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Great game. A few small things I would like to see- Use the blank space on the left when viewing history to show total army sizes, territories controlled, and reinforcements. Also shrink the slider for history or allow for it to be resized manually. I'd also love for more of the options at warlight.net to be available on Kong. More custom maps would definitely be a plus!
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What!? Where's Chile!? I Demand! Red Hot Chilli Peppers! I Demand Copper Production - Miner Rescuing - Education Troubled - Empanada Equiped Chile!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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This is simply an OUTSTANDING game. 5/5 I would give it a 6 if I could. In fact, I remember purchasing Risk II so many years ago and the bugs made it unplayable. Thank you FIZZERWL for creating a well balanced and fun game -- better than the commercially available on. Party on dudes!
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to Kulshedra// It's easy if you can take control of Ukraine(using 2 armies) and Middle East(using 3 armies) at the very first turn. it's 12% * 78% = 9.36% chance, but just try it 10 times. after that, just marching to enemy's territory and you can easily win it.
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I think it's dumb that cheaters and/or hackers take the top spots. For instance, the thought that Panraven did the Crazy challenge in 11 days, or the Insane challenge in 13 days, is absolutely ridiculous. What's the glitch you're using, bud? And why can't you beat it legit? It would literally take 13 moves or more just to cover the entire map with no enemies whatsoever, let alone fighting them. Not cool. As of today, I'm assuming only four people have actually beaten the insane challenge--kudos to you guys!
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Great game. I love these kinds of games. Not graphically intensive and is pure number crunching but if you are like me who likes strategy games, gameplay>graphics.
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Someone correct me if I'm wrong, as I've only just started playing this game, but I believe it's impossible to cross the necessary areas and defeat the enemy in the six turns required to get the gold star for the first level.... Can anyone disprove or confirm that?
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To Ace_Blue: Board games have inspired many pc games as well as pc game have inspired many board games. They work together, helping each other improve as much as possible.
Since the map division is not the same, the card system isn't the same, and the fog system is not possible on the board game, this one cannot be considered a ripoff. Yes, the mechanics are similar, but saying that this game is a ripoff is the same as considering warcraft, starcraft, age of empires, age of mythology, dune, and many other games just ripoffs from the great original strategy game (which I don't know the name ^^' )
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Very fun game, but only 1 game at a time for me. Excellent job Dev, you certainly deserve game of the month. The UI is friendly, the visuals are sleek, smooth. And gameplay is relatively easy and straight forward to get into, and fun to boot.
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I played it on your site and I must say the music makes a HUGE difference.
If you bring the version here over to your site, I would play it on your awesome maps with multiplayer.
However, Kongregate is more then enough, such an amazing game.
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Exceptional game. You seemed to have thought of everything when it comes to the user inferface, making easy to handle yet challenging to play. I easily just lost almost 6 hours to this game.
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This is a great game indeed. Risk-based, yes, but with a fog of war, and a Diplomacy-style orders system where all the players give instructions simultaneously each turn before they're carried out. I love it! 5/5.
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I think AI should be changed. For example on Crazy Challenge you have to fight against all players alone! kind impossible. I surrendered and could analyse that, the last AI players had all their troops atacking me. On theirs frontiers, only 1 troop at each territory, and they didn't atack each other (even being more easier). Ok, they killed the other 3 AIs, but, even having 4 continents and some countries on others, we are talking about 3 AIs getting all their reforces on my frontiers and none on theirs. Kind unfair. Now I can really say that high scores are exploits. Tha game is awesome, but if you kill the chances to win the game, it gets boring!
Crazy is indeed quite difficult. Some players like really challenging levels, but if you don't you can always create your own levels using Custom Game.
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This game has potential, but I find myself clicking on buttons on the left side too often. This game should be streamlined and it could be one of the best on Kongregate.
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Question. Some enemy's at the insane challenge gain more bonus-armys then i would expect due to the game-rules (land/card/+5 bonus). Is this a mistake, or just some way the increase the difficulty?
The AIs play by the exact same rules as you do - the difficulty only comes from that it's a 5v1. One thing that's easy to miss are the cards - teammates share the same pool of cards, so the team of 5 gets cards 5 times faster than you.
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things i like: strategy based gameplay, detailed map, challenge modes.--- things i dont like: simultaneous movement, chance based, giving orders takes a while.---what i would like to see: campaign mode, upgrades, better¨UI
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By the way, great game, I'm totally hooked to it, I even made an account on the web to play online, if membership wasn't so "expensive" I would pay for it (expensive considering you can find games like Metro 2033 for 2.50$), I think I've found the way to get gold stars on the 4 first maps. Waiting for badges now it got the API.
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Did all my data just got deleted? D: , I don't remember deleting my cookies lately, I was trying hard on crazy and now got to start over again...
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Am I the only one who actually was bored enough to beat level 1, except 3 places in "Australia" and managed to amass an army of 1002 men?
You have to zoom out so that you can see both at the same time (zoom buttons are in the bottom right corner of the map). Or you can click one, then click More Info, then select the other from the list.
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Netherlands is bigger then belgium, why does belgium have 2lands while the netherlands have 1?
1/5!!! well ok then... 5/5 for the game itself
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FINALLY, i beat the CRAZY CHALLENGE!!!! The best strategy is to make use of the competition between the two teams. You constantly have to try to keep the strenght of the two teams equal, so they continue killing each other and you can steadily build your army. When you meet two competing armys, try to retreat to a "save" place and build your army. My favorite start is in Africa, then building via the south pole to south-america and australia. Of course you'll need luck. When this won't help, you can use the savegame to go a step back when you know what the enemy is planning. grz
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it seems that the bonus for south america is underpowered for the number of territory's you have to conquer to get it
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It's Risk people. Some slight modifications such as Fog, but it's Risk. Even the extra reinforcements from controlling continents are the same.
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If anything, you need to add the airlift card to level 5, you need troops to move fast and get them to were they need to go, 5 to 1 doesnt exactly give you room to move.
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I think high scores are bugged. Too many people finishing the hardest levels with less then 20 turns? Kind impossible. And first map can't be finished in 6 turns too. Exploits?
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Level 1: So thats how you play this......... Level 2: Wow this game is fun! Level 3: Aaah a bit of a challenge level 4: Woah, getting tough here Level 5: WTF!? level 5 again: Ok lets get this right Level 5 again: Grrr lets win! Level 5 again: F*** this game!
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For Crazy, it helps to have a secure starting position. I beat it from Africa, moving outwards to South Am and Antarctica, Middle East, etc.
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The AI needs to fortify itself better. I've commonly sent stuff to the borders of their territories which only have one person.