StickyLinky
by fizzgear
StickyLinky
Tags for StickyLinky
Description
Good friends stick together, but these guys take it to the next level. Click the chains of colored blobs! Evolve and collect sticky linky creatures!
24 levels, unlockable zen mode, 15 awards, and evil fishes - enjoy!
Hey, Kongregate Crowd: thanks a lot for your votes and front page! :)
How to Play
Click chains of colored blobs to remove them. Click chain of 5+ blobs to evolve a creature. When creature is linked with same colored blobs you can pick it up.
Every click in later levels costs 1 mana point. Killing the fish costs 2 mana points.
FAQ
What is Sticky Linky?
Sticky Linky is a puzzle game created by the developer FizzGear, where you combine colored globs to create new creatures and complete objectives.
How do you play Sticky Linky?
In Sticky Linky, you click and connect at least four globs of the same color to form a bigger blob, eventually creating "higher-level" creatures to meet stage goals.
What is the main objective in Sticky Linky?
The main objective in Sticky Linky is to evolve globs into super creatures by linking them, then collect enough super creatures to finish each level.
What platforms is Sticky Linky available on?
Sticky Linky is a browser-based puzzle game available on web platforms, such as Kongregate.
Does Sticky Linky have any unique gameplay features?
Sticky Linky stands out for its evolution-based mechanics, vibrant graphics, and levels that introduce varied objectives and obstacles.
Developer Updates
Minor fix applied: if you run out of mana but managed to get a sticky linky on your last click, it now counts!
Comments
supersonic9800
Sep. 04, 2012
A basic puzzle-physics game with a unique twist. I like it! Some other mechanics wouldn't hurt though, sometimes it just feels repetitive...
Thanks! If you think of some extra twists, feel free to leave me a shout. Always looking for ideas for level packs and sequels!
Dingding321
Sep. 04, 2012
If you run out of mana but managed to get a sticky linky on your last click, it should still count...
Fair enough. I'll see if we can fix that! EDIT: Fixed. :)
FlyingAgorian
Sep. 04, 2012
If the creatures die in water then how are they alive in underwater levels.
Hmm... This is special kind of underwater creatures, who happen to look exactly like their airbreathing counterparts! [Fizzgear desperately hopes this explanation is plausible enough! ;-) ]
FlyAnvil
Sep. 04, 2012
Sweet game, Fizzgear! Greetings from FlyAnvil! ;) 5/5!
Thanks for support guys! Let me know when your next awesome game is out!!!
Zslyq
Sep. 04, 2012
That's a very good game! And there is a lot of languages, so that's good for the "no-english" (like me). 5/5!
Cool! Support for multiple languages is painful and time consuming, I am glad people find it useful!