Sticky Blobs

Sticky Blobs

by flashart
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Sticky Blobs

Rating:
3.5
Released: March 17, 2013
Last updated: March 17, 2013
Developer: flashart

Tags for Sticky Blobs

Description

Help Sticky Blobs colony find a fuel for their reactor by spawning new blobs and killing needless blobs. 80 challenging puzzles in 4 worlds! Amazing soft body physics and nice graphics.

How to Play

Hold left mouse button on the blob, then move the mouse out of the blob to create new blob. Click on a blob to kill it.

Comments

0/1000
uberpenguin avatar

uberpenguin

Mar. 16, 2013

17
0

Heheh, sneakin' pot leafs into the background, eh? Don't think I didn't see those. That aside, idk, I think this is deserving of a higher rating. It really is fairly well made and pretty fun. Idk, people can be fickle when it comes to games.

Rachel654 avatar

Rachel654

Mar. 16, 2013

43
2

Great game, except for one thing. The camera moves when you click and drag the mouse across the screen, but you create new blobs by also clicking and dragging. This has been infuriating throughout my game experience. I suggest possibly using wasd/arrow keys to move the screen and not auto-focusing on the blob as you create them.

Antigaprime avatar

Antigaprime

Mar. 15, 2013

21
1

With everything already in place, it wouldn't be too difficult to totally transform this game into something awesome. The scores and/or stars could be used as currency for upgrades n whatnot, using some of the above suggestions such as different blobs. From max blob increases to instant jump powerup skills. I see a lot of potential for a sequel.

Antigaprime avatar

Antigaprime

Mar. 15, 2013

15
1

Nice game, but too easy. And a lot of room for improvement, though it's fine as it is, apart from the low difficulty. Improvements could include specific limits to the amount of blobs you can use on each level and/or how many you can remove. More diversity such as different types of blobs, which could greatly impact gameplay, (Recommended for a sequel rather than here.) other terrain that can have different effects on the blobs, enviromental effects such as wind, rain and localized miniature meteor showers, more unique levels and some type of boss/epic level as the final one of each set. Achievements (though I utterly hate achievements, universally) could fit in quite well here, like complete a certain mission using no more than 3 blobs at a time, killing no more than # of blobs, doing it extremely fast, using an alternate solution, etc. It's easy to think of many different achievements, and people seem to like em...

Corlock avatar

Corlock

Mar. 15, 2013

14
1

good game...way more fun/challenging than i first thought t would be..animations were very good,and game flow was good...good job..:)

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