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I like it, the build based tower unlocks are an interesting concept, and the implementation of 4 damage variables is nice. Smooth and playable. 4/5
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ok...figured it out. There's flying (white wing) and ground units (green boot) and each tower has a corresponding symbol at what it can attach. Also there's spirit (blue) and mechical (red) and again, corresponding tower colors
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I am dieing by the purple guys. even when I made a purple gun that didn't attack them lol. I like the game but there are a few bugs that need working. 3/5 for the idea.
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OK, I got the red symbols attack mechs and blue symbols attack spirits... But how the heck do you figure out which towers attack ground and which towers attack air?!
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Ok, I see how it works now. Towers with the red damage symbol will attack mech units, towers with the blue damage symbol will attack spirits. There really needs to be something that explains that.
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ok, so on further evaluation, i beleive that it needs a bit of work, the 2 glitchy towers, the spirits come too early for any defense, and certain air units dont always get attacked, like the planes, which only seem to get attacked every other round or so
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Second. Gutling gun seems to be bugged, or there's something I'm doing wrong. Nice game, though, interesting tech system