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@vurdilla its not a copy of risk, here you're fighting against AIs...in the board game you're playing against your family and you slowly grow hatred for them because they keep taking your land
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I believe that that there are way to many risk clones,but this is not one.The new features the game adds to the classic game quite capture it's essence.
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when i started a custom game i picked a map and stuff some how i am on the otherside where all of my team is and im surrounded by enemys This game must say "umad bro?".
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great game
one problem i had was the diffculty of launching a cross-pacific invasion
if you drag it wrong the thing just deselects your terriory
You have to zoom out so that you can see both at the same time (zoom buttons are in the bottom right corner of the map). Or you can click one, then click More Info, then select the other from the list.
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its more fancier balanced version of Risk i like it, because in Risk it is possible to win or lose in like 5 turns, this however not so much
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Just a note to FizzerWL + anyone reading, if/when you you get badges put on this game, 'Getting Gold Medal on Level 1' should be a 60point Impossible badge.
If you decide to take Europe straight away like the tutorial states, it takes 7 turns MINIMUM to conquer Australia and kill pink. Only way to do it in 6 turns is to go straight at them! You must also hold some troops back to take the Europe bonus while approaching Australasia, and hope the computer takes a specific route.
It takes IMMENSE amounts of luck. Just thought I'd share that (^_^)
+ if you agree
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for the past 2-3 years ive been on this site ive been looking for a risk type game. FizzerWL you have exceeded my expectation on this one. Thank you so much for sharing this with the community! 5/5
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I dislike when attacking from the top left, Alaska, to the top right, Kamchatka, I can't do it properly, as when I select Alaska and drag across it de selects it, meaning I can't attack properly.
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I told myself :"ha... an other risk style game... ho well...".
Then, I saw all those custom map.
That's so great!! thank you for the game.
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lmao i love how US is eastern US and western US but Canada is just four provinces XD i wonder how many people will actually understand this
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Amazing how it became better and better throughout levels, really grew to its potential- especially after the second level. The complexity and learning curve were ideal. 5/5.
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It would be nice to have a toggle button to more clearly see the territories apart from the current occupiers. Some of the borders are hard to see.
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Lovely game really, I'd really suggest you to make a multiplayer out of this, And not only 1v1 but also 2v2 (and maybe higher) this will make the game alot more fun, you can actually communicate with other player(s) and it would be much more of a strategy game then, since playing vs ai is just not the same as fighting real exisitng opponents whom can make mistakes, overlook stuff, etc.. i really hope you make this a multiplayer game, but wether you do so or not, you will have my 5 star rating anyways. :)
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People seriously need to read the description these days. "Multi-player is available at WarLight.net!" Go play guys, it's great.
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For the challenge maps, you have to play like you're out for blood, not to protect. Yes, keep your 5 reinforcement country, by all means. But, assemble everyone else you don't need into one giant snowball army and aim it at the heart of your enemy's regions, then laugh as you crush all in your way. You have cards, your enemy AI doesn't, so your goal is to remove his reinforcements, even if it means removing yours.
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This is a GREAT Risk-like game. Well done! I'm really enjoying how you divided it into "levels" to teach the basics. I'm wondering if you're planning on ever making this multiplayer game? I think it would be seriously awesome. Thanks for the great game.
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Now I agree attack dialog should not be centered.
I found that I can easily set certain value with keyboard.
I used to drag slider and confirm textbox.
I want "chance of taking territory" to be dynamically calculated and displayed over the "Okay" button so I don't have to (drag the dialog and) open analyse dialog.
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You should be able to cross the entire globe, just like in Civilization, its annoying to not be able to see how many armies you are using becasue of the screen edge...