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the Completly sucks. I cant shoot tanks. Turrets shoot ocne every 30 seconds. And I can't seem to find the classic speed increase thing from episode 1. Wthout that speed boost becoming larger means having that big block of somthing attached to the sides of your battleship and thats just ugly. htis game sucks compared the the 1st. I was expecting somthing like this and some changes but I didn't expect for you to completly make this ****
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Pretty decent game so far. Fun, challenging, though a little time consuming. The biggest part is just finding the enemy commander's weakness, and exploiting it. The game was alot harder till I found out where you can purchase parts, and upgrading helped out ALOT. This takes a little getting used to with the ground units, but not a bad game. 4/5
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im kinda sad cause i had a awsome ship on the first one but i didnt make a account so i cant use it :( but other then that i still like this game 5/5
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Multiples of the same abilities should only take up a single spot. For example, if you have 5 shell boosts you should be able to hit the single shell boost button five times before running out. It would also be nice to be able to rearrange abilities without remaking the entire ship.
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It's boring, it's slow-paced, it utterly fails at giving me a retrospective feeling, the turrets aim about as well as a parkinson patient on very heavy drugs...
The enemies seem to have an unfair advantage over me despite several extra parts on my shit, where they have none...
The enemy also seems to gain resources at a much higher rate...
All in all, this game is boring, slow, unbalanced, and definately not fit for the retro-ish graphics. It's just not nostalgic enough.
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/////finishing my above comment 1000 character limit//////4)The turrets are complete crap missile turrets can be outrun defense turrets do little damage ground turrets cant aim 5) no ground defense on bases seems stupid since they can only be attacked by ground////All in all i like the game i miss the campaign but i am giving this a 5/5 and cant wait for the 3rd
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To be honest I like the first one better for some reasons but this one is still very good 1) EP1 was better because you explored an area and got missions based on that 2) EP1 was better because the enemies sometimes dropped shell parts 3) EP1 i believe had more missions 4) EP1 had a story line /////This one is better because 1) ground units add a nice little combat element 2) bases make this more defense than attack which i do like sometimes and dislike sometimes 3) A lot more parts sure still only 2 types of weapons but still more parts 4) PVP is always welcome/////Things i dislike 1)if you spawn units they are near impossible to control 2)the part limit although i understand is a bad idea 3)The AI is ok in the beginner levels but in the later levels they seem to get more energy per orb and weapons seem to do more damage
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awsome game liked the first one better, there shouldnt be a max to how many thing you can put on your ship and when is ep 2 coming out
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I liked the original campaign-version better. I had fun grinding parts from the various zones, and still enjoy the original campaign.
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ummm... How are you suppose to beat the last hard misson? I do not see how it is possible to beat it.. I take the shield down but the shell never gets damaged?
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Still too buggy. Half the times I spawn, I am unable to fire. Many times, I am unable to purchase listed items (can't buy Harvesters with 400 energy collected). Great game, would be better if bugs were fixed.
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I dont get why everyone is saying the easy missions are hard... the longest time one of them took for me was like 10 to 14ish minutes. Here's a tip, make sure you get harvester turrets and place em away from the path/ areas the enemy guy goes near, but make sure they're close enough to the energy stuff. This way you dont have to go around trying to get the orbs, and can focus on killing the enemy guy/getting turrets/tanks, etc...
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OK, a huge bug I discovered is in U-turn, I can't buy anything! Real funny to not be able to do anything against tanks...
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also ground base should have anti-air missiles or something and bases should be stronger then a single freaking tower
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To Silverblade82: the shell and the core on the enemies base are 2 different targets the torpedo tower needs to be closer then when it did for destroying the outer shell
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wtb a minimap specialy for someofthe larger maps where it's hard to see whats going on at your base while ur trying to kil theirs.
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finally got to the medium levels, but one complaint i have is the drone parts never activate any drones. i see enemies with drones, but mine never spawn.
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dang man, i can't even do the first easy level. i try to use a torpedo thing against the enemy base, but it only takes the shields down and doesn't do any shell damage. i also can't hold the bases. no defense i leave in place is enough because there's a dang turret limit. this game is WAAAAAAAAAAAAAY too hard.