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Had played Bob the Robber 2 and hoped this one would be more on par with that game than it was. Glad to see the improvements added to 2 at least tho, otherwise I wouldn't be playing it again either. :/
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Game is pretty good 3/5 Stars from me. There are 3 things holding it back from 5/5 Stars. First, you can't re-stun and enemy. Once an enemy is unconscious, you can repeatedly hit them, and they will still wake up a set amount of time from when they were FIRST hit. Second, there is not timer showing how long they are stunned for. Finally, the last stage is impossible to grab all the money without setting off the alarms. Other than those things, I see no problem with this game. I look forward to trying out Bob the Robber 2 which is this week's Current Weekly Challenge.
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and thumbs up on the buff guy that you cant knock out and instead get a barrel to your face. i almost died from him but i was kinda expecting something like that
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aside from a few misleading graphics (such as some of the shadows in the second area, middle floor, level 3)and a few situations where the timing was way to tight (such as in that same area when i have to REACH FOR THE MOUSE TO ENTER A $%^# CODE AND THE COP IS ABOUT TO TURN AROUND?!?!?!)
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Awesome! I love the little robber guy sneaking around in the night and no one knows he's even there. One thing, anyone else try to loot the dog and find that, yes, he carries cash? Well, I won't complain about free money =)
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Ha, nice game! The money should be able to buy stuff though. By the way, what the hell are those cops saying when they spot you? It sounds like "ma'am."
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Someone in the media is in on the burgularies! How else would the reporter know exactly how long it took, how many times an alarm was raised and how much money was made? :P
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An addendum: on multi-screen levels, it's often hard to tell where you've emerged when you transition. This actually holds true on single screens, come to think of it - because entryways don't always line up, your approach is sometimes down to guesswork.
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You've made a pretty decent Flash knockoff of Trilby: The Art Of Theft, but without the compelling upgrade system, plot, or humour. It's fun enough but really nothing special. Also, it's pretty buggy at times - if you accidentally activate a code panel before you know the code, for example, you're stuck, forcing you to reload the page.
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The game is buggy sometimes. I want to like it, but it's frustrating when I'm trying to earn five stars on each level, but then get caught by a security guard because the baton passes through him when I try to knock him out. Also got stuck in an elevator two times, forcing me to restart the level.
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i started playing and inmediatly got a bug that, when starting at lvl 1 the info popups from the note´s on the wall wont dissapear and the next one wont appear.