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aside from a few misleading graphics (such as some of the shadows in the second area, middle floor, level 3)and a few situations where the timing was way to tight (such as in that same area when i have to REACH FOR THE MOUSE TO ENTER A $%^# CODE AND THE COP IS ABOUT TO TURN AROUND?!?!?!)
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Awesome! I love the little robber guy sneaking around in the night and no one knows he's even there. One thing, anyone else try to loot the dog and find that, yes, he carries cash? Well, I won't complain about free money =)
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Ha, nice game! The money should be able to buy stuff though. By the way, what the hell are those cops saying when they spot you? It sounds like "ma'am."
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Someone in the media is in on the burgularies! How else would the reporter know exactly how long it took, how many times an alarm was raised and how much money was made? :P
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An addendum: on multi-screen levels, it's often hard to tell where you've emerged when you transition. This actually holds true on single screens, come to think of it - because entryways don't always line up, your approach is sometimes down to guesswork.
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You've made a pretty decent Flash knockoff of Trilby: The Art Of Theft, but without the compelling upgrade system, plot, or humour. It's fun enough but really nothing special. Also, it's pretty buggy at times - if you accidentally activate a code panel before you know the code, for example, you're stuck, forcing you to reload the page.
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The game is buggy sometimes. I want to like it, but it's frustrating when I'm trying to earn five stars on each level, but then get caught by a security guard because the baton passes through him when I try to knock him out. Also got stuck in an elevator two times, forcing me to restart the level.
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i started playing and inmediatly got a bug that, when starting at lvl 1 the info popups from the note´s on the wall wont dissapear and the next one wont appear.
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Seems to be a bug in level 5 where you open one door near the end which takes you to the beginning screen, but you can't walk back through it. This definitely needs more levels. Very interesting.
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MEEEEEEEEEEEEEEEEEEEEEEEEH!!! It's too hard to me! I suck at any kind of games! But it was fun anyway! Well done to the creator!
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Bug: I got to a door code panel and popped it up, then realized I had already forgotten the code. So I hit escape to make it go away. It looks as if your game paused screen came up behind the door code panel, but I can't get to it and now I can't make the panel go away.
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Not bad. You need some spelling help in a few places (finally, not finely, for instance). All your errors seem to be real words, just not the right ones, so I'm guessing you use spell check but English is not your native tongue. Anyway, nice smooth action and an interesting game. Please, please, please add a keyboard choice to advance to the next level (and presumably, to retry a level after failing, but I haven't failed one, yet). Seriously, it's a keyboard game; don't make me reach for the mouse to do the obvious thing.
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Game was ok, needs a little more time put into it. I find myself wanting to have some sort of upgrades, seems pointless to collect money just for more stars.
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Its a fun game! I like the originality.
Would be nice to have a save game option. Or at least be able to see the other rooms off the screen so you know you aren't walking into a trap. That will help with strategising a little.
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wish this game was a bit longer and had upgrades. Also an indicator to tell when a knocked out enemy will wake up would be nice