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Anyone know where to find treasure chest 3 on level 2? I'm also missing a tin can, i think it might be with the Chest...
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Why did it take you guys like 4 years to release remnants of skystone (which you never finished) and now you're releasing a new game every month or so.
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I loved the first one, and I love this one. It actually makes me want to play through to get all stars, all hidden treasures, maxing everything. I can't wait for the third one. :D
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I expected to like this game more then the first. I didn't. not really any improvements from the first one. boring, 1/5
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There seems to be a bug: I've mastered every weapon, but it still says that I'm one short of mastering all throwing weapons. It seems to be counting the ladder spear as part of the requirement, but mastering it doesn't count towards the badge.
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You catch the butterflies with a butterfly net that you find, it's on a ledge in the level somewhere, to the left of where a rocket is.
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is it just me or is the zipline sound effect the sound effect for the cog wheel from legend of zelda twilight princess?
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are you going to make it so we can select a level from the start in case its got a check point in use that way exaplme the boulder level, when the boulders drop and i try to go back i cant, and i quit level and go in it puts me at the checkpoint....
Once you beat the level, you'll start at the very beginning again when you replay it. Or if in the middle of playing a level, when you click the "Restart Level" in the bottom-left of the screen, it will ask if you want to restart from the beginning or from your last checkpoint, so you can force it to start from the beginning that way.
You can remap the Up Key for jumping in the Controls menu, though the reason we don't have it by default is because we use Up to aim upwards with guns (and it feels weird to hold both Up Arrow and Down Arrow together to drop through platforms). There's no shortcut key for restarting a level, but that's a good idea :)
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Some of the challenges are based on the use of certain weapons, like the water balloon or super ball. You can buy these weapons and choose to start the level with it, thus increasing the odds of getting the quest done. Just drop the weapon when its not relevant so you don't waste ammo. +1 if this message is helpful.
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I'm decent enough to not say the c-word for this comment, but DID YOU SEE HOW FAST THE CROCODILE'S LIPS WERE MOVING?! If you see one start to cry, HEAD FOR HIGH SHELTER.
You can click the button in the bottom-left of the screen, that'll restart the level from your last checkpoint. Or if you die in a level, when you restart from the Map it'll start at your latest checkpoint too (but the checkpoints are temporary!)
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I gotta say the melee combat is really slick. Just put all of your money into upgrading McCoy's fists and watch the enemies fly!
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A message to Shadow Bot: Frig you, most flash developers do not have the time or resources to make their games look like this.
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I think giving a higher jump or faster running upgrade would fundamentally change the nature of a lot of the puzzles. I would much rather have puzzles be about crate, barrel, and chicken management than about "grinding until you have enough money to jump high enough."
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This game has some issues with the sound files. If you get off of a zipline right as you cross to a new area the zipline sound stays on permanently.
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2 stars 7 challenges and game completed they are bit hard since i always took as long as possible to find the challenge objectives
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The first one was awesome. But this is amazing. Not only can you upgrade all the weapons with money, but beating enemies with weapons gives exp. Good game, Flipline Studios, keep up the good work.