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Level 3 isnt too hard when starting in south africa
just went via antartica to south america and australia and drove the enemies north untill
extinction..
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Europe must be the worst place for starting (at least on level 3). You're pretty much surrounded by enemies on all sides.
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Gold star the first map: drop 5 in S. Europe then attack Middle east. You should have 3 in Middle East, drop 2 more there next turn, and then drop 3 in Scandinavia to attack Ukraine with 4, and attack India with 5 from the Middle East. Drop all your armies in India, and then hit Siam. Drop all armies in Siam and hit Indonesia. Drop all your armies in Indonesia and split up to attack New Guinea and W. Australia in the same turn. Drop armies evenly in New Guinea and W. Australia and then take out E. Australia for the 6 turn win. Might need luck on your side to take Ukraine, but it worked for me first try.
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Your analyse curves seems to indicate that there is a max amount of attackers (1 dead) lost in an attack (4 attackers - 2 defenders) however I often find that I loose more. I suggest either removing the analyse curves, or correcting them.
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Is there something wrong with the AI, on turn 2 , 2 AI's turned in reinforcement cards. How did they do that? Do they start with 2/3 of a card? Do the AI's get cards for every territory they attack and win?
Crazy lvl 5.
Teams share a pool of cards. So 3 players on a team, they each take a territory, they get cards three times faster than you working alone. This works in your favor on the europe level, but it works against you on crazy and insane.
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sometimes it gets pretty frustrating, you conquer like 3 whole continents, when suddenly someone sends 150 troops at your border, and little by little takes over everything you just captured.
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WHAT??? I am playing the crazy map for hours, im on a good way and suddenly the enemies are fusioning and i have hundreds of armies against me?? thats not fun to play and im really pissed that i waisted so much time!!!
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I always loved risk games, Than When I clicked on this im like that's pretty cool, Than I got into it, and Im like Holy crap this is awesome, Than I started to hear the music and I'm like Crap Why did I click on this, Im never going to get back to work, Than I started playing, And I can't stop now
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Where the hell they took 13 armies in besieged Iceland? Where is the base reinforcements come from? How they can travel from Australia to Moscow in one turn?
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ever tried invading alaska from russia, scrolling cancels the action.ಠ_ಠ
now i understand why the cold war didn't start
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@Mattash, i dont like Point and click games, but you know what i do instead of bashing them, i just dont play them, take notes...
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I was wondering if you made the luck option is the custum game as a difficulty thing? If this is the case then could you make it more explicit in the tutorial for custum games and if not then different difficulties would be great.
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My only complaint is that the battles don't go to completion. It's irritating when I have troops retreating from a battle they could have won if they had continued to fight. There is also a bug where the audio for a game (in progress or being watched through the history) will continue even after going to the main menu and even after starting a new game.
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If the Dev said it was built around the game Risk would the pedantic folks be quiet?
If the dev was to say that though...would some lawyer somewhere froth at the mouth and then try to sue him?
Either way, I enjoy this game. Yes it is similar to risk, which means there isn't too many new things for me to learn :P This makes is awesum.
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Multiplayer would be nice (not complaining), just an idea, and as a huge fan of RISK I can say this is what RISK should be now.
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I love it how in the original risk you could attack as many times as you like with a single army, but in this each army can attack only once a turn. Oh ya rewind 3 years, game on this site called World Rebellion 2, same thing, less dramatic music.
I find it humorous how you first point out that the game mechanics work completely differently, then call it the same as another game. Which is it? It can't be both!
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Is it possible to beat the Europe map? I try to conquer France and then Spain, and the computer just pools every army into groups of 200 and smashes my defenses...
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Dear FizzerWL you go spend those 1500$ on something good you deserved it. (MW3, BF3, Skyrim, Xbox Live, Revelations, New Computer Equippment Charty IDK) :D
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@Raferas : Level one is easier than it seems if you understand how turn order works. Take Ukraine on turn 2 (not 1) and then always order the left over troops in Ukraine to move first before your main army. This causes Delay and gives your troops the defense advantage. Go to the Wiki to find out more [Custom Game > the little (?)]
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Suggestion: Keep track of what game settings I use, so that I don't have to redo the settings every time I want to play.
On WarLight.net, you can save your settings as a template and then create games based off of the template. Unfortunately the Kong version doesn't have templates.
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I beat Crazy - Level 5 in 49 turns, and here's how I did it (after being frustrated multiple times):
You NEED a defensible location in which to colonize. That means you cannot start in Europe or Asia. I started in Saudi Arabia, and immediately went south to colonize Africa. No CPUs were in Africa, so I was able to capture all of it for about 19 armies/turn.
Once captured, I waited for enemies to exhaust themselves fighting each other. I eventually captured the Mid-East, and South America. After capturing them, I kept waiting and watching to ensure that the CPUs fighting weren't imbalanced. The key is to never push too hard on one CPU team as to not imbalance the game (which will cause you to lose eventually as one CPU team will eventually gang up on you, which usually puts you in a bad situation).
Hopefully that helps. I could see (potentially) starting and defending in North America, but that would be about the only other place that may work, other than Africa.