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I think it is. My ship is valued at over 60k and can has over 35k shell and 15k hp. yet, it rips me apart in 10 seconds
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To win Very Easily Get some missile turrets around the Ground base to keep the enemy commander at bay so you have more time to get some tanks
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I think i found a glitch: use the Universal Bank Vault on First Steps instead of Dogfight and watch the enemy base rip your ship to shreads
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when you compleate a misionn i multi player that hasnt been unlocked then if you win you get a tick! thank flash backer
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good gameplay but too dang hard its way to expensive and u get like no credits from missions!also reading what other people said about this tells me that flashbacker sucks at bug fixing!!!would of given 4/5 but cuz of all the limits and epenses,i give it a 2/5 flashbacker i would give it higher if u made it easier
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Its nice to finally see this in action! Been waiting since release of ep. 1. Pretty much worth the wait, plenty to keep you busy. Nice.
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for those that want to kill there ship when they have half their parts destroyed just use the retreat skill and you respawn at your base with them all back
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why make it so you can add turrets by going to the yard with a turret beamd and put it on your ship? click+ if you think so and - say no
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for those who dont know how to repair go to a reconfiguration ship say yes it will come up with a image of your ship then click ok and youll be fully repaired and have all your parts back
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horns, go north from the main base. Talk to the shell core bases there and you'll be able to challenge, and load other shell cores from other people
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mabey instead of saving automaticly when leaving,what about getting a "save or don't save" option.it would be helpful when i want to create a shellcore thats way different than the orignal, and return to the orignal if the new shellcore didnt work.also when i make a shellcore just for submitting and return to the orignal shellcore when i submitted the "shellcore just for submitting"
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ok, for the next version or ep.2 mabey you want to make the cp. a little smarter.i have been using torpedo drones to attack enimy bases and all he does is make a torpedo turret.i said mabey,mabey...
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ya wanna know my idea for the game?you could have a level systym like put certaint talents in for 2 classes= spawner=specializes in spawning and survival=specializes in facing the enemy alone[helpful for 1 on 1] and one skill could be for spawner=decreases spawn time by 10,20,30,40,50% and survival could be like damage +5,10,15,20% get what im saying here?
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hey i have a great ideal for the update other flash game...we can change colors of our shell(blue,red,green,white,yellow,and other)
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I KNOW A GLITCH how to get lots of parts for free . all you haf to do log on and cange the date 1 day a head for the corent day and you get the daly part and you can do this over and over agen so you can sell them or put them on you ship so you be come in very strong and rich
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I do like the new ground units but they occasionally decide to drive into open space with no platform... sometimes when I tell it to follow me it does this, sometimes they just do it randomly on their own... lol have they researched new rocket technology?
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@ Endoa you can sell the parts, if you go to a shop and drag the piece you want to sell to the left side where the parts to buy are it shows you how much it'll give you in negative. (so if it show -500 when you click reconstuct you will get 500)
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There should really be a sell option. In stead of getting a bunch of parts all over again, you should be able to sell those parts, or trade them.
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another new feature that i am having trouble with is the value limit of missions. some missions are already harder than i think they should be and the value limit makes it harder. I just spent 45 minutes crafting a elaborate shell core and now i need to take it apart again and again until I get the rite design that might give me an edge in this battle. i don't mind if you make so if you're over a certain limit you get a reward deduction. could you please try to do something about this?
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This is a very great game, perhaps one of the best on kongregate. I like many of the new features that you have added such as new weapons. ground units are a new interesting aspect. there are only a few things that i am having trouble with. i like how you organized the skills into four sections, but that creates the problem of having a part limit. one of the great things about episode one was that there was no part limit and you were free to create vast, elaborate and powerful commanders. The part limit really limits the fun of the game.