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I give this 4 stars for being fun, but too short. I love the awkward controls - because they're awkward. And because you can buy your way out of them. (Keep playing!) The game needs about 20 more levels, though!
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Good game, I like the concept, a little different. I *could* use a bit of a pace speed pickup, but that might just be me. Aside from that, I'd love some achievements for it! :D
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The controls of this are highly annoying. Why have a touch interface for something like this? Why not have controls that are comfortable for someone with a mouse? Why not make it simple click controls?
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The Game is pretty fun and the concept is great :D
Still i think it might be a bit... too slow. I know, the game needs to be a bit slow for it to work but how about adding a "x1.2" or "x1.4" speed button? This would be great in my opinion :p
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For a tablet/mobile game this would be okay, don't like how you have to manually pick up money though. For a mouse/keyboard game this is close to unplayable.
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I don't think the level progression is very well balance, especially without the ability to replay levels. It seems to easy to to get stuck dying often with sub par gear if you manage to beat a boss early.
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Megabomb upgraded to level 3 (3 gold blocks filled in) is not doing any damage to unites on the red mountain level where boss has guns you blast off
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After I beat boss 2 I was still holding the tractor beam when the level ended, then the next level it worked constantly until I died. Later on though (might be unrelated) the tractor beam didn't work; it turned on but the gems didn't get attracted
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really liked the game well done! one minor error I "think". If you click the shield after a bullet has been fired (but before it hits you) the bullet still hits and you take damage. but all I all A great game.
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If you get to the water level without a magnet, you can't get gems at all and are completely stuck since you cannot go to an earlier level. The game was fun, but I don't feel like replaying it because of a bug.
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This is dumb -- touch screen games being ported to flash... what a concept. Why does it make any sense to go in the opposite direction for the plasma?!
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Have you guys even played your own game? After defeating a boss, you're only able to pick up a little more than 1/2 of the jewels they spit out before the level abruptly ends. Being unable to pickup items that are rightfully yours is a HUGE mistake and is probably in the top 3 things that will anger a gamer the most.
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After beating the game, these are my critiques: 1 - Magnet upgrade is too expensive for the beginning of the game and having to pick up crystals manually on such a small time ('cause it has to be underneath the ship) is terrible! Either make 'em pickable from anywhere or make the magnet upgrade cheaper, please. 2 - You shouldn't have to fight through the whole last stage again to see the other endings. 3 - Instead of dragging backwards with the ray gun thing, we should instead be able to simply point and click somewhere on the screen. 4 - Losing all upgrades when buying a new version of a gun or defensive gadget feels awful! I stopped buying upgrades after I first saw this happen, and went for the full versions to only get upgrades after I had the last of everything. 5 - The mega bomb doesn't feel so mega, it needs buffs, considering how long it takes to cool down!.
With all that in mind, my final rating is 3/5, it's a good game, probably better on mobile than browser.
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I actually like choosing between more money and firing a weapon. It's a unique decision that most games don't include.
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I love the game, but really needs some tool tips explaining what items do before you purchase them, I had no clue what an electrodone did or how to use it, I had to teach myself. Whats the difference between armor and shield? I had to find out that too. When I buy more advanced versions of weapons I lose all previous weapon levels? would have been nice to know! Good game, but it just needs a little more clarity in places
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for some reason when I try to play, all I get is a panda tapping their foot in a jail cell... I assume it's supposed to be a load animation of some sort, but I've let it go over 10 minutes before with no change... gave it another shot today... 15 minutes... no progress to the actual game. If I could rate the game a 0 for "not loading" I would. 1/5. If you fix whatever this issue is, I might give it another chance.
Can you tell me your browser? (we have faced some loading problems with Internet Explorer). Actually it is first feedback of that kind for Ruthless Pandas. Maybe you can try to open it in another browser or try to drop cache and reload the page?
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For those of you playing this for the first time.... I highly recommend getting the magnet upgrade as early as possible. It will relieve you of having to continually worry about clicking the tractor beam to collect gems.
J~
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Very cool game. One thing I will note (to the developer), after the initial upgrade of the 'mega-bomb' using it causes no dmg. I reset the browser and tried again thinking it might have been a temp. glitch...but the bomb would go off when initiated but caused absolutely no dmg. I upgraded to mega bomb lvl. 3 and it worked again. Finally (at the end of the game), I maxed the mega bomb upgrade and ran into the same problem as I did on the second upgrade.
Other than that, I thought the game was great. I just wish there were one more level.... : )
J~
Thanks for the feedback! We are looking at that megabomb problem, and I can't catch the reason for now. Sometimes enemies (on Level 3, e.g.) can be stronger than megabomb explosion effect (they can stay alive). But looks like in your case it is not working at all. Maybe it is connected with lags somehow? We will try to fix it, anyway.
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Hell of a game, no auto-attack, not even continuous attack, you must draw paths because the "target tracking" is broken obviously. No wonder if pandas have made the ship and pandas are from China you know.
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Boss gems are all worth 20 each even after you've upgraded your multiplier? hrmm. And gems should fly to you faster after a Boss kill. Keep missing some gems on a boss kill, but since they are worth less than the regular mob gems I guess I'm not missing much.