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i hate that when i click to attack an enemy territory, the deployment screen is somewehere across the screen, and i have to drag it to the middle of the screen. Please fix this :( .
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Love this game, at first I was thinking "oh, just another risk game, I guess I'll beat it just for the heck of it :/" But after just beating level 3... dear god, it's risk x 50, I can't wait to beat the rest
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on my 24th turn, I had every single territory but tasmania wiped off the map, and somehow blue spawned in the middle of africa with 27 armies! cost me the badge! I MAD, BRO
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Level 3 is based too much on luck in starting position, this shows poor game balance or an overly difficult AI. I don't think it's the AI because the first two levels were very easy.
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@Aiiushta: And yet 1000 people got the badge? Bunch of cheaters! No really, just make your first move towards Australia instead of taking over the last part of Europe, and on the turn after that, take over Europe+keep making progress towards Australia.
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And there I was, on level 2, the 18th turn, one army away from victory, I sent all of my available troops to take it over, and win the badge checklist marking. The damn armies all turned back after kicking their arsses, and so I lost. I WANT A REFUND. >:(
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I hope that starting positions are set at random, because I got such a garbage start. Level 3, in the middle of Africa. One AI started in South America, another in South Africa/Antarctica, and the last one got North America. By about round 8, The third AI is sitting in Brazil and drops 20 some troops.
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@kman96, no luck: Well, wiki says: Each army that attacks has a 60% chance at killing one defending army.
http://wiki.warlight.net/index.php/Combat_Basics
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why do my forces retreat when i send 4 to capture an area with 2 armies and i get 3 back????? 4vs2 and both sides lose 1 and my forces retreat??????? WTF? when i send a force to conquer i would rather have them fight to the last man rather than kill 1 army and retreat WHEN THEY OUTNUMBER THE ENEMY. 1/5
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please please add some of the maps from your site on to the kong version.. only being able to add up to 6 players on your site without paying $30 is saddening :(
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Why is it that when you wipe out a country they pop back up randomly taking over territories previously conquered even though they don't have any units left or territory to launch the attack from?
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Good game, but here are some suggestion.
Maybe force windows to appear within the view area. It sometimes happens that windows will appear at the edgge of the screen, but you only the a third of it, and cant move it into view area.
And it is pretty annoying that when you want to capture an area from the left edge to the right edge, you click the country, then drag the map to the right, but then the country unselect itself...you have to try it a few times, til it works.
But still a very fun game
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Okay, how come the German states are all given their correct German names? Not that I'm complaining far, from it, just wondering.
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I don't know how this hasn't already been suggested, but online play would take this game to an exponentially greater level of awesome
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Know what would make this game playable? Some kind of graphics, or sound effects, or you know things that make this game a game. Something other than stock music. Bland colors, clunky interface, bad ai, who the hell would want to play risk against a computer. Go get the board game and play it with some friends at least you have some kind of imagery in the form of pieces.
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Either the Crazy Challenge Level is broken or you really hate us. The AI's are getting extra units to place for no reason and it makes it impossible to beat them. When you are stuck placing 5 units at a time until you capture enough territories and they are placing 11, there is no way to win!
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Game completion is satisfying, but holy crap it takes forever!
Hey Dev (FizzerWL) Maybe force windows to appear within the view area? As it was kind of annoying to click on those far corner zones in the European map
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You know the game is good when you spend 5-7 hours straight in front of it, loose track of time and don't want to stop. Similar to the Civilizations: "is it 4 in the morning already?"
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Level one is possible with 6 or fewer. You just have to go directly for their continent and not worry about getting that +5 bonus for completing Europe.
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@NewAge don't take ukraine on your first turn. head towards australia. then on your second turns split up your armies to take both the ukraine and advance towards australia. after that use all your armies to advance towards australia. good luck.
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Yes, if you're wondering what all the hype is about and the early levels seem too easy/familiar, then this is the game for you. It keeps unfolding, each level is truly another level of complexity. It's not just about the gameplay, which of course takes its DNA from the classic, but about level design, and intelligently adding new features/elements to the mix. It's really well done!
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4/5, only for one flaw: when issuing orders to attack or transfer, they clearly happen in the order you input them, and they let you type in numbers higher than are present in the territory at the time the order is given, yet will not execute the attack/transfer with the typed in number, even when the appropriate number is present at the time of the attack/transfer. For example, playing level number two, I had 2 armies in Brazil, 4 in North Africa, and 2 in Egypt. Tan had control of S. Europe. My command was: Transfer 1 army from Brazil to N. Africa (which would then have 5), transfer 4 armies from N. Africa to Egypt (which would then have 6), then attack S. Europe with 5 armies. The transfer from N. Africa to Egypt only transferred 3 armies, and the attack on S. Europe only was executed with a single army. This is fine, if this is the rule.... the downrating is for allowing the player to input a command that is then not executed.
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It is turn 11 of the Europe challenge and my opponent has armies of 318 in NW France, 105 in N France, and 355 in W Norway. I've tried various strategies (build up my own armies, send reinforcements to Russia, vigorously attack France, Italy and the Iberian peninsula) but Europe seems unbeatable and not even a fun challenge (sweet! I have UK, France, Iberian...oh hello 675 troops in Norway and 400+ in Milan...). Also, when I'm defeated the game keeps going and I can add 5 troops per turn to my "reinforcements for airlift" armies...which can then go nowhere. I'd love either advice or acknowledgment that Europe is somehow buggy. Thanks. Great game otherwise 5/5.