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Very nice game! It would be great if we could edit a bit more, like Player names and colours (that green kills my eyes) and possibly create maps. The AI could also be improved - there is sometimes no strategy in the computer opponents. Besides this, I love this game, and I hope it can improve even more. Keep up the good job.
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Thank you for a truly well made game! Great music, graphics and functionality! The only possible negative thing about it would be that it's consuming too much of my time haha :)
I very much like that you give the player different options on how to move forward a turn. Well thought through! Over all it is impressive to see the amount of options you have to change your playing style. Everything from analyzing every single attack to just taking a quick play and rushing through it is possible :)
You really deserve much appreciation for your work!
Congratulations on making a great game and thanks for charing it! :)
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This game is crazy modable! It's probably the biggest and most detailed version of risk I've ever seen.
You can even fix the annoying super-randoms for classical risk, and everything is so fast and simple, and there is lots of extra stuff to add depth.
REALLY high quality game.
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If you thought three was hard, wait till you get the Europe challange. Beat 3 easily on 1st try in 31 turns (I wanted to end with all my armies combined 400 army is epic!), can't even get started properly in Europe (sudden spawn of 71 in one turn!). Anyhow, to beat level three you need to expend south as fast as you can. Get south america by sending packs of 3 (spread out every time). Follow through to Antartica and if possible, slowly take mid (not north) america. When I had antartica, I could walk through to australia with no problems. Keep an eye out for the African borders though. Reinforce (not attack) if needed. Slowly take over west america, by this time you will notice your army spawn grow pretty big without a lot of countries actually bordering your empire. If this is so, then be the plague you wanted to be in pandemic and take over that world!
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@dojel - To complete it in 6 turns, you must capture all of Europe (Ukraine territory) AND Middle East in the first turn. If this doesn't succeed, restart.
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@InTheMaking17 For the 3rd round, I see that the beginning is randomized. I made it the 1st time I got it: from East Russia I made my way to Australia and defend it hardly. After that, I conquered Antarctica and went up, for Africa and South America, and lastly North America. Euro-Asia is a big powder-keg. The only advice for this map and the next ones is: make you strong in a corner, maintain and don’t lose bonus zones, and RUSH FOR THEM!! :)
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@dojel start by placing all ur troops at S.Europe and attack MIDDLE EAST 1rst turn. 2nd turn u place all troops at middle east and attack with 4 at Ukraine(to get the bonus 5 per turn) and with the rest at India. 3rd turn Siam, 4rt Indonesia. 5th you split ur troops to get N Guinea and W.Australia (the computer will probably place 5 units ay N Guinea so care). 6th turn u get E Australia and WIN.
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This a a really interesting game!! It has the sense of reality in it. Really good job. However, I suggest that countries which are surrounded shouldn't be able to receive reinforcement... Meaning that the player shouldn't be able to add armies to the countries which are surrounded by enemies
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why the hell is it impossible the get the first gold star?i tried what i could,but it's just not possible to conquer the whole of australia in less than 7 turns due to the fact that a army can only move once a turn
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For the first couple of levels i was like, huh, i wonder what all of the fuss is about, this is pretty standard. But then i saw level 3. Cha-ching
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Badges, oh, badges, my life is complete...if my computer dies, I am going to be upset, and by upset, I mean ravage the city looking for a suitable place to play this game...
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i love the game and the genre, but the difficulty curve seems a bit much. level 1 and 2 were a breeze but i've lost on 3 about 6 times straight with no hope of winning at all.
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@ Ambiguosity, go to help and click on combat basics. It takes you to the wiki, where it will tell you. The combat in this game is much different than regular risk. Basically, when you attack w/ 19 armies, those 19 all have a 60% chance of killing a defender, while the 14 defending have a 70% chance each of killing an attacker. Basically, with those #'s, you will kill on average 12 of his 14 while he kills 9 of your attackers on average. To beat the level in 6 turns is a combination of luck and skill. Basically, what I did was attack saudi arabia 1st, then attack both ukraine and india second turn. If you don't get those two right away, just restart.
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FINALLY beat insane! wasted at least 12 hours, and only beat it by saving and loading for 4 on 2 attacks the first few turns to get eco up, and even then so many gambles ><
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Very nice risk style game. Annoying as hell chasing after the enemies last units. Found a bug. When trying to attack from Kamchatka to Alaska, if you scroll, it deselect Kamchatka, preventing me from attack their.... Just scrolled up to check spelling on Kamchatka, since scroll wheel works, I was able to finish it. xD
Unfortunately I have no control over the badges. I did submit badge recommendations to the Kongregate employee who made them, but he completely ignored my suggestions and made different ones.
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When trying to take the first lvl within 6 rounds, my attacks constantly stop even though both I and the computer player have armies left on the countries. For example, if I attack Indonesia from Siam and if I had 19 armies, while the computer has 14 (7 before round additions), my attack will kill off the 7 that were there before, but it won't finish the attack against the new armies placed, thereby preventing me from completing the round in 6. Any idea why this is happening?
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Overall, I'm quite fond of it as a Risk reskin with extra rules. However, there are a ton of petty annoyances that keep me from loving it. The major one is that whenever I attack a region that's on the right end of the screen, the dialogue box pops up nearly entirely off-screen, and I have to drag it back each time. Second, I had to redo one scenario several times because the enemy had a single cluster of many units that I had to keep chasing around the map and couldn't hem them in, and they kept getting to go before me. I'm not sure what the solution is for this problem, but it was quite a pain to have the game essentially won, and then I didn't get the gold star due to that. On the positive side: I like the ability to edit the turn queue, and I think the UI other than the trouble with dialogue boxes is pretty good.
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how to get gold on lvl 1 - capture middle east on first turn, then india and ukraine on second. keep pushing forward to beat the ai on 6th turn. on second turn attack ukraine with 4 armies and india with leftovers from turn1 + 1 army
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olo, i thought on reading the new badges "wohaw first mission in 6 ? impossible", but then i see the game has been patched.. :d
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To get the gold star on lvl 1 is pretty damn easy...that silly tutorial confused me to think that I HAD to conquer Ukraine to advance... all what you have to do is to conquer Egypt first...
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Congratulations! You just won the Iocane Origins Badge and 5 points!
Great! I'm glad Kongregate remembers that I played this game. If only it actually saved my game the past two times that I played it and clicked 'save game' on the bottom left. And yes, I right-clicked before I played and made sure it was set to 'unlimited.' Good game, but not sure if I want to go through the first 3 levels..again
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The Europe Challenge is b.s I had it in the bag but my A.I teammate kept taking over my units as I pushed into Russia. How is that fair when I'm on a turn counter?
Hit the "Attack only" option and it means to attack if it's an enemy, but do nothing if it's friendly or an ally. Then you'll never give armies to a teammate.
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this game has new guinea but it doesn't have New Zealand! i hate you! 1/5!
( can anybody reccomend some good flaming symbols?)