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Why is it no matter what part of my body is burned, I still get the body hanging up a missing poster for his head death?
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Thank you! I hate keyboard games that make me go back to the mouse just to restart. Pain in the *** to grab the mouse for one click. Might not sound like much, but I wish more developers thought of that. You just earned 5/5 for that! (BTW the game is great too!)
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the movement could use some improvements. it's practically impossible to reliably aim where your head will go when you throw it. which makes it extra infuriating when you complete the last level and see that you got 89 stars total instead of 90 knowing for a fact that you collected all of the coins in any level. hint: the last coin isn't in a level.
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nice game, I liked mr Big Bonking Zombie Head, ¬¬ but I expected a good ending after getting all 90 coins... Maybe for the second part where he meets Tesla?
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I enjoyed the story. The music is great and the game is fun overall! I feel like Carl lags a bit though in terms of movement.
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Controls are niggly, puzzles are all "press these buttons in the right order" usually without any way to test it other than by losing. Also, none are difficult except in timing your buttons presses to make your head come off properly. Executed very badly on the interesting idea of head-losing zombie. Would not recommend to anyone. 1/5.
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Good game over all, I just have one gripe:
Removing the head is slow, which makes some maneuvers difficult. I would like the game better if there were less lag between hitting "S" and the head flying off.
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why is that head rolling allways into the direction of the villager...
and more importantly, how hard boiled do you have to be to not be scared to death when a grinning head is rolling towards you. or a headless corpse is wandering about.
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"Collecting al of those coins has earned me nothing! And to think I wasted all of that time enjoying a game. I feel as if I am the victim of a brutish highway robbery"-4213bd
How does one waste time enjoying a game?
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Collecting al of those coins has earned me nothing! And to think I wasted all of that time enjoying a game. I feel as if I am the victim of a brutish highway robbery.
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Check the height of the elevator on Level 19. The guard would have trouble leaving the elevator, presumably because Flash likes to cast things to floating point where it doesn't make sense, and then you get precision errors. You might want to just add a special case to that object's script to manually set their height precisely once they stop.
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A spell that made him fall off his horse and break his neck, is he really sure the wizard killed him or was it an accident?
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The game isn't bad, but it's a touch on the easy side. Also, the coins seemed a little pointless; there were very few of them that you didn't have to practically walk right over in order to complete the level and I don't remember any that required significant thought, outside those in the bonus level.