even thought it's singleplayer. 5/5.
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I'm actually at lvl3, and it would be even more awesome if you could choose in which country you want to start. Then I could give 6/5. Now only 5/5&fav.
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@Dragonheart: be aggresive, not defensive, if you own one country further than your territories, you aren't in danger to lose your bonus
@Palemoonsdream: You can zoom. And then attack from Russia => Alaska.
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This game is very fun, the AI is very good and a lot of playability options. That being said, I think level 5 is too hard for your average player. It's frustrating taking on your 3 neighbors only for that other AI with 100 armies pop outta nowhere... I can only imagine what horrors will await me if I ever get to level 6.
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This reminds me of a game for DOS I once played for hours on end. The biggest difference is that this is better and more fun and can be extended without you having to buy the "full version" :-) Only glitch I have noticed is that pop-up windows sometimes show up partly outside the "screen" area, and if you want to attack from one side of the world to the other then you have to zoom all the way out because otherwise the attacking country gets deselected as soon as you grab the map to scroll it. Fix that and it's a 5/5 :-)
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@firekom Hey, it ain't so hard! All you got to do is to start spreading and quickly send in all reinforcements! Now you spread into France, Spain, Italy and more at the same time as you quickly send men to rescue Sweden and Norway, everything else will be lost. If you send alot of men to Sweden, they will start making a resistance, and you will win as you at this time have spread all the way to Turkey and everything between! ^_^
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Since not all people have the Z in the bottomleft corner, could you add the Y too please? Just a little idea for an improvement.
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the europe challenge is impossible, my teammate is eliminated too quickly and i must defend myself again more than 500 soldiers on the north of the england and against 200 in france -_-
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the army reproduction should base on each divided lands,instead of a whole area.
for example,after i conquer 1 land,then next time i could have a extra army production,don’t need to wait after conquer a whole area(which have lots of lands in it) and then gain 5 or 7 more army production.
and,add a simple economic system also will be better
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This game started off rated as 3.94. You see now? 4.25, and climbing. This is because unlike most games and you play more and more you start to see just how good this game is. Now THAT is an awesome game. Good job, FizzerWL!
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loving the game! Indeed, a lot like risk, although, in insane, I'd like to see something like defense, where when you don't try to take a territory, you get a few armies added to distribute..(and maybe cards getting to be worth more..)
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I feel like I'm doing something wrong in the third level, I expand like crazy immediately and grab 4 or 5 territory bonuses then start trying to be protective but then suddenly they're placing twice my reinforcements right next to me. With no way to keep up, even with 3 or 4 cards saved up
Try using those cards to help expand and grab bonuses quicker. The more powerful you are when you meet, the better off you'll be. Also, try to start in small bonuses - going after the big ones first is actually worse since it takes longer to get your first bonus.
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Could someone please post a video of them beating the European challenge?? Just to see if it's ACTUALLY POSSIBLE to beat the DAMNED THING!!
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I feel like a Kong version wasn't necessary...I've been playing WarLight for awhile haha. But good to see it getting more publicity nonetheless. There's a single player version on http://warlight.net/ too.
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This game is awesome. Also @MolochKing, you haven't played Rise of Nations have you? Rise of Nations is an RTS like Age of Empires, not a turned base. Nothing is similiar unless you count petty similarities like they both have civilizations. Only thing I think could be done better is that sometimes the AIs turn goes first, sometimes it's the players turn that goes first. I'm not sure if this has some equation to it or not, but it seems random to me.=
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Had a great time the first two levels, however the third proves to be very challenging... But I'm think a story line for a (possible) WarLight 2?
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I still can't figure out how to airlift troops. I click the airlift button, then a destination, and it just highlights the destination as if it was it's first click. Help!
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simple concept yet very deep strategy 5/5 This shows how fundamentally games succeed because of concept and ideas not fancy graphics.
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5/5 - The game mechanics are excellent, though I would love to see more improvements. Using the original Risk map is a good idea, but for the sake of longer games I would like to see smaller divisions of the continents. Or use a fantasy map-layout with more continents or so. You should also be able to improve on the graphics. Making the continents pixelated would be cool too. :D
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I wonder if i can find this hacked...? But it is relatively easy enough unhacked as long as you keep a homecountry stacked with the excess units...
If you just want to feel powerful and steamroll the AIs, you can just set up a custom game where the odds are stacked in your favor. No need to hack to do that :)
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*5/5 for sure even thought that this game got me addicted so fast that I forget to save not even 1 time... and then a Firefox crash!
Now I have to do challenge Europe again... , too bad no auto-save except on warlight.net :/ That why I was asking for an auto save feature in Kong, nothing wrong with this game thought :)
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only real complaint I have is about the really (usually) crappy initial starting country... somehow always lturns out to be nearly undefendable :(
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@FizzerWL oh, I didn't ever get any cards besides 1/3 for getting a territory. I thought there might have been others for capturing areas or killing players, but I didn't get any... I only played through Level 3 so far. I think you need more levels then. Because the "challenges" should just be challenging, without introducing new content.
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I thought this would have low re-playability with the world map just on different difficulties. Then I saw each country/continent has their own map and can customize your own battles. 5/5
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I played for an hour or so, Could only get to level 3, Difficulty doesn't scale well, concept and execution is good, difficulty sucks. 1/5
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This game really sticks out from other similar games on kongregate because the game actually makes you think about every move because to win you have to have a perfect balance of offense and defense. Move to fast and you'll be stretched out defending ten territory's at once. Move to slow and you'll get outnumbered ten to one. Great game I wish there were more like it.
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the AI is good, but it can still be manipulated. for example, on level 4, I snuck a small army to the bottom right corner and led his biggest force (150 armies) in a circle around the Aegean for 40 turns while I slaughtered him in Europe. if he had trapped me and sent those armies to the front I probably couldn't have beaten him.
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I rarely add comments
This game is very well done, i expect spending many hours playing it thanks to FIZZdude
Really good game
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Love it, This may be my favorite game on kongregate YET!!! I don't know why it's ONLY got a 4.24 rating. should be much closer to 5. Game of the month? game of the week? game of the year? Best game I've played since joining in 2008, great job!