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in many spots, i had a lot of armies in an area, they attacked, killed all but one, and either dissapeared or retracted! fix this please!!!
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Amazing game! first 2 levels, sort of like risk...but from then on then it is its own game. Loved the multiple territories on each continents idea.
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I love it. Just a few things that bother me: 1) when clicking on regions far to the right, the windows that pop up are out of frame, it's especially bothersome on the "Europe"-map when trying to get that Russian region "Yama..."(can't see the whole name) in the top right corner, you have to click it just right so that it isn't blocked by the mute buttons.. 2) One should be able to cancel a single move in addition to the whole "reset everything"-button that currently exists. Anyway, absolutely great for a first game :-)
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The "Crazy Challenge" seems difficult enough for a "Hard" badge.
With the non-Lux/Risk-like "single attack", fog, and the sheer number of hostiles, you're encountering -an- enemy at roughly the same time you're finishing your first 'set'. Regardless of your random position. The AI seems to 'lock on', or at least expend far more armies on the player than on fighting the neutrals or even actual opponents from that point forth.
Neither 'blitzing' that first opponent nor forting up manages to secure that front before you're virtually guaranteed to have two more fronts. If you started in Africa/Asia, sorry. From a sheer number-of-squares-to-defend versus points, it's mighty tough to find anything 'defensible'.
The Risk-standby of Australia is ok. And you can gather Indonesia andor Antarctica - but the enemy will have stacks to 30+ moving around South America, Africa, Asia and the Pacific by the time you manage the full set there.
Crazy is indeed very difficult. But actually the AI doesn't treat the human any differently than other AIs - the code doesn't even look at the IsHuman flag.
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while its a risk game, using a risk strategy on level3 onwards doesn't help. getting north America will quickly gain you 7 units a turn, which can be very dangerous for others to defend in the early period. on the other hand, although you can get a island, you'll soon get out numbered......
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This is definitely not a Risk clone; trust me, I'm still trying to find a true Risk clone. This is, in it's own right, still a very good game however. Definitely worth much of my time, and an equal portion of my rating :3
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A simple and effective solution to the Alaska problem would be to just make the arrow pointing to a territory have the same effect when clicked as the territory it is pointing to.
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Amazing and i love it. Biggest thing for me is it is hard to move from alaska to russia without zooming all the way out
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To get Alaska to attack Kamchatka and vice versa: click on Alaska/Kamchatka, then "more info," then select the country you are attacking or moving to.
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just a crazy idea, if your planning on a sequel, even tough i love the graphical output the way it is, some sound effects and visuals for breaching through enemy lines would be awsome (bombs,planes,soldier screams, that kinda deal), to enhance the feeling of your quest for world domination. cheers =)
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God damnit! It's impossible to click on Kamchatka, and make it attack Alaska >.<
To drag over to the other side of the map, you have to deselect Kamchatka D:
you have to zoom out so that you can see both at the same time (zoom buttons are in the bottom right corner of the map). Or you can click one, then click More Info, then select the other from the list.
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Man I must really suck at this game, I can't even bet level three. :/ The computers seem to ignore each other until one decides to dominate and get over 100 in one country, hmm. I must be doing something wrong..
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Badges please!!! :D, 1- easy badge for the clearing the first level 2. medium for second 3. and hard badge for the third level. maybe an impossible badge for clearing the crazy difficult ones aswell. anyway, awesome game, kept me hooked. cheers =) ps: Loved the simplicity, graphics and easy to find stuff navigation and menus etc =) (A lot of games fail at that particular point).
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This is a quality game full of originality and versatility! Another thing is that it JUST LETS YOU PLAY, unlike those games which bombard you with constant attempts to make you pay for content or advantages. If you agree, up this comment and 1-star those games. Also, nice job FizzerWL, I may never be able to play a normal risk game again ;)
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Ok I must of been experience an extrodinarily bad streak of luck I will revise my scoring back up to 3. but I can't convince myself yet to increase above 3.
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wow really awesome game. first i was like simple game you made here but then i played a few levels and then it was like DOOOH so many things to conquer ty for making this game!!
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Finally a risk like game where when i attack with 16 armies vs 1 army i don't lose 15 armies and fail to take the area @_O. I have bad luck FYI.
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@chadcoakley it always happens in these sort of games, just make sure ALL the territories touching your enemy's have a good bit of armies in them.
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Really cool game, but what's the difference between a blockade card and abandon card? Perhaps an error, for all I can see is the default multiplier is higher on blockade. ;) Still a sweet game!
Abandons happen at the start of your turn and blockades happen at the end. Basically, abandons are more powerful. See http://wiki.warlight.net/index.php/Abandon_Card_and_Blockade_Card
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Really great, my only complaints are that going from say Alaska to Kamchatka is annoying because if you scroll it deselects your country and it doesn't register clicking on the arrow. Also, there needs to be a way to pick custom starts from more than just the preset areas on custom maps.
Other than that, wonderful game 4/5
You have to zoom out so that you can see both at the same time (zoom buttons are in the bottom right corner of the map). Or you can click one, then click More Info, then select the other from the list.
For the custom starts - there is a way, check the "Custom Scenario" option and you can set exactly how the map starts.