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Not exactly the best idea to glue the player to the money pick-up button when the weapons are also manually controlled.
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Dice la leyenda que mientras CARGA el juego lees los comentarios y NO entiendes NADA por que esta en INGLES.
Si me das un + Te lo agradeceria Muchisimas Gracias Desde Ya Giorgio!
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For new players, don't buy the interim upgrades from shop, just grind enough & go for the best, you've to upgrade them again once you buy a better version of the same weapon from shop.
For "shorter" grinding, upgrade the money multiplier, & get the magnet.
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Game is too inefficient especially when you need to grind for money to buy stuffs & upgrade. Using mouse to draw & aim to fire the weapons is ok but to use it to pick up money, it becomes too inefficient & stupid when you've 1 hand & 5 fingers to press keys in addition to using the mouse.
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I keep losing control of my rockets for no reason, I always am having the mouse clicked fully, not letting go, and the rockets decide to start and fly off uselessly.
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I have a glitch to report : when you first buy the plasma cannon and it shows you how to use it with a target; If you use your rockets instead the cannon on the target the hand showing you what to do stays there for the rest of the level
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This is the first game I've played here that had the look and feel of a pure tablet game (I really need to get one of those things!). As a result, it's a lot slower and less cathartic than similar destroy-get-stronger-and-destroy-more games in this site. The best word I could use to describe this game would be "textbook". Gets the job done, never gets painful or frustrating, nothing special, and you can be done with it in half and hour and get on with your life. In years past I would've dismissed something like this, but now, with the state of gaming as it is, I can almost give this a thumbs-up. *Almost.* 3/5
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Should have an option to begin at boss or start level over. If you get to the boss by pure luck really aren't strong enough to take it on, grinding cystals is way harder than starting the level over.
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Overall I really enjoyed this game and it gets 5/5 from me. Like others, I think a description of what the upgrade does would be useful. I also thought allowing someone to skip to the boss once they reach them was thoughtful (though I know this is a feature a user here requested) to expand on that, I would request that you also allow the player to skip to the boss after completing the last level. At this point in the game the player is way OP and has proven they can conquer the boss so there's no challenge here only a grind to see the alternate endings so adding this in here would remove a needless grind.
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Hi! I can't see the price of armor and coin multiplier in the upgrade center screen. I enjoy this game very much :) It's a little bit addictive for me :)
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Meh, pretty much upgrade flamethrower LAST. Rockets and Plasma are your bread and butter. Use Electro stunners mostly on ground units, they are tougher, and spawn in a more limited area. Use shield when you feel like you can't rocket the crap out of everything on the screen before they fire once. Spawners are BAD. Oblitify them first. Megabomb when too many spawns e.g. Boss. Win. Not a bad distraction for 1hr, even if it's not terribly deep. 3/5.
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Bug - I killed the 2nd boss but the smaller ships killed me a few seconds later... after then there were no sound fx, just music.
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To keep retrieving jewels click on the button to start the retriever then right click while still holding down on the button. After a menu comes up move your mouse away and click on the game screen. The ship will always collect the gems.
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Finished the game. Really liked it, and here are my thoughts for a next installment if it happens. Maybe a little longer, game was fun but kind of short. The last gem level up was way too overpowered. Suddenly I was earning so much money in such a short period of time I was max-leveling everything too quickly. So a hair bit more grind would make it a bit more fun. I also encountered a bug when starting the last couple levels the gem magnet was automatic and while a welcome bug, made the game WAY too easy. Also in a next installment maybe upgrades to the ship itself? Both in appearance and power. That would be really cool. Thank you for the game, enjoyed it.
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Maybe I'm too inpatient, maybe its a bug. I dont know. But right off the bat, after the target practices, about the 3rd wave of enemies kill me. After that nothing happens. The enemies continue as if the ship was still there. What am i supposed to do?
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Automatic money collection would be awesome, because as is there's just too much going on all at once to focus on any one thing. Okay game, but a bit needlessly complicated.
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Hugely over complicated, right from the start...
Why cant we just click and the rockets go kill?
And GAWD but that "collection" is worse than annoying...
Lets see, do I want to collect money, or get blasted to shreds...
Not even gonna wait to see just how annoying the rest gets!!!
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Great Game, Beautiful design, a hard or endless mode would have been great as i completed the game without everything purchased haha! I think It's great that you have been replying to the comments a great developer is one who listens! Keep this up and who knows one day you could be the new Gabe haha!
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Okay I played agin and with the third boss you can see that a lot in this game is COMPLETELY broken:
1. Missile splash damage sometimes not working. Direct hits on boss do no damage most of the time.
2. Drones sometimes don't catch enemies even though they are clearly in range.
3. Flamethrower is still useless.