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If I remember correctly, during WWII, the allied forces were not blind to the enemy during the whole war like this game simulates. The Germans did not have precise information of ALL allied force movements. On the contrary, it was the Allied forces who knew quite precisely about all the enemy troop movements and supply lines. I will not replay this game over and over until I am lucky enough to crush the enemy forces by turn 3. That's just cheap game design.
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the difficulty of the later levels detracts for me. I feel like a lot goes down to chance of where you start. I like the idea of team games in the later levels. but two sides to take over the world would be good in two phases... take over as a team, then turn on one another. the existing team games are heavily stacked against the human player.
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When i think "I will win" they are crushing me with so much armies I can't even count, I like this game it's like my life. Great job !
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it is very fun but i have the problem where winning is near impossible because every army concentrates only on me and tend to ignore each other for the most part and they all get like 50 troops a turn and i have no idea where this is coming from because there are 3 of them and i control half of the world,otherwise fun
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i have spent more time playing and replaying this game than any other game on Kongregate. trying to beat Europe in less than 24 turns was maddening, so when i tried out the Crazy challenge after that it was almost easy mode. Insane is pissing me off. thanks for making this game...just awesome!
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Suggestions: 1-To have an Easy, Medium, Difficult and extreme difficulty setting. 2- To have more maps like Britain so one person could own London and the other could own Edinburgh. Other than that, this game is perfect.
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I feel like if you start in Africa, South America or Northern Eur-Asia you are destine to win no matter what. So it is f@cking perfect.
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Awful. I work my defenses and attacks carefully, and yet I have two AI players who, despite having no bonuses, get 12 or more armies a turn a piece. On top of that the graphics are crap and the UI is a lame mac rip-off.
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Awful. I work my defenses and attacks carefully, and yet I have two AI players who, despite having no bonuses, get 12 or more armies a turn a piece. On top of that the graphics are crap and the UI is a lame mac rip-off. I could spend time and beat this game but it's not even close to worth it.
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wow why did you put a discard button on this game, i tried quickly selecting the button to use the card and i hit the discard!!!! LOL
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Sorry fizzer, but there is already a much better multiplayer game like this called atwar http://www.kongregate.com/games/IvanStorm/afterwind I suppose it's good if you want a much simpler version but really atwar is much better.
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LOL. "amazing?" "really captures the essence of risk?"
Don't make me laugh, the way the ai play it has got
nothing to do with strategie what so ever
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This game is awesome and I've been looking for a while for something like Risk to play on my computer, but I really wish I could have multiple human players on the same computer. Thanks!
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this game fu**ing sucks ass hardest game I've ever played level two is imposable to beat :P :P :P like I know it's suppose to be hard but com'on when it's way two hard it's not freaking fun at all it's lame and stupid
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This game is awesome. It is also refreshing to see a game that is genuinely difficult - so far I'm stuck on the Europe campaign and I suck!
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I spent a lot of time playing this game and it's great, but could you possibly add a function in the game which allows you to change the speed of the animation? Personally I find that I would like it slower or faster at times.