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i luv the 1st episode n looked forward for the next 1 but it seems quite dissapointing... :/
where the unlimited weaps go?
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From the formless void’s gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next.
The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world.
From the formless void’s gaping maw, there springs an entity.
Dr. Damella Macaper
The Seven Events of the Apocalypse
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Every level is much easier if you pick an easy commander at multi and you even get money for it °^
Its a challenging game, which continues the success of the first one 5/5
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lol this REALLY, REALLY reminds me of a game called Naval Ops. if u guys dont know, but like this game, im sure naval ops is the game for you, like this game is for us! :D
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The 'only one kind of turret that can kill ground thing' is kinda annoying and there needs to be some gun to equip that can kill ground
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I think that a bigger space to store weapons, so that instead of only 9, you can have more, and a upgrading parts place would shoot this game over the top
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ok so i was playing string theory and for no reason at all, my ground tank started following me even on the places the ships can only go.... it really helped!
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how frickin hard is pick and drop, trade center should be open always to allow me to get upgrades on my opponent, cause my ship is too slow and i cant keep up with the computers constant anger
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MAJOR PROBLEM: the missions can be cleared and unlocked in challenge mode, allowing you to select a VERY weak enemy or even upload one with nothing on it and use that, this can also be used to make the game as difficult as you like by finding an enemy that suits your skill level
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ok so theres the part glitch but i dont see how people can afford to make the ships there makin i mean there gigantic!
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@Zshow: You can manually respawn by using the skill "Retreat" from the advanced trade sector. Number hotkeys are already in. Core health will increase if you add more parts (still, you should never expose your core when your shell is down) Respawn times should be the same - probably just feels longer when you're waiting to respawn yourself ^^
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just thought id point this out, seen a few people saying theres a glitch that lets u add stuff when it says theres too many of that type
t means too many of the special it has is already added, like a passive peice, the stats will still be affected by the peice added it just wont give u the special power
example: if i have 10 passive powers already and add a speed shell piece, the shell stat will still increase but the speed power wont be added
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quite truly an amazing game 5/5, but with some exeptions such as no multiplayer, or the respawn, it's about 5 seconds for us but 2 or 3 for the enemy, ther could also be some hotkeys like, 1,2,3... for the skills, and also you should manualy be able to respawn plus, core health, i was flying when a turrent got one shot at my core, whitch had 100% health, and I instantly died
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Actually DavidCP my ship is 118k and there are other ships just as expensive and even more expensive than mine (Universal Devastator being one) which gives a whopping 3.9k compared to my 3.2k.
@ xXKylloXx You can have more weapons, just put more parts on, the game says you cant but you can still do it, you just have to add more than one piece at a time.
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uhh so why are there people with ships that are totaly not even possible to make i mean they have like 20 weapons on them but you can only have like 10 anyone wanna explain this to me?
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If multiplayer mode existed i would want to be able to upload previous shps that i made, like memory data. If mutiplayer mode was thought over, there should be different catagories in where to fight and lasly tere should be a freefor all no restrictions catagory-wise.
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not sure whats up with this, but i think it's really annoying that the enemy has the little drones that follow them around and attack you as well. can't beat this level, so idk if i get them later or what, but yeah, major annoyance.
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there should be more sectors like multiplayer,team battle with all colors(blue yellow etc),boss battle,ship custom color(2500 to change color)
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I reveiwed some of the older comments, and saw some more about this type of thing. I think it's just plain annoying to not be able to have as many sheel maxs, guns, and other things as I want. Parts with skills having a limit makes sense, because it's manualy done, but other parts really shouldn't have limits.
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I found how to launch drones! It's on the ability tab, but on a different page, stupidly enough. Is there way to condense skills from different pages all onto the same page if there's room?
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Great job! altho the new part limit isnt one my favorite things in the game its been realy fun just as addicting as the first but its kinda limiting ya know?
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ok look frigs are under 8000 : Destroyers are 8000-9000 : cruisers are 9000-10500 : battlecruisers are 10500-20500 : battleships are 20500- 40000 : Dreadnoughts are 40000-60000 : carriers are 60000-80000 : Supercarrier are 80001-99999 : TITANS ARE 100000-max cost .....so get it rite.
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i do not like the limits there shuould be a limit of big equipment but the small equipment should be unlimited that what the credit cap is for
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I found it very hard, and then had an epiphany. None of my attack ships were working. I am flying through levels easy now. I make a super fast ship that launches torpedos at ground units only. I avoid the enemy ship altogether. I go from energy source to energy source, buy a fleet of beam tanks, and drop them off at the enemy base.